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    [1.6.4]Crash Landing [Hardcore, HQM] version 1.1.x BETA STABLE

    Well, its been a while, but if i remember correctly the city to the north might be the only pre-generated one, all the others are placed and laid out randomly. Also, I hate to say it, but the northern city is a pretty easy one. The first time you are headed into a city it should really be just...
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    [1.7.10] Regrowth - A WIP HQM pack - Now Listed!

    Sorry for the late reply but I just had this same problem and figured out what might be the problem you're having. If you have caverns under your farm and used the zone planner to set your robots work area they might be trying to harvest things underground. The zone planner doesn't take height...
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    [1.7.10] Material Energy^4

    I saw someone else mention this but never saw a solution. I completed the leafy wool quest, and my questbook did not update to include the piggy wool section of quests. Is there anyway to correct this without having to restart? Edit: Ok, so downgraded to 1.03, then upgraded back to 1.04, and...
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    [1.6.4]Crash Landing [Hardcore, HQM] version 1.1.x BETA STABLE

    Here is the Landstryder video in which he sets up SFM automation for his pressure levels ;)
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    [1.6.4]Crash Landing [Hardcore, HQM] version 1.1.x BETA STABLE

    Diamond is probably the best from both a protection and heat management perspective, but I would swap in a Pneumatic helmet if you have the setup to support charging it. Great at lowering your heat in the sun, and a lot of very useful add-ons available.
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    [1.6.4]Crash Landing [Hardcore, HQM] version 1.1.x BETA STABLE

    ::High-five for box moving:: My wife and I are moving cross country in a week, I'm up to my eyeballs in boxes and I feel your pain :) And I only ask to see your setup because I am not doing any hammering, just cobble pulverized into gravel into a chest into the system. Mostly curious as to how...
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    [1.6.4]Crash Landing [Hardcore, HQM] version 1.1.x BETA STABLE

    What I mean is, how many units of each sievable item is your program set to place in the world at a time? When you whitelist what items you want each block gate to use you can right click on the items and tell it to only place one item at a time. Only moving one item at a time really helps the...
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    [1.6.4]Crash Landing [Hardcore, HQM] version 1.1.x BETA STABLE

    Quick question. How many blocks are you exporting to the sieve on each tick? I took an FPS hit when I first set mine up, then realized I had every block in the chest trying to move through the system at once. I set it to export only 1 block a tick and I was suddenly back up to max fps
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    Crash Landing, help, venting and discussion!

    I think he meant it should be posted on the front page of THIS thread, the one with all the helpful hints ;) Also, I totally agree on the Tuberous capacitors. Those things are awesome, easy to make, and give you a bit of food after they give you power. I think most people overlook them...
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    Crash Landing, help, venting and discussion!

    The pressure loss when items are pulled out is handled on a per item basis, so pulling more out at once uses the same pressure. You've alreadydone thebest thing you can to help with efficiency by installing the item valves. The thing with pressure is you have to think about it like you do any...
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    [1.6.4]Crash Landing [Hardcore, HQM] version 1.1.x BETA STABLE

    I've been using. ..I think it's Landstryder's cactus farm setup, four cacti with a vacuum hopper in the middle. Works great.
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    [1.6.4]Crash Landing [Hardcore, HQM] version 1.1.x BETA STABLE

    Yeah, I've really started liking this modifier. I have it on my pick and shovel. The vacuum effect also works when right-clicking to place blocks. Also works really well when working in cities to grab blocks and drops that fall outside of easy reach.
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    [1.6.4]Crash Landing [Hardcore, HQM] version 1.1.x BETA STABLE

    You say cowardly, I call it a tactical decision to engage the mobs intelligently. ;) Exactly!
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    [1.6.4]Crash Landing [Hardcore, HQM] version 1.1.x BETA STABLE

    I'm pretty sure that aside from maybe two cities that are pregenerated in the map (the one to the south and the one to the north-east) all of the cities are randomly generated.
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    [1.6.4]Crash Landing [Hardcore, HQM] version 1.1.x BETA STABLE

    I've actually written a guide book to city exploration. You can find it here: http://forum.feed-the-beast.com/threads/crash-landing-help-venting-and-discussion.50255/ It covers everything from recommended basic gear to what to expect from each building you might find!
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    [1.6.4]Crash Landing [Hardcore, HQM] version 1.1.x BETA STABLE

    Reactor buildings aren't that bad, it's the subways you have to watch out for!
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    Crash Landing, help, venting and discussion!

    You can get any of the seeds by mixing grass seeds with a dye of the appropriate color. If you plan to use drones you could end up needing at least a few of each color. Squid, Lighting, and Creeper will see the most use however. As to setting up a seed farm I am going to be using Landstryders...
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    [1.6.4]Crash Landing [Hardcore, HQM] version 1.1.x BETA STABLE

    These look really good Shane!
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    Crash Landing, help, venting and discussion!

    One trick I've noted to effectively using SFM is that it is better to use multiple triggers as opposed to chaining everything off of one trigger. Having the sieving running on a 1/tick basis is great and really tears through whatever material you put in the input. Most functions, however, can...