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    Magic Expansion [1.8.9] [Curse]

    I didn't have that much issue finding diamonds, maybe try looting some Roguelike Dungeons?
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    Magic Expansion [1.8.9] [Curse]

    Okay, it appears to be an issue with Tanks, I have reached out to the author on Twitter and will officially report the bug shortly, for now the mod Tanks will be replaced with Simple Fluid Tanks, they don't quite offer the same thing, but this seems like a good compromise for the time being, I...
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    Magic Expansion [1.8.9] [Curse]

    If it was available on Curse as of around 9PM then it should have been updated This is where I realise I never ran a test on the pack to make sure it worked properly... Fingers crossed!
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    Magic Expansion [1.8.9] [Curse]

    If you could submit the crash through the Curse issue logger to make sure I don't forget and I'll take a look at it when I get home, see if I can't get it fixed before the next update with botania goes out
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    Magic Expansion [1.8.9] [Curse]

    I'm afraid not no, there's a small possibility that the final release of the modpack might be, but for now it's just on Curse launcher.
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    Magic Expansion [1.8.9] [Curse]

    Okay nice, I'll have to clear it with Curse make sure it's allowed because the original mod is on Curse... If not it may have to be added to the third party mod list, and I'm not sure if I'm allowed to do that...
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    Magic Expansion [1.8.9] [Curse]

    I'm unsure as to whether this also applies for the port, as this isn't something that's being done by Vazkii
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    Magic Expansion [1.8.9] [Curse]

    Neither of those last two mods are available for 1.8.9 as far as I'm aware, and as for Botania, it has been ported and I have played a bit of it but I am unsure what its current license is, whether it can be included in packs or not.
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    Magic Expansion [1.8.9] [Curse]

    A lot of people have asked me about this! Unfortunately I am just not in a position to host a server myself, of this is something a lot of people were interested in, I could look further into it, but for now, I am unaware of a public server! But please let me know if you find one! I'd love to...
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    Magic Expansion [1.8.9] [Curse]

    It really depends what exactly it is that you need to regen? And your opinion regarding projectE has been noted, I'll take it all into account with the next update
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    Magic Expansion [1.8.9] [Curse]

    http://minecraft.curseforge.com/projects/magic-expansion Check out the Links section below for server downloads! (This is your official warning! A lot of 1.8.9 mods are very new and therefore very unstable! By playing this pack you accept that there may be bugs with them, any bugs can be...
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    [1.7.10] Hello World! [Curse Launcher][Full Release][HQM][JamPacked II]

    You might be interested to know I'm working on another pack, aimed for the Christmas period, should release about November 25th. Has a really cool story, and quests if I don't say so myself[emoji16] Sent from my iPad using Tapatalk
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    [1.7.10] Hello World! [Curse Launcher][Full Release][HQM][JamPacked II]

    Okay, I've been working on it for you guys, and FTB have to approve pack submissions, and this takes longer than curse, so it could be a few days! But I'll do it[emoji16] Sent from my iPad using Tapatalk
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    [1.7.10] Hello World! [Curse Launcher][Full Release][HQM][JamPacked II]

    DeadPine? This isn't something I'm aware of?[emoji4] Sent from my iPad using Tapatalk
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    [1.7.10] Hello World! [Curse Launcher][Full Release][HQM][JamPacked II]

    There seems to be a lot of interest in updating the FTB version, I have originally planned to leave it as is, but I'll look into updating it tomorrow for you guys
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    Jampacked Results

    Can't argue with those results, well done guys :)
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    [1.7.10] Hello World! [Curse Launcher][Full Release][HQM][JamPacked II]

    You raise an excellent point, I'm gonna add in some spawn eggs for animals now as quest rewards :) Be careful because I'll only be giving you two!
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    [1.7.10] Hello World! [Curse Launcher][Full Release][HQM][JamPacked II]

    Yes, I have been working on a potential fix for that... I'm not quite sure how, using the current mod list, to go about it, I may be able to hook up a command block to teleport you out, await an update from me, if it works I'll submit it to Curse within the hour :)
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    [1.7.10] Hello World! [Curse Launcher][Full Release][HQM][JamPacked II]

    Okay so I updated a bunch of mods for Curse, there has been a total of 0 crashed in the last 24 hours, and an increase in launches and installations, so if you previously played this pack but had issues with bugs an instabilities, they should all be sorted :) I'm interested to know if anyone...
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    [1.7.10] Hello World! [Curse Launcher][Full Release][HQM][JamPacked II]

    I'm no java coder, believe me, but the log seems to reference hopper a lot, is there a hopper in contact with your sieve? or this could be part of the conduits? Most likely this needs reporting to the author of both mods rather than me, sorry I couldn't help :)