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    Ask a simple question, get a simple answer

    I need some help again. I put the platinum ore in the cofh worldgen configs and set retrogen to true, but that does not seem to work. I tested it on a creative world I generated before changing the config, then restarted minecraft and put down a massive QuarryPlus, and it did not dig up a single...
  2. A

    Ask a simple question, get a simple answer

    The ID is set to 432, as I said in my last post. Anyway it shows in the crative inventory, so thanks for that. I'm still weirded out though, I just downloaded your Machicraft pack and the ores definitely do show in NEI.
  3. A

    Ask a simple question, get a simple answer

    I seem to remember seeing them in there earlier, and idk what changed. Also Electricraft uses a single block ID for all the ores, 432 in my case, so the individual ores would have to be distinguished by damage value, i.e. 432:1, 432:2, ... These values are not listed in the config and idk how to...
  4. A

    Ask a simple question, get a simple answer

    Any ideas why ElectriCraft ores wouldn't show up in NEI? I wanted to add some platinum to my worldgen but I need the block id and damage value for that and I can only get the id from the config. Using Monster 1.1.2
  5. A

    Ask a simple question, get a simple answer

    Thanks for the link, I'm not sure the information is correct though. I had it running for over an hour now with 6 pink foci and still not a single metallurgy ore has shown up.
  6. A

    Ask a simple question, get a simple answer

    Is there any way to configure what ores the MFR Laser Drill will produce? It seems to have some weird inconsistencies for me. For example, I'm getting Fluorite, Calcite, Indium and Cadmium Ore from ReactorCraft, but sadly no Magnetite. Also I added Metallurgy to my pack and it's producing Zinc...
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    Expanding on Monster

    Nope, either you're mistaken or something changed in the meantime. It was set to 4 levels by default, so I tried level 5 and level 3, neither of those worked out. I'll just keep the classic bedrock for now, that's not a big deal. Yes, you read that absolutely right. With Technomancy disabled...
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    Expanding on Monster

    That sure solved it, thanks a lot! Any ideas on the other issues?
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    Expanding on Monster

    Hello everybody, I just spent the last four hours adding stuff to FTB monster and resolving ID conflicts and I damn near got everything I wanted working. I'm up to about 230 mods and only three are causing me some issues. Two of them, namely Simply Jetpacks and Resonant Induction crash while...
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    Need Help with RotaryCraft steel

    Must've been a different thread because I just read through this one again thinking I was stupid but no one said that.
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    Miniature Red Hearts ... Where to get them?

    MFR grinders can definitely get the hearts. I have a little setup with some blaze spawners and RC spawner controllers, had a diamond fully upgraded jabba barrel just for those hearts, filled up in a matter of days. I'm voiding them now :)
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    Need Help with RotaryCraft steel

    Sorry about digging this up after so long, but I ran into the same problem and figured out a workaround for it. If you just turn off the "Allow RC steel for other mods" config option in RotaryCraft.cfg, it will not be registered as an ingotSteel in the OreDic, and therefore won't be unified by...
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    Unsupported Monster 1.6.4 Bug Reports

    Mod Pack: Monster Mod: Big Reactors Bug: Yellorium ingots 3x3 crafts an IC2 Uranium Block, which in turn crafts into 9 IC2 Uranium 238. These can not be used in a Big Reactors reactor or be converted back in any way to yellorium, as they are not listed in the ore dictionary as ingotUranium. Can...