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    [1.7.10] Regrowth - A WIP HQM pack - Now Listed!

    Okay that did it, apparently a weak signal will prevent them from working also as I had a lever directly on the Crucible Furnace. Thanks for the help, always feel silly when redstone is the reason preventing my shit from working
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    [1.7.10] Regrowth - A WIP HQM pack - Now Listed!

    Waila is showing full, its set to eject fluids, extra fluid in tank, can you confirm that you aren't having problems with it?
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    [1.7.10] Regrowth - A WIP HQM pack - Now Listed!

    Im playing Version 0.9.1, Seared stone doesn't seem to be hardening into seared brick in my mariculture ingot caster/block caster
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    [1.7.10] Regrowth - A WIP HQM pack - Now Listed!

    Okay so just logging off and back on to the server repeatedly finally gave me the recipes that were tweaked and SSP is fine so its definitely a problem with the server files Edit: and by definitely I mean maybe
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    [1.7.10] Regrowth - A WIP HQM pack - Now Listed!

    Updated to 0.8.1, playing on a server, steel no longer requires wrought iron, all mekanism recipes seem to be default ones, machines like to hide in NEI. Edit: steel apparently still does require wrought iron, unless in infernal blast furnace, nei is all messed up for me and the interaction...
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    [1.7.10] Regrowth - A WIP HQM pack - Now Listed!

    iirc = if I remember correctly. The files are wherever you saved them (likely your download folder unless you specify otherwise)...upload them to the server using filezilla and change the forge jar to whatever fluctis uses for custom modpacks Edit: As for the answer fluctis gave you, if you...
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    [1.7.10] Regrowth - A WIP HQM pack - Now Listed!

    In the server files you download, iirc you want to tell it to look for the forge one not the minecraft_serverblahblah.jar
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    [1.7.10] Regrowth - A WIP HQM pack - Now Listed!

    Just download the server files from FTB, and upload them to your server...Not sure how fluctis does it but you may need to change the .jar to whatever they use for their custom/user created modpacks. Fluctis, if they are anything at all like most of their competitors, should be able to do it...
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    [1.7.10] Regrowth - A WIP HQM pack - Now Listed!

    Looks like your client version is different than the server version...might need fluctis to update on their end unless you know how to filezilla like a boss
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    [1.7.10] Regrowth - A WIP HQM pack - Now Listed!

    Sorry...stuff gets said that isn't meant when one can't connect to server.
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    [1.7.10] Regrowth - A WIP HQM pack - Now Listed!

    I don't find the features of the mod being a problem, I find it a problem that stuff doesn't work right and that information is hard Im watching you...k's don't normally transform automagically into h's
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    [1.7.10] Regrowth - A WIP HQM pack - Now Listed!

    I just want to let you know, that as a fat person, I'm offended by your avatar
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    [1.7.10] Regrowth - A WIP HQM pack - Now Listed!

    Apostrophe? My bad...I suck at math, especially when math has words
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    [1.7.10] Regrowth - A WIP HQM pack - Now Listed!

    That's my only issue with mariculture, its a little wonky...I don't have to keep taking out and putting my bees back in for them to work
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    [1.7.10] Regrowth - A WIP HQM pack - Now Listed!

    If you haven't tried the new terra mudpack yet its way better than regrowth! Edit: In b4 Baconus...Its modpack, not mudpack!
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    [1.7.10] Regrowth - A WIP HQM pack - Now Listed!

    Ah okay...I got you. Guys, never use witch spawners (never ever) cuz they won't work with how GrimJahk sets up his mob trap which means they most likely won't work for you either >.<
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    [1.7.10] Regrowth - A WIP HQM pack - Now Listed!

    You don't need a bunch...I will usually have about 8 spawn and then ill just nametag them and be done with lp forever lol
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    [1.7.10] Regrowth - A WIP HQM pack - Now Listed!

    Witches are FANTASTIC for well of suffering...
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    [1.7.10] Regrowth - A WIP HQM pack - Now Listed!

    There is a botania flower that should also do the trick..Daffomil or something edit: not sure if works on mobs