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    [1.7.10] TerraFirmaPunk 2.0 - TerraFirmaCraft & SteamPunk Adventures

    Looks like a nice start, however I have already a nice collection of crops in my current world and could go directly to bronze when I finally find some copper. I hope I don`t have to restart, would probaply try to teleport again first
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    [1.7.10] TerraFirmaPunk 2.0 - TerraFirmaCraft & SteamPunk Adventures

    I finally started in a nice, big plain. No Ocean withhin a days walking distance. One tree (from twillight forest). I think I will try using Waypoints, just felt a bit cheaty, with TFCs limited capabilities to store and carry stuff early game (and archimedes in the pack). Thanks
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    [1.7.10] TerraFirmaPunk 2.0 - TerraFirmaCraft & SteamPunk Adventures

    Hi This is my first Modpack with TFC, started at a beach and explored a bit. Sticks, rocks, rice, clay, a few pigs, nice enough for getting to know the very basics of TFC. Then I wanted to make my first copper tools, after I got bored with the pan (shouldn't copper be more common than then...
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    So having a small problem with Material Energy^3

    You can glitch trough the bedrock ceiling with enderpearls , but you can't get back. So bring Obsidian for a portal.
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    Ask a simple question, get a simple answer

    If you just want ingots/blocks, you can pump it directly into a casting table/basin
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    Sacred Rubber Tree Ruined Server... HELP!

    Try MCEdit, it has the option to Replace blocks. Or remove MFR
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    Pushing through the tedium.

    Perhaps you should look into automating mining? In Direwolf there are turtles BC mining well and quarry.... all pretty early game. Same with AgSkies, you should be able to (at least partially) automate your resources pretty early
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    Way to many java installations.

    You should probaply use a script to start your minecraft server anyway. why don't you add the java version you want mc to use?
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    Favorite Mod?

    I don't have a clear favorite contend adding mod, actually prefer mixing them up from time to time. But I would definitely not play without NEI.
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    Applied Interactions [WIP] [AE2 Based][JamPacked2] [HQM]

    I like the basic idea. However, pure AE2 auto-crafting and channels is something for a tutorial or a quest line intruding AE2, not a complete modpack. To make/keep the channel system challenging, you soon need more: Limited space, limited resources, aesthetics, limited access to controller...
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    Considering to move from Tekkit Lite to FTB

    If you want to stay with 1.4.7 and are prepared to work with the block IDs, wouldn't it be easier (and probably saver for your world) to add the mods you find interesting, and change the IDs they use to something unused?
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    AE2 Spatial power

    If you are building a base with spatial IO you might consider using multiple smaller cells Of course, if you want to go full 128x128x128, you could always change the configs
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    Considering to move from Tekkit Lite to FTB

    In theory, you can of course replace block ids by hand. Depending on what Tekkit Lite added to worldgen and what you used to build your base that might be quite a lot of blocks. Also, just because you find a 1.7.10 version of one of your mods, doesn't mean it still has the same blocks That many...
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    Considering to move from Tekkit Lite to FTB

    Yes, but in old versions of minecraft, all blocks had a unique number/id. A large part of creating a modpack was making sure that different mods did not use the same numbers. That means that different modpacks often have different numbers for the same block, so even if they have the same mods...
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    Considering to move from Tekkit Lite to FTB

    Isn't Tekkit Lite for Minecraft 1.4 ? Before 1.7 it`s (nearly) impossible to switch between modpacks
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    Please help me resolve my issue

    Some older versions of Forge have trouble with newer versions of Java Easiest solution is probably using Java 7 (and better than using an old version of Java 8)
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    launcher keeps crashing

    Did you try to remove your resource pack? (\FTB\MaterialEnergy4\minecraft\resourcepacks) Did you change the ram available to minecraft?
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    Spatial IO modular base?

    Spatial IO only moves whitelisted blocks. You can add the blocks you need to the whitelist, but be warened: Some might behave oddly or crash your game. Spatial IO works by moving the selected area into its on Dimension, it can even be loaded while stored. So storing blocks that are known to...