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    Mod Feedback Flaxbeard's Steam Power suggestion thread

    Not when I looked yesterday. Seemed like he was having a rough go of it alone. I'm not suggesting you take over that one too or anything. Just an (bad) idea I had I guess. The mods just seem like a good fit.
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    Mod Feedback Flaxbeard's Steam Power suggestion thread

    According to the traincraft blog the maintainer was left sort of high and dry. Maybe reach out for some integration?
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    [1.7.10] Wanderlust Reloaded - Questing Adventure [Magic-Tech] [HQM - over 250 Quests] [Tabula Rasa]

    You always have answers and seem to never sleep lol. That is why this is my favorite modpack. It's so well maintained. Looking forward to the fsp quest line considering the quality of all the others.
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    [1.7.10] Wanderlust Reloaded - Questing Adventure [Magic-Tech] [HQM - over 250 Quests] [Tabula Rasa]

    Does everyone else get a 2-3 second delay when opening Steve's workshop? I wasn't worried about it but was then watching an Infitech 2 let's play and it seemed instant. So just curious.
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    [1.7.10] Wanderlust Reloaded - Questing Adventure [Magic-Tech] [HQM - over 250 Quests] [Tabula Rasa]

    What worked for me was indeed multiMC. You can port over your instance with a single button, very easy to use. That combined with admins toolbox to pregen some chunks. Also the final nail was killing all the squids and stopping them spawning. I killed 255 with /cofh killall squid. They were...
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    [1.7.10] Wanderlust Reloaded - Questing Adventure [Magic-Tech] [HQM - over 250 Quests] [Tabula Rasa]

    Yup. Was just having stubborn blinders before. Worked like a charm. Killed off 255 squid when I cleared them and am now getting upwards of 160 fps. Actually enabled vattic textures now.
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    [1.7.10] Wanderlust Reloaded - Questing Adventure [Magic-Tech] [HQM - over 250 Quests] [Tabula Rasa]

    Thank you 1000 times :D. EnderIOs configs are massive and me thinking I was right probably caused me to miss it. I bow to you once again!
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    [1.7.10] Wanderlust Reloaded - Questing Adventure [Magic-Tech] [HQM - over 250 Quests] [Tabula Rasa]

    I am quite sure it's open blocks I'm talking about but the only format I found was for hecates. I looked in enderIO and didn't notice any spawn options. Not sure where our disconnect is? I ended up just doing /gamerule doMobSpawning false and I will spawn some farms in later. Would still be...
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    [1.7.10] Wanderlust Reloaded - Questing Adventure [Magic-Tech] [HQM - over 250 Quests] [Tabula Rasa]

    I need help. Does anyone know the exact format to disable squid with open blocks? additional { # List any mob names you want disabled on the server S:disableMobNames <Squid> } Is not working for me. How am I derping?
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    [1.7.10] Wanderlust Reloaded - Questing Adventure [Magic-Tech] [HQM - over 250 Quests] [Tabula Rasa]

    Hey Yulife :). I also have a bug report. I did a fresh install and started a new world for 1.1.3. I see the quest book got fixed up for completed quests, very nice. I had 2 crashes when opening reward bags. I will post the crash reports when I get home. The other odd thing is from time to time...
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    Balance and what that means...

    This is a curiosity question. Do server owners need to control exploits simply to control lag? Like if lag did not exist would you still consider anything to be an exploit or let people play in their own little corners any way they like?
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    What mods do you feel have been ignored?

    I've fallen for Gany's mods and am surprised they are not more universal. Melt down crap for lava..nuff said.
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    Mod Feedback Flaxbeard's Steam Power suggestion thread

    I like this a lot also. Always wanted overhead fluorescent light like lighting.
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    Mod Feedback Flaxbeard's Steam Power suggestion thread

    I also remember when I was a kid I used to be fascinated by the fact that when you struck 2 pieces of quartz together they would spark. Perhaps something simpler like that? Igniting a gas lamp with that spark? Or maybe a steam powered tumbler full of quartz with a steampunk lens that magnifies it.
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    Balance and what that means...

    Does no one have any self control while playing? It strikes me as incredibly stupid that people feel the need to balance, nerf or disable anything in any mod or modpack. Choices are choices. I can drink 18 beers and get sick. I can make a projectE power flower and have a DSU filled with...
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    Request FZ Vanilla Sprint

    You guys are awesome at taking features from mods and making them standalone. Has/can anyone do this with Factorization's option called FZ vanilla sprint. This one specifically let's you press a button to sprint directly (I like using my mouse thumb button I sprint straight away kind of like...
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    DW20 - Disabling certain mobs

    additional { # List any mob names you want disabled on the server S:disableMobNames < arsmagica2.MobHecate > } This is the format
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    Direwolf Pack House/Base And Amazing Build Ideas

    I am the ultimate undecided makes me uncreative..so I use this mod http://www.minecraftforum.net/forums/mapping-and-modding/minecraft-mods/1285818-schematica Makes me feel like I did the construction and just hired myself an architect :)
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    Sorry for slow reply, wasn't sure what you meant. Looked into it. Looks very cool. I'll keep an...

    Sorry for slow reply, wasn't sure what you meant. Looked into it. Looks very cool. I'll keep an eye out :)
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    Microblocks and lag

    Cool, thanks for the reply. I'll probably just do the first floor then.