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    Aluminium vs Aluminum

    Yeah, I understand that there may well be good stuff coming, it's just that there hasn't been anything to make me think that specifically. Having done modding before, I can tell you that what gets people excited is specifics and details. When the presentation is vague and secretive, it looks...
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    Aluminium vs Aluminum

    I ended up disabling Xycraft because something like 1/3 of my ores were from that mod and none of it does anything. I also think that the ores and especially the quartz crystals just plain look bad and out of place in the caves. I know a lot of people like the craftable blocks but I'm not one...
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    Wrapping my head around Railcraft steam

    I'm trying to come to grips with this stuff. As far as I can tell, it is not modeled as a pneumatic fluid, but rather as a consumable fuel. I have many questions! 1) Railcraft steam engines have meters for both MJ and steam. Does it output both? Or is it making MJ which it then converts...
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    Red power 2 Energy Crossover

    We already have renewable dirt. Leaves and saplings can be crafted into Plant Mass, which can then be macerated (but not pulverized, strangely) into dirt. The way it works out is that every leaf block or sapling gives you one block of dirt. Knowing about this makes large scale leveling...
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    Factorization: Sell me

    Factorization is an odd duck in that it basically a self-contained mod. Many of the features that seem lackluster in FtB would be very powerful in an otherwise modded game. It still brings a lot to the table, I wouldn't want to play without it. I'd say the thing I like about it the most is...
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    Red Power is released.

    Thanks guys! I'll look into MultiMC. Sounds like it won't be too hard to figure out.
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    Red Power is released.

    What would be involved in making a 1.4.6 FtB pack for personal use? I found it was easy to make a 1.4.5 custom pack using that Magic World folder as a base, but I have no idea how to make the launcher know to use MC 1.4.6. If I could do that, I could probably do the rest on my own. BtW, I am...
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    Red Power is released.

    Having done modding work before, I can tell you that if I were in Eloraam's shoes, I wouldn't release 1.4.5 either. It is a huge pain to package, upload, and maintain parallel versions of the same mod. It doubles the odds of something going wrong, and you get bug reports from multiple versions...
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    It would be nice to have a FTB power standard

    I think that the IC energy system is fine in implementation. It is easy to understand and easy to centralize. The issue is not with the system itself, but with with the advanced solar panels add on, a "mod-mod" that was not created by the same people that create and maintain IC itself. The...
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    Pulverizer gives no extra dusts?

    You can process silver and lead just fine with an Induction Smelter. In fact, for most of the game, this is what you should do. Factorization introduces a time and energy intensive way to get +200% from your raw ores of copper, tin, iron, silver, gold and lead. The line of machines required...
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    Pulverizer gives no extra dusts?

    There is no need for that. The Induction Smelter takes Sand + Raw Ore and creates two ready made ingots. It already has the ore doubling functionality built-in (sort of, it costs you sand, but sand is cheap and easily made by macerating/pulverizing cobblestone, which is even cheaper). You will...
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    Getting started with Feed the beast

    hey Kariko, thanks for the guide. The breakdown of the development trees helped me a lot! I don't know if this is within the scope of the guide, but there is a lot of low lying fruit in FtB that beginners aren't aware of. It took me a week to discover things like the Pocket Crafter, the...