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    Mod Feedback [By Request] RotaryCraft Suggestions

    To be fair, that's the decompiled code - it may not have been one line in the original source, and may not have used ternary operators at all (although it probably did)...
  2. D

    Mod Feedback [By Request] RotaryCraft Suggestions

    Care to elaborate?
  3. D

    Mod Feedback [By Request] RotaryCraft Suggestions

    Apologies if this has already been suggested (not going to read all 33 pages): I'd really like to see proper handling of torque in rotarycraft - instead of having fixed torque and speed everywhere, it should calculate it in a more realistic fashion. For example, a DC engine would still produce...