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    [1.7.10] The Sky is the Limit [291 Mods] [stable] [sidequests] [alternated balancing]

    I was just wondering, what does 'sidequests' actually mean? I tried to scroll through all previous posts but this didin't caught my eye. There is HQM and quests are more like flavour than actual quests to follow, or someting else? :)
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    [1.7.10] Regrowth - A WIP HQM pack - Now Listed!

    Apologies if this has been asked and answered, but could not find an answer anywhere (version 0.8.2.). How is end portal supposed to be activated? I mean I have the portal blocks and eyes of ender and have placed them like an end portal is supposed to be, but it does not activate. I've re-done...
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    [1.7.10] The Ferret Business [WIP][BQ + HQM, 500+ Quests][v 0.2.6]

    More like bad luck. Been trying quite a few worlds with RWG and I did have one of those that had like ~5 tainted biomes right next to each other. My current one has just one and I've explored _a lot_. Which brings me to note, that I have not found a single MFR rubber tree anywhere and only two...
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    [1.7.10] The Ferret Business [WIP][BQ + HQM, 500+ Quests][v 0.2.6]

    Totally. Scenery is so amazing with RWG. I just can't decide where to build anything since it's always "greener" over the next hill. :D Tried to get a shot with 32 chunk radius but didn't quite get there, still so nice. In other topics I usually don't like to suggest any modification to packs...
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    [1.7.10] The Ferret Business [WIP][BQ + HQM, 500+ Quests][v 0.2.6]

    I'm thinking it's just me somehow since no one else is reporting that. I did got a fresh copy of 0.1.1., added Optifine and disabled Morph, nothing else to note. But I'll investigate. EDIT: Yeah don't know why, but config/forestry has almost duplicate configs for common and fluids, .cfg and...
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    [1.7.10] The Ferret Business [WIP][BQ + HQM, 500+ Quests][v 0.2.6]

    Is it intended that both TE and Forestry ores are generated? I kinda doubt it, it's weird that there's multiple types of same ore in the ground. I love Realistic World Generation, it creates such great landscapes though it is annoying that you have to travel thousands of blocks to find anything...
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    [1.7.10] The Ferret Business [WIP][BQ + HQM, 500+ Quests][v 0.2.6]

    Could not have said it better myself. I found this pack only maybe a week ago and this is by far the most polished and well made I've seen. The writing is just amazing! And bags... ah who doesn't love bags! I'm also one of those who likes to start maps over and over again, but at the moment I'm...
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    Now Listed - Banished V 1.4.0 [Magic][Cave world][HQM][Combat][Survival]

    Starting a new map in 1.2.1. gives three missing block errors. Should these be ignored or is something broken? [Server thread/ERROR] [FML/]: Unidentified block: thaumicinfusion:reg_InfusedBlocktutamen, id 1221 [Server thread/ERROR] [FML/]: Unidentified item...
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    SOLVED 1.0.1: server cpu usage

    We have no EnderIO cables and have the same issue with 1.0.1. Server is still playable, even though capped CPU causes some block lag. Restarting helps.
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    MagicFarm2 without Damage Indicators seems weird

    First of all, I love MagicFarm and the difficulty of it. But... having these nice special mobs without Damage Indicators mod seems like a strange choice for me and I was wondering if there is a specific reason not to include DI? I did add it myself after encountering a spider that just would...