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  1. S

    GregTech vs. EE (My argument *against* the addition of EE)

    I do believe that the next version will not be Truly equal, as in, there is a cost just like in GT.
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    GregTech vs. EE (My argument *against* the addition of EE)

    Honestly though, watching this thread progress... shall i say, i see it not ending well or anytime soon, just something to consider, that you may be arguing over a uncompromising point. and please don't reopen that thread :(
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    GregTech vs. EE (My argument *against* the addition of EE)

    It's actually 16.666 million eu, and 32 scrap per operation.
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    GregTech vs. EE (My argument *against* the addition of EE)

    I am curious though, as to why this thread is still going, was four pages not enough to exhaust all points of view? I guess not lol XD (not being a cynic, just amused)
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    Forum Game - What is the avatar above you thinking?

    Well, better work out so i can destroy the world :D
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    GregTech vs. EE (My argument *against* the addition of EE)

    Oi now, have you people even played EE3 yet? (didn't even think it was released, is it?) without giving the mod a good playing through, don't be so quick to say you won't use it, in fact, there will be plenty of servers not using it, because Calclavia won't have it (i don't think anyways) And...
  7. S

    Red Power 2 News

    Not irked lol, just didn't want more people getting their hopes up.
  8. S

    RedPower news, and thaumcraft

    Since when did something that minecraft added HELP modders, i mean... the api seems like a far away impossibility at this point, considering the ENTIRE rendering code is being rewritten Before the API.
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    Red Power 2 News

    Just a reminder to all new viewers of the thread... THIS IS A JOKE BY SLOWPOKE. according to actual news, there is just one bug left to squish. elo has been having lots to in her life, so finding time to code is difficult for her, just be patient eh?
  10. S

    RedPower news, and thaumcraft

    I think what they meant, was just a proxy mod, which has very few dependencies, that would just handle world gen.... which is a load of work to ask for :P
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    Thermal Expansions liquid conduits how much fluid can they carries per tick?

    I think it is a liquid as well as a gas to MC, because amusingly enough it can be stored indefinitely in Railcraft tanks... XD
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    GregTech's changes and Ore Gen

    In what case have you found that the configs don't apply to the client from the server? Every time i adjust a config, the client receives the needed adjustment in NEI. Sure, it may be slightly confusing to put all the parts of a macerator together, and find that it doesn't work, but a small 5...
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    Confused/overwhelmed

    *cough* Not Enough Items *cough* But really though, it was included for just such a purpose.
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    Gregs-Config-Change 1.4.5

    Shrug, even so, it does not fit with the power system that default Ic2 uses, my belief is that it should be unified, make all machines act like this, or none. Does anything ingame aside from the computerblock tell you that they require constant power? if not, i would suggest leaving it off. a...
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    Suggest Mods for FTB Here

    I would love it, if Denpipes were to be added to the pack, because as it stands, wooden pipes are a large roadblock in making tech-3/tech-4 buildcraft bases, and would greatly appreciate having it added. (as well as making steam from reactors plausible with more than just liquidducts)
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    Gregs-Config-Change 1.4.5

    Even though i love the hardcore nature of the mod, i believe it best to have the modpack keep it off, so as to prevent the incumbent shitstorm that would follow, the mod's only explanatory block, the Computer, require vast amounts of resources (from a mid game perspective) and is not applicable...
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    Thermal Expansions liquid conduits how much fluid can they carries per tick?

    They are limited to the extraction rate, true, however, by utilizing an additional mod, you can remedy this, here.
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    List of Mods to remove from FTB

    Just going to point out that atm, twilight forest has an item which acts more or less as an X-ray mod, the ore map allowed me to trade 9 diamonds, 9 iron, and 9 gold, + a magic map, for a reusable map that displays the location of all underground caverns, lava, and ore within 3 y of the creation...
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    THIS MODPACK IS A BETA.

    I would like to reiterate the immense gratitude i feel towards all the modpack team, Mod devs, and all of those that devote time to let US play their amazing collection of mods, without asking anything in return, Great work guys, i love the pack! <3 (Ps guys, please be respectful and courteous...
  20. S

    Seeking: Getting Started Guides

    Much obliged you two, i'm happy to help with any other guides you need.