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  1. K

    Open 1.2.0: Spatial cells

    Version: 1.2.0 What is the bug: 1.2.1 actually. AE2 Spacial Cells. I understand that screaming about the whitelist only policy will fall on deaf ears. But in the mechanics of this there is a problem. Inside the spatial dimension I can't place a block in a space where a block was but was not...
  2. K

    1.0.3: AE2 tick lag

    Version: 1.0.3 What is the bug: Epic tick lag around .5tps. We tore everything apart. Made backups and ripped one mod out at a time. The only culprit we can find is AE2. Due to the nature of channels, our base was very modularized and easy to troubleshoot by shutting down individual...
  3. K

    1.0.3: Traveller's Belt button

    Version: 1.0.3 What is the bug: With the button bound to B, even with no conflicts, it rarely switches to the alternate inventory. If I change it to something else, conflicts or not, it switches but only as long as I hold that button down. If I hold it down and hit the inventory button, that...
  4. K

    1.0.2: Item Dupe: Botania + Extra Utilities

    Version: 1.0.2 What is the bug: I was trying to automate pickup on the Runic Altar in Botania and put a Item Transfer node on the bottom of the runic altar with 2 World Interaction upgrades and a filter to just grab the runes. After crafting is complete the runes get pulled into the Transfer...