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  1. mathwiz617

    Request Suggest mods for creation here

    I was actually looking to hit and pull a player with it, thanks though.
  2. mathwiz617

    Request Suggest mods for creation here

    Just wondering, is there a block in any 1.10.2 mod that can actually cast a fishing line and reel it back in? The EU2 mechanical user doesn't.
  3. mathwiz617

    Official 1 Year Challenge Showcase Thread

    <.< >.> Does this count as a triple post? I hope not, based on the dates posted. Anyway, if anyone wants to join me in this madness, I'm uploading my pack to the Curse Launcher (I think, I've never done it before). Check for the pack "Mathwiz617's Custom Pack", by Mathwiz617. EDIT: I cannot...
  4. mathwiz617

    A Big Problem with my modpack

    That looks like a big mod list, and it seems like you ran out of memory (out of bounds exception on a buffer). Maybe try more than 4 gigs of memory?
  5. mathwiz617

    Help my I have a problem

    "MineFactoryReloaded|CompatMagicalCrops{1.2.4} [MFR Compat: MagicalCrops] (MFR Compat - Magical Crops v1-2-4.jar)" was marked as errored. Try (re)installing the compatability mod.
  6. mathwiz617

    Mod Feedback [By Request] RotaryCraft Suggestions

    Umm... possibly stupid question here, but don't you need some molten sodium to start it out? I can't tell if you have any, hot or otherwise.
  7. mathwiz617

    Mod Feedback [By Request] RotaryCraft Suggestions

    That all makes sense. Ok, nix on the HSLA steel custom recipe. Also, yes, they would be creative items from other mods. I'll check out the API again. I was thinking creative energy cell and tank, gated behind the Chroma dimension.
  8. mathwiz617

    Mod Feedback [By Request] RotaryCraft Suggestions

    Yes, it's a modpack thing. I'm designing a pack that will hopefully be used by a server full of players that are new to RoC and ChC. These additions, not changes, would be an easier starting point for those players. Hmm... I forgot about the steel purifier. Maybe 1 iron and 1 HSLA catalyst...
  9. mathwiz617

    Mod Feedback [By Request] RotaryCraft Suggestions

    What are Reika's opinions on adding new (more expensive) recipes for simple Rotarycraft and Chromaticraft items, such as HSLA steel or crystallized stone? I was thinking of adding an "HSLA catalyst", made from gunpowder, sand, and coal coke, that can be used with regular steel in an alloy...
  10. mathwiz617

    Official 1 Year Challenge Showcase Thread

    Well, I started a custom 1.7.10 modpack a while ago, so I generated a new world on it. Mod list and planned city here: http://pastebin.com/tH8xKYtV Yep, that's right: One planned city. I'll be radiating out from one central point, with different districts for each mod (or group of mods). I'll...
  11. mathwiz617

    Mod Feedback [By Request] RotaryCraft Suggestions

    That would actually be 256 times the power. 16x speed * 16x torque. Shaft junctions don't increase speed, just torque. You would need, basically, a gas turbine to power anything that required a steam engine at regular speeds, and a reactor for anything above that. But let's assume you really...
  12. mathwiz617

    Mod Feedback [By Request] RotaryCraft Suggestions

    The problem with that is that RotaryCraft power is not stored in a machine, but rather the machine checks the attached shaft, follows down the line to the engine(s), and sees how much power they are producing, IIRC. This is a constant process; the only way to store shaft power is in an...
  13. mathwiz617

    Official 1 Year Challenge Showcase Thread

    You had better have an advanced Corporea system in your Botania city! Oh, and maybe a computercraft controlled destination selector when travelling the overworld.
  14. mathwiz617

    Infinity Evolved with Chisel'n bits?

    Nope, Infinity Evolved is MC 1.7.10, whereas C&B is 1.8.9 and above. Not compatible in the slightest. If you want to play with C&B, you'll likely want to update to a 1.10 modpack and start a fresh world.
  15. mathwiz617

    Bug Mod compatibility problem

    Have you loaded this pack with QuarryPlus before? That seems to be the mod with an error, not Reika's mods. In general, if a pack crashes with a mod, and you take that mod out, and it still crashes, that mod is not the problem. EDIT: Also, make sure you only have one copy of certain mods, like...
  16. mathwiz617

    Mod Feedback ChromatiCraft questions and suggestions

    If you want to use something harder to get, tech up to a bedrock pickaxe. Hard to obtain, easy to use. If you want harder to use, but easier to get, try taking a boring machine and using it to harvest the blaze spawner in a desert burrow.
  17. mathwiz617

    Mathwiz617's Last Gasp 1.7.10 build journal

    A quick apology is in order, I think. I am unlikely to update this build journal for the next week or so. The reason is simple: Pokémon will be released in a little over an hour from now. I will be playing it.
  18. mathwiz617

    Mathwiz617's Last Gasp 1.7.10 build journal

    Well, 14k toast produced, agricarnation placed for even faster growth, and three full mana pools later, and I still haven't added decoration. I have however, added more machines. I have a rock melter leading to an IE bottling machine (I used this to make glowstone illuminators), a second layer...
  19. mathwiz617

    MFR Harvester will not break wood

    You have to have outputs for both the items and the sludge.