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    [1.7.10] Thermal Progression [Tech][Magic][Survival][Over 125 Quests]

    Looks like a tinkers' construct bug. You should report it to them. Elit3WolfPack mentioned earlier that they messed up the railcraft block ids and it will be fixed next update.
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    [1.7.10] Thermal Progression [Tech][Magic][Survival][Over 125 Quests]

    Just a heads up, you upgraded OpenPeripherals to the beta version 0.6. However, Computronics only supports the release version 0.5. This means that the game will crash if a computer is placed on a TileEntity (or vice versa). I haven't had time to test yet but I'm pretty sure downgrading...
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    [1.7.10] Thermal Progression [Tech][Magic][Survival][Over 125 Quests]

    I have had a similar experience here, ended ore should probably be nerfed a little. I, personally, don't think the mossy stone thing is much of an issue, since most of my tools get repair as a level-up bonus regardless of availability of mossy stone. Yes!!!!! I fully support this! Another...
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    [1.7.10] Thermal Progression [Tech][Magic][Survival][Over 125 Quests]

    There's only one liquid "creosote oil" and only one of the other liquid containers for it. So as far as getting creosote oil working, the bucket ore dictionary handles it all. The one recipe I replace is also the only recipe that doesn't automatically get fixed by the ore dictionary entry. As...
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    [1.7.10] Thermal Progression [Tech][Magic][Survival][Over 125 Quests]

    Just a heads up, Creosote oil between Artifice and Railcraft aren't compatible. The coke oven makes Artifice's Creosote oil, and then you can't use it to make rail ties. Edit: I created this Minetweaker script to fix the issue:
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    [1.7.10] Thermal Progression [Tech][Magic][Survival][Over 125 Quests]

    Not sure if you are aware, but there is an issue where placing Galacticraft machines causes the game to crash (something to do with other mods overriding the build craft api).
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    [1.7.10] Thermal Progression [Tech][Magic][Survival][Over 125 Quests]

    Thanks for the quick response. Also, thanks for making an awesome mudpack. We've been having a lot of fun. :)
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    [1.7.10] Thermal Progression [Tech][Magic][Survival][Over 125 Quests]

    Hi! Me and a couple of friends have been playing your mod pack for a while and really like it. One of our big issues, though, is that we can't seem to get seeds besides wheat, barley, and cotton from hoeing grass and breaking tall grass doesn't yield anything. Is there another way to get seeds?