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    News update 12-02-13

    Are you familiar with how it works? Remember to: Power it, and turn it on, otherwise it will not flicker between colors. It worked just dandy for me, last i checked.
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    News update 12-02-13

    People, please. Flame wars between two things that are supposed to instill fun in the users, is plain silly. Why not just drop it, cus nothing good is gonna come from it. and Zelfana, i'm sorry if my tone sounded like that, i'm speaking as a previous server owner, and i would not want this...
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    News update 12-02-13

    Server owners would flip **** if they had to stay on top of EVERY SINGLE MOD, because potentially, one updates, breaks their bukkitforge etc, breaks balance, has a bug, screws with worldgen. Trust me, it's much better to stagger them like this. You don't like it? Go make your own private pack...
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    GregTech's changes and Ore Gen

    I find it hard to believe someone could Not stand to play without it, sure i prefer it, but all of us came from playing Ftb, Tekkit, Vanilla etc.
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    GregTech's changes and Ore Gen

    Oh? So there is a definitive guide on it now, my testing was merely cursory (showed me :P) Thank you for sharing that. And ah, i almost forgot about the flat loss in conduits.
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    GregTech's changes and Ore Gen

    You must have misunderstood me, i did not believe that the output of the machines was affected by the resistance, but the overall output due to resistance loss ( i have taken physics before lol) i had a turbine about 20 blocks above my battery box (which is also quite lossy for the record) and...
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    GregTech's changes and Ore Gen

    Lava: Yeah, i agree it can be extremelly overpowered, i think that you should need to get steam from it, since that's what you are doing technically, and use the railcraft methods of dealing with steam, i think it would balance it quite alot, especially if it produced a waste product, like slag...
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    GregTech's changes and Ore Gen

    What about the packager do you want to use? You may be able to still use it, if you cleverly use managers, and some tubes. (or by using gates).
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    GregTech's changes and Ore Gen

    Especially with the hopper :D i freakin' love those things...
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    GregTech's changes and Ore Gen

    Shrug, i believe that the old ones are enabled so that you can still get the side gems, such as the garnets. As modifying RP2 is sacrilage, greg has to make due by using the ore-dictionary. Otherwise, i believe there would be no real way (other than maybe the implosion compressor) to get those...
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    GregTech's changes and Ore Gen

    Hehehe, well, instead of viewing it as crossing a line, think of it as another little objective that you must overcome. And thankfully for my sanity, it's not nearly as convuluted as better than wolves. But if it really does bother you, navigate to your mindcrack install...
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    GregTech's changes and Ore Gen

    Storage blocks, why does one build one? Because you have so much of the dang stuff, that you need to compress it into a smaller space, to save on storage. (excepting of course, anvils, and launcher tracks) If you are at that point already, why on earth do you not have the resources for a...
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    GregTech's changes and Ore Gen

    Compatibility ≠ fun Silly person. And oh no, a mod that makes me actually think, and not REPEAT THE SAME DARN TACTIC over and over again, no matter the mods i use. And so do i boyo, i don't like my sandboxes ending after 3 hours, that is almost by definition erroneous.
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    GregTech's changes and Ore Gen

    Sigh... go play terrafirmacraft, then try bringing the argument that modifying vanilla mechanics is bad. Or for that matter, better than wolves, while it can be frustrating, both increase the challenge to that of an adult-level game, not a game that you can "win" in less than an hour or two. I...
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    GregTech's changes and Ore Gen

    For storage blocks... C'mon, what are you going to compress them with, your bare hands? And by the time where making blocks is a good idea, you should definitely already have a basic set of machines, and if you don't like it, change the configuration for it. Simple as that.
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    GregTech's changes and Ore Gen

    Sigh, i just think i will never understand people that bitch and moan about an OPTIONAL MOD. Seriously people. It's a fairly simple mod to wrap your brain around. Spend 15 minutes in NEI, and bam, you know everything recipe wise there is in gregtech. Or, better yet, RTFW. It ain't rocket...
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    GregTech's changes and Ore Gen

    In what way exactly? It is Ore-dict, so there is no descernable difference between GT-gems and RP-gems. You can use either interchangeably in any recipe that requests them, and if for what ever reason, you need one kind, there is the lexicon, or the electric crafting table to unificate.
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    GregTech's changes and Ore Gen

    Hold on there sir, you seem to running with Very outdated information, as well as the fact, that you necro'ed this thread, that is more than a month dead. Still though, Almost Every single change is configurable. With the gem fiasco, greg actually has his turned off, and redpower overrides his...
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    Seeking: Getting Started Guides

    Sorry that i haven't been active guys, been really busy with my navy training, If someone wants to pick up my guide and fix it up, that would be great. (i realize it has quite a few issues, my apologies, it was around 4 am when i wrote it) And Greytusks, Hmm, i haven't personally seen them in...
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    traincraft recipes?

    Coupler slot depends on what you are making by the way, For example, the tender uses sticks in the coupler slot. The component slot can be anything ranging from Chests, rails, redstone, coal, etc. It just depends on what kind of vehicle you are making :P