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    [1.10.2][Curse] Future's Edge [Hardcore][Quests]

    Oh is that seed quest broken now? I finally managed to complete it last patch, but the issue was finding the right seeds. Got them eventually by farming the different gardens. For the rest, I've heard land say in the past that if a certain part of the pack doesn't appeal then that's the beauty...
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    [1.10.2][Curse] Future's Edge [Hardcore][Quests]

    Yeah villagers are super easy to bring from other villages to populate your own. Just tell them to follow you and set their home in one of your buildings. I tried converting zombie villagers first and it was a nightmare so I ended up just doing that. Poor things were traumatised by their trip...
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    [1.7.10] TerraFirmaPunk 2.0 - TerraFirmaCraft & SteamPunk Adventures

    That's actually really good to know with the silkworms... I've got a video on my channel showing how to get vanilla saplings and do it that way (they work normally) but never thought of trying forestry logs. We were using boilers fine on the TFPunk'd server with no issues. Some weird...
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    [1.10.2][Curse] Future's Edge [Hardcore][Quests]

    So um, I see the illustrious Mr Jaguar has released a beta of Railcraft for 1.10 *wink wink nudge nudge cough cough* :D
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    [1.7.10] TerraFirmaPunk 2.0 - TerraFirmaCraft & SteamPunk Adventures

    Kapok drops from Ents so you should end up with a few whilst tree farming :) I haven't replied to any of the boiler comments myself because I've never had an issue either. I know there are two versions of the boiler and one causes crashes/world corruption but the only way to get it is in...
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    [1.10.2][Curse] Future's Edge [Hardcore][Quests]

    Seriously addicted to this pack :p got to make nice homes for all the villagers....
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    [1.7.10] TerraFirmaPunk 2.0 - TerraFirmaCraft & SteamPunk Adventures

    Ok word of warning... don't try to move blocks with pottery on them using Pistronics ^^ had to remove the mod to get my test world to load again. Also while I'm posting, there's a new tutorial video in the series, for making a coal farm. Tried to design it to scale from early to late game (i.e...
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    [1.7.10] TerraFirmaPunk 2.0 - TerraFirmaCraft & SteamPunk Adventures

    Just a quick little update, since there are new tutorial videos now. Just added one for a quad ghast spawner farm :) The playlist for the tutorial series can be found here... or individually: Copper Age Spawners (No buckets required!) Submarine Single Spawner - Loot varies depending on type of...
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    [1.7.10] TerraFirmaPunk 2.0 - TerraFirmaCraft & SteamPunk Adventures

    Really glad you're enjoying the series :) Having a blast playing the pack... looking forward to meeting our new members (grim invited everyone just before I went on holiday :P)
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    [1.7.10] TerraFirmaPunk 2.0 - TerraFirmaCraft & SteamPunk Adventures

    Finally figured out how to move spawners :P Uploaded a quick tutorial video here, for anyone in the iron age (with a lot of patience) wanting to build a redcap powered base :P Thanks to MammaJamma for making me question my assumptions about vanilla mechanics and TFP.
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    [1.7.10] TerraFirmaPunk 2.0 - TerraFirmaCraft & SteamPunk Adventures

    Ok, got a new addition to the mob farm pool... string farm! The spider kind, and I also made a video showing how to get the Ex Nihilo silkworm version working (I think a few people were having issues a while back?) The playlist for the tutorial series can be found here... or individually...
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    [1.7.10] TerraFirmaPunk 2.0 - TerraFirmaCraft & SteamPunk Adventures

    Yes it does, that's a great idea. My solution at the moment is to just relog and that resets their jumping... your solution would remove the worry about mobs despawning on a multiplayer server, although it might make it harder to collect the drops. Will have to test it when I get a chance.
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    [1.7.10] TerraFirmaPunk 2.0 - TerraFirmaCraft & SteamPunk Adventures

    Ooooh that's a great idea! Haha bit late now but I wish I had something like that when I was building it ^^ I'm glad you've found them useful :)
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    TerraFirmaPunk Mob Farm Designs

    Right, I've been working on TerraFirmaPunk mob farms and MrOneWolfe has recommended (well, ordered, really :P) that I start posting them for people to see, so here goes ^^ With this post I'm hoping to keep everything in one place so I can keep organised, despite what my base full of junk chests...
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    [1.7.10] TerraFirmaPunk 2.0 - TerraFirmaCraft & SteamPunk Adventures

    Right, I've been working on TerraFirmaPunk mob farms and MrOneWolfe has recommended that I start posting them for people to see, so here goes ^^ The playlist for the tutorial series can be found here... or individually: Single Submarine Spawner Airship Double Pigman Spawner Giant Miner Spawner...
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    [1.7.10] TerraFirmaPunk 2.0 - TerraFirmaCraft & SteamPunk Adventures

    Right OK I need some help >< Does anyone know what this thing is, stuck on my head? And more to the point, how to make it go away ^^ Nobody warned me there were drop bears in this pack ><
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    [1.7.10] TerraFirmaPunk 2.0 - TerraFirmaCraft & SteamPunk Adventures

    Ooh good luck, let me know how it goes :)
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    [1.7.10] TerraFirmaPunk 2.0 - TerraFirmaCraft & SteamPunk Adventures

    I went back down to 2.0 and it's working fine. Wolfe I'm sad. I want scales ^^
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    [1.7.10] TerraFirmaPunk 2.0 - TerraFirmaCraft & SteamPunk Adventures

    Yeah I'm having this issue as well. Tried doing a clean install but that stops it from downloading the pack at all... it downloads the files but they never appear in the modpack folder. Is this an issue with the ftb launcher?
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    [1.7.10] Technofirma - The Original Terrafirmacraft Modpack

    But, but... this is a clean install >< how?? Well, at least I can reliably say, don't add project zulu ^^