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    Tree Breeding (Spoilers)

    The only ones that need special biomes are Willow and Sipiri (for now). Other than that, they breed identically regardless of biome.
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    TickThreading - concurrent entity/tile entity ticks and other optimisations

    Nah, I'm sure he runs on Valve time, so we're totally safe!
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    Tree Breeding (Spoilers)

    Nope, just the rate at which leaves will mutate (check the bee's pollination trait to see the speed).
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    Redpower going the way of Nandonalt's Mods?

    Yes, but what it does do is encourage the community to be more open by default. The devs of the game have laid down structure, rather than leaving it be a free-for-all where chaos reigns (such as the minecraft community).
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    Mutli-farm Multi-layer?

    The old forestry farms should still function for a while, he's only disabled crafting them by default for now (and you can put them in a crafting area to convert them to X number of multifarm blocks that I forget the exact number of off-hand). Probably by Forestry 2.2.x.x they'll be fully gone...
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    Redpower going the way of Nandonalt's Mods?

    Indeed, if they would do (or, even better of course, had done) the same as the KSP devs have (to make a KSP mod, your mod MUST be open source, no exceptions)*, I suspect the community would be a much nicer place. Instead, Mojang let others (such as Curse) "make" the rules (after there being none...
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    Aura and You: All About Thaumcraft 3 Aura Mechanics

    Holy shit, how long did it take to make that supernode?
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    Aura and You: All About Thaumcraft 3 Aura Mechanics

    Oh man, now I can have a flax capacitor AND a flux capacitor in the same game! This gives me ideas...
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    Aura and You: All About Thaumcraft 3 Aura Mechanics

    I'd just stick some solars (of the advanced/compact variety) and an MFE into a Tesla Coil with a reasonably long redstone line running into it next to the node: generate as much flux as you wish, and never worry about wisps again! I've had no wisp problems since I did that to the node nearby my...
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    TickThreading - concurrent entity/tile entity ticks and other optimisations

    Well, this looks like it could be the best thing since Forge! Question about the JVM options indicated in the INSTALL.md file: Here's what I'm currently using, sans RAM args (I forget the original source of these, it's been a while) -server -XX:UseSSE=4 -XX:+AggressiveOpts...
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    Buildcraft Energy routing?

    She can have all the privacy she likes, as far as I'm concerned. Her mod is the problem. It's been a couple months since the release of PR6 and she hasn't even bothered to release a fix for the myriad of major (some even crashing) bugs that plague it. Unless she's dead (which seems very...
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    Wireless / chunk loaders & Thaumic devistation

    Quarries always chunkload even without power afaik. Wireless Redstone is bugged in Mystcraft ages, though you can use computers instead in a slightly limited capacity as such.
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    Aura and You: All About Thaumcraft 3 Aura Mechanics

    That sounds like it will take an insane amount of work, but I like it, very mad scientisty ...thaumaturgisty?.
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    Buildcraft Energy routing?

    Unevenly?
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    Why is this Industrial Steam Engine about to explode?

    Actually they have a max output per pulse, so that's not true.
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    Pigmen reflect damage or something else?

    It might be a bug with the Sword of the Zephyr, I'm pretty sure it's not supposed to bounce back at you.
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    Hollow Hill + Chunk Loader + Mining Turtle = ?

    As long as the server doesn't restart, you should be fine. Yes.
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    Ic2 Electric Multi-tool

    Just like 99% of all people who make such threads... the latter of course.
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    Issue Using the new Forestry Circuit Boards

    You might be using a bugged version of Forestry too, there was an issue in early 2.x versions where circuit boards weren't properly accepting tubes. What's your version?