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    [1.12.2] Wayward Soul - The Simple Magic Modpack

    Version 0.1.1 Is now available Full changelog Here: https://github.com/Alnarra/WaySouls#description-1 Description This is a hotfix to correct for the manifest file being incorrect in the twitch launcher, in addition, Embers was updated to it's the hotfix version to correct for an issue with...
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    [1.12.2] Wayward Soul - The Simple Magic Modpack

    Patch 0.0.7 Description This particular update is intended to take a more serious look at the quest book and some of the more problematic mods including totemic, abyssalcraft, and roots. The truth is that I wanted to tackle each of these but they all present their own unique difficulties whent...
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    [1.12.2] Wayward Soul - The Simple Magic Modpack

    Version 0.0.6 Description This patch is intended to clean up a lot of the chest that were left laying around the world so that there is more consistency among loot (Copper / Tin / etc.) in addition I wanted to make sure each core mod added a bit to the overall loot table to accomodate this...
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    [1.12.2] Wayward Soul - The Simple Magic Modpack

    Updated to Version 0.0.5 Changelog - https://github.com/fullphaser/WaySouls/tree/master/.minecraft#version-005 This patch is intended to clean up a lot of the useless underground / ore clutter that was taking place. I noticed that a lot of the ores either utterly didn't serve a purpose, or...
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    [1.12.2] Wayward Soul - The Simple Magic Modpack

    Updated to Version 0.0.4 Changelog:
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    [1.12.2] Wayward Soul - The Simple Magic Modpack

    Updated to version 0.0.3 Changelog:
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    [1.12.2] Wayward Soul - The Simple Magic Modpack

    Wayward Souls Current Version: 0.0.7 Minecraft Version: 1.1.12 Modpack Author: Alnarra Issues: https://github.com/fullphaser/WaySouls/issues Discord: https://discord.gg/hZp7sfh They say in a more ancient time that there were great and powerful spirits that guided the path of those who walked...
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    [1.7.10][HQM] Tame the World - Magic and Tech, Exploration, and Pain

    Thank you for letting me know i'll add those to my list, but i swear I fixed Swiper no Swiping in 0.1.13 I'll look at it again though. I'll review the quest Thank you for the bug report Also server admin's I'm curious to know if 0.1.13 is better or worse for lag Thanks
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    [1.7.10][HQM] Tame the World - Magic and Tech, Exploration, and Pain

    Small screw up, apparently what was published was still the 0.1.12 version, I'm working with the staff now to fix this
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    [1.7.10][HQM] Tame the World - Magic and Tech, Exploration, and Pain

    Version 0.1.13 Mod Downgrades - Zombie Awareness Downgraded to Verion 1.9.6 (TPS Lag resulting in 50% lag on some servers) Mod Updates - Rotarycraft (12E -> 13A) - DragonAPI (12E -> 13B) - Immersive Engineering (.75 -> .77) - Applecore (1.3.0 -> 1.3.1) - Roguelike Dungeons (1.4.4 -> 1.5.0) -...
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    [1.7.10][HQM] Tame the World - Magic and Tech, Exploration, and Pain

    There will be additional chapters for the book that are planned, including chapters on Forbidden Magic, Thaumic Horizon, and other smaller mods. In addition there will be a 3rd group of chapters that focus on gameplay after the Wither FIght / The End (As Hardcore Ender Expansion as installed...
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    [1.7.10][HQM] Tame the World - Magic and Tech, Exploration, and Pain

    Dear Server owners I need your help. I've been running Opis Profiles against my test server, and have some configuration changes planned for 0.1.13 to help with lag, but if anyone has any ideas on what is causing their servers the most lag that would be very helpful. The test server I'm running...
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    [1.7.10][HQM] Tame the World - Magic and Tech, Exploration, and Pain

    Updated to Version 0.1.12 Version 0.1.12 Mods Added - Gany's Nether Mod - Squidless Mods Modified - Difficult Life Mods Updated - Updated to Weather / Storms (2.3.9 -> 2.3.10) - Updated FTB Libs / Util ( 0.13.3 -> 0.17.6 ) - Railcraft (9.9.0.0 -> 9.10.0.0) - Immersive Integration (0.6.7 ->...
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    [1.7.10][HQM] Tame the World - Magic and Tech, Exploration, and Pain

    Thank you for the bug reports, I am happy to hear that the Full wand will trigger the quest, I was little worried about that. Thankfully that bug should finally be squashed all proper like as they say in 0.1.12 Swiper no Swiping I think I've already got, but wasn't aware of the Factor it in...
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    [1.7.10][HQM] Tame the World - Magic and Tech, Exploration, and Pain

    This is a bug with Immersive Engineering https://github.com/BluSunrize/ImmersiveEngineering/issues/1028 I'll take a look, the only change had been Zombie Awareness and I've reached out to Coro already to ask them if there's anything they know about in the .10 release that might have caused it...
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    [1.7.10][HQM] Tame the World - Magic and Tech, Exploration, and Pain

    Coolio, that might explain why no one had been testing the witchery quest
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    [1.7.10][HQM] Tame the World - Magic and Tech, Exploration, and Pain

    Do you remember the name of the witchery quest? The Tanned leather quest I got taken care of so it should be fixed in 0.1.12
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    [1.7.10][HQM] Tame the World - Magic and Tech, Exploration, and Pain

    Hi there, I apologize for the delayed response. I didn't even realize, that will be corrected in 0.1.12 Also news on the IE front it looks like we might have found a legitimate bug https://github.com/malte0811/ImmersiveEngineering/commit/8065f7e91b374aa26b153b321ea9bb2f29ab43f7 So I'll wait...
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    [1.7.10][HQM] Tame the World - Magic and Tech, Exploration, and Pain

    Always happy to hear that! Do you guys play together on a server? If so I've got some happy news for you server ops out there. HOPEFULLY if I can get the mod developer of Difficult Life to approve, I have gone in and cut a lot of the code that Tame the World Doesn't and would never use and...
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    [1.7.10][HQM] Tame the World - Magic and Tech, Exploration, and Pain

    It should... unless IE has broken the hammer again I'll take a gander at it, but it should be as simple as putting the Ore with the hammer in the crafting square. Which version of the Modpack are you using? I know there was a version of IE where this was not functional. Edit: Hmm I don't see...