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  1. X

    [1.6.4]Crash Landing [Hardcore, HQM] version 1.1.x BETA STABLE

    Never really used fluid ducts always had use AE stuff to transport liquids or going into a tank, kinda makes me want to use the exploit for another MFR machine but i think i'll stick to a more "legit" way. As it seems pretty cheap and pointless, plus i get to build more elaborate setups to do...
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    [1.6.4]Crash Landing [Hardcore, HQM] version 1.1.x BETA STABLE

    huh, completely forgot MFR lasers were a thing, guess that is something. I already have a reactor 5*5*5 running but it doesn't produce enough to power a laser along with my other machines so i guess that is something to work on. I mainly wanted to make a accumulator simply cause of the...
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    [1.6.4]Crash Landing [Hardcore, HQM] version 1.1.x BETA STABLE

    Since i've nearly done all the quest (only got the mob spawn quests to do) been wondering what would be a "end game" senario. I'm kinda tossed between is it that when everything is automated and all i have to do is sit in a chair while water/food is thrown at me by machines or is it creating a...
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    [1.6.4]Crash Landing [Hardcore, HQM] version 1.1.x BETA STABLE

    You can by getting nbtexplorer, then navigate to where your save is then in level.dat change hardcore to 0. I've had to do this a couple of times simple because I don't feel that I should be punished when a mod (sync) is bugged and pushes me in to a wall/kills me when I'm transporting to one...
  5. X

    [1.6.4]Crash Landing [Hardcore, HQM] version 1.1.x BETA STABLE

    not sure if this is a bug (although i don't see how it wouldn't be), but it appears that when a grinder has a fluidduct pumping out the mob essence it seems to double the output. Is any one having this issue/ is it a known bug? Seems to only affect the grinder though nothing else, although it...
  6. X

    [1.6.4]Crash Landing [Hardcore, HQM] version 1.1.x BETA STABLE

    use flour instead, you can still get wheat (hoeing grass) its just a very low chance.
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    [1.6.4]Crash Landing [Hardcore, HQM] version 1.1.x BETA STABLE

    yeah just add it to the mod folder then download the configs and add those to your config folder.
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    [1.6.4]Crash Landing [Hardcore, HQM] version 1.1.x BETA STABLE

    Think I've finally got a smelting system that is some what okish... basically it went from this mess http://i.imgur.com/aJGyCNe.png to much worse of a mess when i started using sag mills from ender io http://i.imgur.com/H1TC8fX . Eventually after a lot of messing around with things I've...
  9. X

    [1.6.4]Crash Landing [Hardcore, HQM] version 1.1.x BETA STABLE

    I'll have a look at both, never touched drones before so it might be a neat thing to learn. Was thinking of some sorta terrain smasher thing, that example looks pretty good i don't see why it wouldn't work.
  10. X

    [1.6.4]Crash Landing [Hardcore, HQM] version 1.1.x BETA STABLE

    They are the only two I need atm, and I need a lot. Just wondering if there is some way of automation with break the plant when it is at the final stage.
  11. X

    [1.6.4]Crash Landing [Hardcore, HQM] version 1.1.x BETA STABLE

    Is there any real way to automate plastic plant farming? Squid/lightning ones are becoming annoying by doing it by hand...
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    [1.6.4]Crash Landing [Hardcore, HQM] version 1.1.x BETA STABLE

    :'D think I just found a my new favorite mod.
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    [1.6.4]Crash Landing [Hardcore, HQM] version 1.1.x BETA STABLE

    urgh that moment when you realise that you could have made a system a whole lot less complicated... http://i.imgur.com/aJGyCNe.png basically what is going on in this rats nest of a system is that it it takes gravel ore and makes it into gravel ore blocks hammers it, then makes it sand ore/blocks...
  14. X

    [1.6.4]Crash Landing [Hardcore, HQM] version 1.1.x BETA STABLE

    been thinking of doing a texture pack for crash landing as atm i've been using the mineout texture pack and gone and done some small edits too it. Figured if i'm gonna edit some things might as well do some more as atm some chisel blocks I don't really like/ the purpley whitish blocks that are...
  15. X

    [1.6.4]Crash Landing [Hardcore, HQM] version 1.1.x BETA STABLE

    yeah when i was trying to get ink I got really lucky, pretty much as soon as a had placed a second bucket down in a 2*2 hole and turned around to get another bucket, it spawned. So its mostly just luck really... but yeah more water sources should give a better chance.
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    [1.6.4]Crash Landing [Hardcore, HQM] version 1.1.x BETA STABLE

    yup just give it some time, although you might need to do it when there are hardly any mobs about as it will cap off at a certain limit, i.e best time it could spawn is during the day.
  17. X

    [1.6.4]Crash Landing [Hardcore, HQM] version 1.1.x BETA STABLE

    After having a look at MPS, atm it does require a PC set up for you to make the armor decent and useable, so I personally think the crafting side of things is okish. Although once you get a decent sieve/smelting system up resources don't really matter. But having a look at the config i think it...
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    [1.6.4]Crash Landing [Hardcore, HQM] version 1.1.x BETA STABLE

    well it can use thermal expansion recipes, assuming it would adopt the changes (PC stuff) made could make it "balanced". I'm gonna have a dick around with this and report back, as cool as it is and as much as I want it i think it will be way to overpowered. Something something nerf this and that.
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    [1.6.4]Crash Landing [Hardcore, HQM] version 1.1.x BETA STABLE

    *cough change nbt data for hardcore to 0 *cough... thats if you really don't like the hardcore nature of the save/ if you've invested too much time on the save. But once you get a sync system set up dying just become a minor nuisance. Powersuits is a little overpowered, but too get to that...
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    [1.6.4]Crash Landing [Hardcore, HQM] version 1.1.x BETA STABLE

    For a while i've been thinking of adding Moddular powersuits to the pack as a overall armor to constantly tweak through out my time on the dust world, personally I think adding it would make other mods such as the simply jetpacks mod redundant and make it pointless being in the pack (that and I...