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  1. M

    FTB Continuum Release

    well thats one method, but theres more Ways to craft it, just use the arrows at top in jei to see other recipes
  2. M

    [1.10.2] Age of Engineering

    there is no rf p2p, at least not in this Pack/Version of AE2.
  3. M

    [1.10.2] Age of Engineering

    I wouldn`t recomend using EnderIO ME Conduits, i used them a while and had to break and replace them sometimes because thex "lost" the connection, seems to be a bug. Normal AE cables are more Stable for that.
  4. M

    [1.10.2] Age of Engineering

    A good way to produce EU is to use Forestry Bio generators, 1 produces 16 EU/t if you use IE ethanol or Forestry Biofuel. A good way to produce the IE Ethanol is with watermelons, a cloche produces them really fast. I used 6 Bio Generators to run all the machines brfore, than i switched to...
  5. M

    [1.7.10]FTB Insanity Redone[Tech][The Pyramid][Retro Redone]

    no, theres a crafting recipe (1 gold ingot + philosophers stone), you will get the gold ingot from farming zombie pigman
  6. M

    [1.7.10] Another Way To Start v 1.2.9 - Step-by-step fresh survival! [Stable] [250+ Mods]

    this happens at our server, while playing in SP theres not such an error
  7. M

    [1.7.10] Another Way To Start v 1.2.9 - Step-by-step fresh survival! [Stable] [250+ Mods]

    There are no special kind of hostile mobs in this pack, all you will find while exploring are pure vanilla mobs. At the Moment, theres no HQM or Guide Book for progression, you have to look at the recipes in NEI and follow the tech tree. Some basic knowledge of the mobs could be he helpful.
  8. M

    [1.7.10] Another Way To Start v 1.2.9 - Step-by-step fresh survival! [Stable] [250+ Mods]

    There is a mod in the pack called “veinminer mid integration“ to use veinminer you need a tinkers pickaxe with the veinmine modifier (1glowstone) or a normal pickaxe with the veinmine enchantmemt (not sure if this is enabled)
  9. M

    [1.7.10]FTB Insanity Redone[Tech][The Pyramid][Retro Redone]

    You should maybe think about updating the mods, for example your version of EnderIO is from Dec 2014
  10. M

    [1.7.10]FTB Insanity Redone[Tech][The Pyramid][Retro Redone]

    when i create a new world, i spawn in creative mode inside the Monument and have radiation for xx.xx time (fixed that with jumping and turnung of creative through nei) then im at the regular spawn platformn but have only 3 hearts total, which is too less to survive the fall through the hole. So...
  11. M

    [1.7.10] Another Way To Start v 1.2.9 - Step-by-step fresh survival! [Stable] [250+ Mods]

    Can you tell me what mod it is? Because i got the error now in my world which worked and where i spend a good amount of time in and i don`t know how long it takes until the FTB launcher provide me the newer version. It would be pleased if i could play this weekend :D
  12. M

    [1.7.10] Void World HQM Map [270+ Quests|ProjectE|CustomNPCmod|Second place of JampackedII]

    Because you need to go to the 3rd Party Tab and click "Add Pack Code" in the top right corner and enter the pack code: storkman
  13. M

    [1.7.10] Another Way To Start v 1.2.9 - Step-by-step fresh survival! [Stable] [250+ Mods]

    For some Reason this pack seems to be too heavy for my PC. I have an Intel i5 Quadcor with 3.30GHz and 16GB Ram + GeForce GTX 950 Graphic card. I have no Problems with FTB infinity it works perfect smoothly, but this pack.. sadly i get lag spikes while chopping trees, won`t imagine how much lag...
  14. M

    [1.7.10] Another Way To Start v 1.2.9 - Step-by-step fresh survival! [Stable] [250+ Mods]

    Just downloaded, created a new world and immediatly crashed after loading the world snipping of the error log: Edit: created a new world, same problem :( Edit2: created a new world, this time with bimoes o plenty as world type (before was default always) and it worked. My guess that something...
  15. M

    [1.12.2]Danny's Sirenuse Modpack for 1.12.2

    Yeah thank`s, worked. Didn`t though that WAILA was the Problem.
  16. M

    [1.12.2]Danny's Sirenuse Modpack for 1.12.2

    Well, I removed BuildungBlocks to test it and now got an slightly different error the problem seems to be that mc tries to replace the missing block with air but something went wrong.. have to look if i can safe my world with the help of McEdit.
  17. M

    [1.12.2]Danny's Sirenuse Modpack for 1.12.2

    Went out exploring the area and the game crashed sometime while Generating chunks http://pastebin.com/aVVyNJuu crash log if you want to look at, try to fix it myself at the moment.
  18. M

    [1.12.2]Danny's Sirenuse Modpack for 1.12.2

    Is it normal that bagginses at the moment only has 2 bags (void and ender) + the upgrade or is this maybe a bug with duplicate used id`s or something?
  19. M

    [1.12.2]Danny's Sirenuse Modpack for 1.12.2

    Yes i started a world in your pack yesterday, enjoy it so far but nothing much done yet just went a bit mining :D