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    Ideas for unattended automated mob essance farm?

    It doesn't, that was considered an exploit and fixed a while back. And I'm fairly sure heatscars or tots wouldn't work either The spike thing may work, but I haven't tried it. Too much effort compared to breeding livestock
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    Ideas for unattended automated mob essance farm?

    I've used a 2 pen cow/sheep breeding system a few times, and never had overflow problems. First pen has 1-3 mating pairs of whatever I'm breeding, and then a chronotyper is set to pull babies to the 2nd pen with a grinder. As long as you only have a small number of animals in range of the...
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    Bee Breeding trick: Species Pushing

    I don't know why it seems people don't know this trick, species pushing is handy. The only thing I do different is using a bee house instead of an apiary to push with. Can't be automated, but since there's no chance of mutation it seems to go faster. Usually only 3-4 cycles (if that) for...
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    POLL: GUI Scale

    I normally just leave it on auto. The only time I change it is if I'm using the Steve's Carts assembler, since auto breaks the GUI
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    First ME Encoded Patterns

    I always start with any of the AE stuff I'll need often. First blank patterns, of course, then all of the buses, interfaces, conversion matrices, stuff like that. Then it's basic crafting stuff that I'll need constantly, like sticks and things
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    Start 1.5, or wait for 1.6?

    What I'm doing is keeping my server at 1.4.7 and playing single player on 1.5.2 (and soon 1.6). Playing by myself, I don't mind resetting worlds more often (early-mid game is my favorite anyway), but I try to avoid too many server resets. Knowing my luck, if I updated my server then 1.6 packs...
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    Using steam in industrial steam engine or go through power converter?

    Nope, pretty sure it's 100, I remember needing 1 more connection than I thought I would. It's a limitation of the consumer, not the liquiduct. I'm about to go check though Edit: verified 100 mb/t per face
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    Using steam in industrial steam engine or go through power converter?

    Power converters are more compact (and won't cause lag), but piping in steam is a bit annoying. Every face of the steam consumer can accept 100mb/t (I think), so you need 4 inputs for a 36LP, or 8 (2 consumers) for a 36HP
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    Best starter power source?

    For MJ I usually jump right to magmatics, since I would be upgrading to them pretty quick if I used something else. They aren't too hard to make early.
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    ExtraUtils trashcan issues

    An export bus definitely works with the trash can, should work with one level emitter set for the total you want between the barrel and drives. It doesn't have any kind of inventory for the storage bus to work with.
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    The rebirth of IC2 ?

    Well, the hammers and plates weren't the part of GT I wanted brought in, but the machines I'm excited for. IC2 feels lacking in machines, there isn't anything above the basic processing line other than throwing upgrades in to speed them up. Now we'll have some more advanced processing (sounds...
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    I can't make force sticks...

    If you don't want to wait for the pack update, I'm pretty sure the fixed version of Dartcraft is released already, so you could just update that. And the recipe there is changed to 2 force planks (no more regular sticks from force planks)
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    Redstone Energy Conduits

    Another important case for conduits is if you're using Redstone Energy Cells. Conductive pipes put a constant draw on the cell for some reason, even if they aren't connected to contant-draw machines. Pipes are certainly better than they used to be, but I still push to conduits as soon as I can.
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    Very quick question involving Mooshrooms

    Just checked, minium stone doesn't work on mobs
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    The rebirth of IC2 ?

    This wasn't Greg though, he's still only doing backend work. So it's exactly what some of us wanted, some of the GT stuff is being rolled into IC2, but none of the super-tedious stuff. I can't wait to try it
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    Automate RE Cell power with BC Gates

    There are 2 main situations where this method is better than pulsing: massive burst power generation (lots of engines), or engines that need to warm up (i.e. Hobbyist's). A PRC offers a lot of fine-grain control over complex power systems. You really need to play with it for it to make sense...
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    Automate RE Cell power with BC Gates

    Threw together a quick test world mockup. Basic setup. Magenta gate is the "Empty", orange is "Full". Position doesn't matter, as long as they're different colors. And here's the PRC program. Note the I/O L on the inputs (cable comes in the left side or PRC), and I/O R on the output (cable...
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    Automate RE Cell power with BC Gates

    Parallel works too. For a PRC setup, each gate needs to be set to a different rednet color, and 2 seperate SR Latches would need to be set up in the PRC. And the PRC should work, I've used the exact setup before. Did it do anything?
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    Automate RE Cell power with BC Gates

    Sure will. Easiest way would be to have them connected in series (Engines > REC1 > REC2 > machines), connect the gates to the first cell, and leave them both active full time.
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    Automate RE Cell power with BC Gates

    It's definitely complex, but the latch isn't too bad once you try it. The PRC program should be along the lines of S input = "Empty" signal, R input = "Full" signal, and Q output = redstone signal to the engines. (And it's actually called SR Latch, yay dyslexia)