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    Engineers' school {WIP}[HQM][Tech][Tutorial]

    Both yes and no. At the time it's at a halt and probably will be for three more weeks, until I sort out some things IRL. I am, however, still interested in finishing it, so I'll definitely work on it some more! ...When I get some free time, that is. Real life can be a real bummer sometimes, as...
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    Engineers' school {WIP}[HQM][Tech][Tutorial]

    This is taking surprisingly long, perhaps I should skip the Enchiridion books for now. Yep, I guess I will.
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    Engineers' school {WIP}[HQM][Tech][Tutorial]

    Good idea! Probably will.
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    Engineers' school {WIP}[HQM][Tech][Tutorial]

    Oh, this will not be an issue, rest assured. What I am more concerned about at the moment is how to fit the explanation to the way EU works into either an enchiridion book or a HQM quest. There's a lot to cover.
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    Engineers' school {WIP}[HQM][Tech][Tutorial]

    Thank you very much for the support! No questions so far other than the ones listed in the original post. Also, I have already listed RotaryCraft in the possible mods section, but I'd have to spend some time on other mods first, then contact Reika themself. Here's a screenshot of the progress so...
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    Engineers' school {WIP}[HQM][Tech][Tutorial]

    Hello there everyone! My, oh my, another modpack being made. Let me preface the following statement with this: I am a huge technology-based mods fan, and have been one ever since the first tekkit packs started popping up. Unfortunately, many of the mods have little to none in-game...
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    [1.7.10] Regrowth - A WIP HQM pack - Now Listed!

    Loving this pack. Signed up just to let you know that. Also, there's certain bug I discovered. Seems like mariculture and agricultures' conditions for glowing kelp out of kelp seeds conflict, therefore you just can't plant them at all. In vanilla mariculture you should plant the seed on sand...