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  1. K

    [1.7.10] The Ferret Business [WIP][BQ + HQM, 500+ Quests][v 0.2.6]

    Spice of Life is different than other mods. Most others, if you don't like it, you can just ignore it and still use the pack. But a player has to pay attention to Spice of Life, even if they don't like it. Personally, I don't enjoy the mod that much. If I needed that much realism, I would...
  2. K

    [1.7.10] The Ferret Business [WIP][BQ + HQM, 500+ Quests][v 0.2.6]

    Totally minor typo. In "The Factory Line" there is a missing "n" from "can." And now I know how to make an escalator, so it was worth it!
  3. K

    [1.7.10] The Ferret Business [WIP][BQ + HQM, 500+ Quests][v 0.2.6]

    I think I will now stop posting about quarries.
  4. K

    [1.7.10] The Ferret Business [WIP][BQ + HQM, 500+ Quests][v 0.2.6]

    I don’t think it matters anymore, because my initial posting was based on a misunderstanding. I thought one of the major ideas of the Ferret Business was to encourage players to use crop growing for resources. It took up a big part of the general store and was very developed, so I thought it...
  5. K

    [1.7.10] The Ferret Business [WIP][BQ + HQM, 500+ Quests][v 0.2.6]

    Fiddled with this over the weekend and learned a number of things. First, as many of you already know, I know less about this than I thought! Second, Xeno's Reliquary is not in this pack, so don't go looking for the lilypads here. Third, the reinforced water can needs a fair bit of...
  6. K

    [1.7.10] The Ferret Business [WIP][BQ + HQM, 500+ Quests][v 0.2.6]

    Welcome back and thanks for all the feedback. Get some sleep and setting in at home, we can wait.
  7. K

    [1.7.10] The Ferret Business [WIP][BQ + HQM, 500+ Quests][v 0.2.6]

    And to avoid the risk of being called a troll, it is the buildcraft quarry. Which, returning to my point, is much easier to set up than the seeds, as I was playing them. I will try it out with the new information BLAMM! kindly provided and will see if my opinion changes.
  8. K

    [1.7.10] The Ferret Business [WIP][BQ + HQM, 500+ Quests][v 0.2.6]

    "Fail" is such a strong word. I prefer "derp". Or maybe "neglected to respond" or "overlooked my query." But yes, I fully agree, I didn't answer your question, which was a failure. It happens a lot. I get distracted easily and don't finish the job. Terrible habit of mine, I will do my best...
  9. K

    [1.7.10] The Ferret Business [WIP][BQ + HQM, 500+ Quests][v 0.2.6]

    You are correct, I was not aware of that feature. Thank you for pointing that out and I will have a look at that in game.
  10. K

    [1.7.10] The Ferret Business [WIP][BQ + HQM, 500+ Quests][v 0.2.6]

    With respect, what you are describing is not how Magic Seeds works in this pack, at this time. As you have pointed out, you can not just buy the seed you want, it is random. Then you need to get enough of the needed seed to get a decent volume of essence. That means you need a very...
  11. K

    [1.7.10] The Ferret Business [WIP][BQ + HQM, 500+ Quests][v 0.2.6]

    Putting it a different way, right now the ore is much cheaper than the seeds. And, right now seeds are chance based and the ores are purely player choice. As Caigan is working on balance in the future, it might be worth looking at it. I don't worry too much about seeds getting out of...
  12. K

    [1.7.10] The Ferret Business [WIP][BQ + HQM, 500+ Quests][v 0.2.6]

    Some comments about the Magic seeds part of the store. Knowing you are changing that over, these are aimed to be general enough that they might have some bearing on the new system. With the seeds, the player has a lot less choice about what they buy than with the ores section of the store...
  13. K

    Tech mods: Why have a power system?

    So, it is true that in the old days, when you smelted a villager, you got an emerald and 50% of the time a banana hammock? I always wondered where you harvested them... More seriously, that is another argument that really complicated power systems might be cool, but appeal to a small player...
  14. K

    Tech mods: Why have a power system?

    With the vast range of activities in modded Minecraft and the limited free time I have after work, I want to sample a bit of everything. The RF power system adds some complexity and an additional mechanic to the mod pack, but doesn't take so much time that I am unable to also try out some of...
  15. K

    [1.7.10] The Ferret Business [WIP][BQ + HQM, 500+ Quests][v 0.2.6]

    You are right, the farming station is very nice so far. It took me a while build, but well worth it. Did the AA plan work out for you? Now that I have the basic set up, I wouldn't mind speeding it up. So if your idea works and I can steal it...
  16. K

    [1.7.10] The Ferret Business [WIP][BQ + HQM, 500+ Quests][v 0.2.6]

    General feedback after a few more hours of play. We get three currencies: the coins, the chits and the vouchers. Accepting that there are planned changes to automate bagging coins, I still wonder if we need three currencies. Right now, we turn coins to vouchers, then spend them. Why not just...
  17. K

    [1.7.10] The Ferret Business [WIP][BQ + HQM, 500+ Quests][v 0.2.6]

    The dungeons are tricky. I found some success by mining around hallways, then popping out right next to the spawners and taking them out quickly. Alternatively, I would carry blocks with me and create small entry ways, so that the number of mobs who could get to me was very limited. Also...
  18. K

    [1.7.10] The Ferret Business [WIP][BQ + HQM, 500+ Quests][v 0.2.6]

    "Issues abound with Magic Crops." Like MR not recognizing them... As I try to avoid mining and live off the Hardware shop, I have to order a lot of iron and yellowrite. If there was a way to allow the choice of the volume of purchase, it would be lovely. I suspect that is a trickier add...
  19. K

    [1.7.10] The Ferret Business [WIP][BQ + HQM, 500+ Quests][v 0.2.6]

    I had not tried Magic Seeds before, as it was going to be coming out of the pack, but gave it a whirl last night. And I think I now better understand what you are aiming for. I love how the seeds tie you into the store and provide a reason to chase coins. This looks to me to be a real...
  20. K

    [1.7.10] The Ferret Business [WIP][BQ + HQM, 500+ Quests][v 0.2.6]

    For anyone who is interesting in game design, which making mods often is, I would recommend having a look at Designing Virtual Worlds by Richard A. Bartle. Yes, it is a text book, but it is filled with insights into why some games are good and some are not, what goes on behind the scenes of a...