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  1. M

    [1.10.2] Simply Magic 2 [Magic][Quest Tutorials][Light]

    Vazkii is making a new mod with spell-guns based on an anime I can't remember the name of. Sounds cool in concept, but I don't know much about it other than that.
  2. M

    Now Listed - Banished V 1.4.0 [Magic][Cave world][HQM][Combat][Survival]

    It shouldn't be. I'll have to check when I get home, but if it IS generating the same world over and over I think I might have a fix.
  3. M

    [1.10.2] Simply Magic 2 [Magic][Quest Tutorials][Light]

    Might be a good idea to find a good way to get JEI to display directions for making the knowledge gem then, because you can't very well look it up in itself. Alternately, making a note in the eventual quest book would probably work out.
  4. M

    [1.10.2] Simply Magic 2 [Magic][Quest Tutorials][Light]

    Well, right out the gate: I hadn't realized how used to being in a cave I've gotten, or how reliant I've been on the two hearts of resistance that Banished gives you for things like dropping off ledges. (Either that or 1.8.9 handles falling damage a bit differently than 1.7.x did.) The now...
  5. M

    Now Listed - Banished V 1.4.0 [Magic][Cave world][HQM][Combat][Survival]

    Oh and a minor PSA to everyone: If you value your server tickrate, do not use a ProjectE stopwatch + dark matter pedestal combo near your Aura Cascade setup. It doesn't appear to actually break anything, but it produces a monstrous amount of lag.
  6. M

    Now Listed - Banished V 1.4.0 [Magic][Cave world][HQM][Combat][Survival]

    Well, there's lesser and then there's nothing. At the moment, as far as I can tell, the only reason to do them is being a completionist. (I'm gonna do them anyway, mind you.)
  7. M

    Now Listed - Banished V 1.4.0 [Magic][Cave world][HQM][Combat][Survival]

    Are the Project E quests supposed to mostly have no rewards, or are they missing something?
  8. M

    Now Listed - Banished V 1.4.0 [Magic][Cave world][HQM][Combat][Survival]

    I can't check ATM to confirm but it sounds like the X-ray setting on Epic Siege has been turned on. Disabling it should keep mobs that don't have LOS on you from just drilling straight to your base.
  9. M

    Now Listed - Banished V 1.4.0 [Magic][Cave world][HQM][Combat][Survival]

    Obelisks will burn Vinteum dust for power. Doesn't last as long, but way easier to get. The in-pack recipe for a bucket of essence is 4 water buckets in a vortex infuser (you lose the buckets in the process) and approx 1600 power. (400 per pylon) For early ore doubling/smelting, the Aura Cascade...
  10. M

    Now Listed - Banished V 1.4.0 [Magic][Cave world][HQM][Combat][Survival]

    Sugar cane can be kinda picky, but I've found that most of the time the problem is just the light level. Also... where the heck are you finding liquid essence? There's not supposed to be any in worldgen.
  11. M

    Now Listed - Banished V 1.4.0 [Magic][Cave world][HQM][Combat][Survival]

    I stand corrected, that would indeed be a bug. Weird. I hadn't produced that particular glitch yet.
  12. M

    Now Listed - Banished V 1.4.0 [Magic][Cave world][HQM][Combat][Survival]

    Oh, that's not a bug. The power generation quests are set to be repeatable after 3 'hours' of in game time, which is about 3-4 minutes IIRC.
  13. M

    Now Listed - Banished V 1.4.0 [Magic][Cave world][HQM][Combat][Survival]

    The rep system is mostly just a result of the HQM processes being a little hiccup prone as far as I/we have been able to tell. If it's not registering your rep for a quest, close the book and re-open it, should force it to recheck and let you complete the quest.
  14. M

    Now Listed - Banished V 1.4.0 [Magic][Cave world][HQM][Combat][Survival]

    $%@&!#! Thought this one was finally dead. Could you do me a favor and do a /cofh killall * and check to see how many Afrit and Lobbers show up in the log? We've been wrestling with the 'nilla spawn rates for the whole development cycle of this pack. It's supposed to be much higher than it is...
  15. M

    Now Listed - Banished V 1.4.0 [Magic][Cave world][HQM][Combat][Survival]

    There are a couple quests that unintentionally let you complete them even if you're at too low a rep level, and since the quest reward includes a reduction of rep (because it's used as a power meter here, and not actually reputation as-such) you can potentially drop into the negatives. We still...
  16. M

    [1.7.10]Hubris V1.6.1- HQM - 270+ Quests [Magic][Dungeons][Dimensions][Exploration] Ex-Listed!

    Noticed by accident yesterday that the AOE+Dig spell (and presumably the Dig in general) will break the unbreakable blocks in Runic Dungeons in v1.1.4. Might want to add them to the AM2 Dig blacklist in the config. It's supposed to automatically ID and respect unbreakability, but it doesn't seem...
  17. M

    Mage Quest's Feedback and Discussion thread

    TBH, if there's ever a quest that uses it I'll probably add the bugger back in. Because evil. =) Meantime, I have no interest in dealing with the thing, so it's gone.
  18. M

    Mage Quest's Feedback and Discussion thread

    I know it isn't supported but is yanking out the Headcrumbs mod likely to break anything? (HQM dependencies, for instance.) I'm getting really tired of being up to my eyeballs in chopped off heads, esp given that they make up about half of chest loot ATM.
  19. M

    [1.7.10] Material Energy^4

    Specter dimension is just a light blue void, nothing there, can't do much of anything. Intended?
  20. M

    [1.7.10] Material Energy^4

    Loathe though I am to suggest this: you should probably disable the recipes to dye wool and lapis caelestis.