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  1. M

    [1.7.10] The Ferret Business [WIP][BQ + HQM, 500+ Quests][v 0.2.6]

    I looked over both of your reports. I have no idea what to say to help.. DragonmasterDJ, this is not against you as you cannot control it, but I have no idea what mod is throwing that issue. JourneyMap doesn't use sounds..but it may be another mod doing a thing to it. When you've been updating...
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    [1.7.10] The Ferret Business [WIP][BQ + HQM, 500+ Quests][v 0.2.6]

    oh. the FTB launcher is antiquated, from what I understand. you may be able to open it from the FTB Launcher still. iirc when you select a modpack, there's an "open folder" button on the UI of the FTB Launcher. if not, a right click may help. beyond that, find the FTB directory where you put...
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    [1.7.10] The Ferret Business [WIP][BQ + HQM, 500+ Quests][v 0.2.6]

    the logs can be found in the modpack instance's folder, under the Logs folder, and you can sort by date. Right click the Ferret Business instance in Curse client, open profile, and find the "logs" folder. sort by date, you might find a few files around the same time it crashes. You can look...
  4. M

    [1.7.10] The Ferret Business [WIP][BQ + HQM, 500+ Quests][v 0.2.6]

    a log would be helpful, if it produces one. because something is causing it to crash.
  5. M

    [1.7.10] The Ferret Business [WIP][BQ + HQM, 500+ Quests][v 0.2.6]

    thanks for the heads up, manually updated to avoid a headache. edit: ok i messed around enough. i'm tired of this. I cannot get VeinMine to work. At all.. I tried binding it to its own unique key, wouldn't work in situations like minecraft wooden shovel used on clay..that's in the config. it...
  6. M

    [1.7.10][205 Quests][Listed] BeeHappy - A quest based map about Bees

    Correct. Specialty products require heat/humidity/weather to be their preference. Nuggets are specialty. It's an odd system. Now, aside from tolerance, is there to modify actual preference?
  7. M

    [1.7.10][205 Quests][Listed] BeeHappy - A quest based map about Bees

    If it's a new world, you lost nothing. The quest tells you how to get items. If you mean your new world doesn't have ground, make a new one. If this is a pre-existing world, click the world (but don't load), look under back-ups, and load a previous save.
  8. M

    [1.7.10][LISTED] InfiTech 2 Modpack v3.2.21 [HQM][GregTech balanced hard-mode modpack]

    EnderIO fluid conduits, you mean? Thanks. Yeah terra shard pickaxe is something I can make. Terra shard, all shard pickaxes and tools though, require Thaumium from a crucible, for the hilt/handle. Buildcraft tanks, those vertical stacking red ones, are pretty easy to make. I so far have found...
  9. M

    [1.7.10][LISTED] InfiTech 2 Modpack v3.2.21 [HQM][GregTech balanced hard-mode modpack]

    I'll be making a few, once I find a tin vein..or since I've made a level 3 aqua shard thaumium pickaxe, if i go the tin transmute route. thanks. edit: huh..? the aqua pickaxe..got me two obsidian to make diamonds..and five stone..and broke..that's not a good tool at all. edit 2: so the shard...
  10. M

    [1.7.10][LISTED] InfiTech 2 Modpack v3.2.21 [HQM][GregTech balanced hard-mode modpack]

    my steam setup is confusing me. got a small coal boiler, inputting water from below (railcraft tank, LOVELY thing), and outputting one of its sides to two machines currently: a steam extractor (I want a hazmat suit for lava transport, even though it's not told me to go about it in the book...
  11. M

    [1.7.10][LISTED] InfiTech 2 Modpack v3.2.21 [HQM][GregTech balanced hard-mode modpack]

    interesting about the alloy smelter recipe thing.. no, Ender IO's farm station doesn't let me plant, no does it detect mature trees. here's what the tree looks like using BDCraft, so similar to this. even the vanilla bark tree wood is nice looking. I'll be moving onto darker wood once I build a...
  12. M

    [1.7.10][LISTED] InfiTech 2 Modpack v3.2.21 [HQM][GregTech balanced hard-mode modpack]

    that's my second option, but i LOVE the hue of wood Bald Cypress trees provide..an extra biomes XL tree that grows quite complicated. if i wanted to clear cut, i'd cut and burn, sure..but..i'd like to farm this
  13. M

    [1.7.10][LISTED] InfiTech 2 Modpack v3.2.21 [HQM][GregTech balanced hard-mode modpack]

    ok i will expand on a previous question that was answered.. i'd like to cut down entire, complicated trees. The axe of the stream is quite cute but is little better..actually almost NO better than a wrought iron GT axe...it only chops connected tree logs, not diagonal ones. i'm too use to MFR...
  14. M

    [1.7.10][LISTED] InfiTech 2 Modpack v3.2.21 [HQM][GregTech balanced hard-mode modpack]

    i see. so you can dust it for more, but..still..why is it there >.< that's confusing. some newbie is going to go "how do i make bronze ingots?" and first find the 4 into 1.. oh well. thanks. (now i'm upset i wasted so much)
  15. M

    [1.7.10][LISTED] InfiTech 2 Modpack v3.2.21 [HQM][GregTech balanced hard-mode modpack]

    suggestion: removal of the "three copper ingots, one tin ingot" into a bronze ingot. make people grind them into dust, mix, smelt. copper and tin into bronze is the only ingot-based ingot-resulting recipe i know of, and have seen (and have gotten to)..start a good habit, go the dust route...
  16. M

    [1.7.10][LISTED] InfiTech 2 Modpack v3.2.21 [HQM][GregTech balanced hard-mode modpack]

    Another problem..I cannot manually detect, nor select task for "There is a shop in Town".. I do have a blue credit, same one in the book, but unable to do anything, and it's not completed. I thought the most recent patch fixes HQM book issues..I'm just going to force complete it :/ edit...
  17. M

    [1.7.10][LISTED] InfiTech 2 Modpack v3.2.21 [HQM][GregTech balanced hard-mode modpack]

    Ok, what's the range on hammers for prospecting..? Got an iron one, "traces of tin" was found (made me happy)..never ran into it in that direction. It said magnetite and gold, found the gold and magnetite vein..BUT I NEED THAT TIN! how does the range work? does it false positive? does it count...
  18. M

    [1.7.10][LISTED] InfiTech 2 Modpack v3.2.21 [HQM][GregTech balanced hard-mode modpack]

    what's the range on a hammer's prospect? it seems..semi-unreliable. it can say "found traces of" for the thaumcraft crystals, dig a bit forward, no traces..dig some more, material changes..dig once more, those crystals.. i'm struggling to find casseterite (tin) ores, which i need. i found some...