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    Computercraft and MFRs RedNet Cable Interaction Help!?

    Yep. If the initial state of grey line could be "off", then the proper way would be: redstone.setBundledOutput(bit.band(redstone.getBundledOutput("back"), bit.bnot(colors.grey)))
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    Computercraft and MFRs RedNet Cable Interaction Help!?

    From my experience one should use proper ways to manipulate bits - bitwise operations. So, setting a bit (color) is done like this: redstone.setBundledOutput(bit.bor(redstone.getBundledOutput("back"), colors.black)) and resetting (un-setting) a bit is done like this...
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    Computercraft and MFRs RedNet Cable Interaction Help!?

    You should use redstone.setBundledOutput function. Basically, each time you call it you specify which colors should be "on", the rest would be "off" (either stay "off" or set to "off").
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    [1.5.2] Bee-powered reactor?

    Well, I'm pretty sure the events "Bee produces radioactive comb" (C) and "Radioactive comb produced Uranium when centrifuged" (U) can be considered statistically independent, and thus the probability of (C and U) is just P(C) * P(U). I've even checked with my roommate (he is very good at...
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    [1.5.2] Bee-powered reactor?

    Well, he's playing Unleashed => Gregtech. I haven't yet check if he actually does the reactor GT-way or IC2-way.
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    [1.5.2] Bee-powered reactor?

    I've decided I need to do something weird, namely - a Nuclear Reactor that only uses bees (as opposed to MassFabricating or mining) to supply it with the materials (Uranium or Lapis or ...) it needs to run 24/7. Is it achievable? To make things easier: No Gregtech The bees have the best...
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    [1.5.2] Automating the inoculator? Yes!

    Check your binnieMods version - things vould be different in other versions.
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    [1.5.2] Automating the inoculator? Yes!

    Serum: Insert side any, remove side Top/Bottom.This is for 1.7.2, I used to be able to put/pull everything from the side.
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    [1.5.2] Automating the inoculator? Yes!

    I'm not sure if your belief was true, but - for me - the problem was telling if the machine (any of 3) finished it's work. Since Binnie added BC triggers a version or 2 ago, it is now easy to make a non-CC setup for that.
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    [1.5.2] Automating the inoculator? Yes!

    Updated my setup to ExtraBees (binnieMods) 1.7.2. Updated programs: serumRefill: http://pastebin.com/8U4QRVQJ serumPurify: http://pastebin.com/tN3qS558 beeTest3 (innocluator): http://pastebin.com/vZM6ggd4 Since one can no longer pull serum from the side, I had to remove the lights and...
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    Soul Bees

    According to the FTB Wiki, it prefers biome with Hellish (tolerates +0/-2) Temperature and Normal (tolerates +1/-1)Humidity to work. Humidity +1/-1 is basically "any humidity" (since there are only 3 humidity levels - Arid, Normal, Damp). Hellish -2 is one of Hellish, Hot, Warm. Jungle and...
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    [1.5.2] Automating the inoculator? Yes!

    OK, with the new release of BinnieMods automating these machines it is now a child's play. Now I can focus on a more interesting task - making a Serum library. I've got some neat ideas how to do it using OpenPeripherals...
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    Help Please: Millenaire in FTB Unleashed

    You've got ID conflict (ID 1150) between LogisticPipes (Logistics Sign block - whatever it is) and Millenaire (decorative block of some kind).
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    [1.5.2] Automating the inoculator? Yes!

    Here is the alternative design that uses 3 turtles (Wireless Gate Reader this time): Programs: "bee" turtle (mans the innoculator): http://pastebin.com/B56sLHR3 "serum" turtles (see "setup" section!): http://pastebin.com/hPHMaQ6k Setup: Put the following code in the "startup" file of...
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    [1.5.2] Automating the inoculator? Yes!

    Yes, the purity is stored as NBT data - as well as the chromosome. This setup won't be universal :( Let me explain why this matters. I have 3 uses for the EB setup: (1) prepare bees for breeding (turn a Junk Rocky bee into some other kind and add High Fertility); (2) give a newly-bred bee High...
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    [1.5.2] Automating the inoculator? Yes!

    Well, it is not fully automatic - you still have to supply bees and serums yourself...
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    [1.5.2] Automating the inoculator? Yes!

    The highlighted part is limiting the setup a bit - you need to put an example of every serum ("chromosome" - the term used by the Forestry, each bee has exactly 11 chromosomes) you may want to use with this setup. My setup doesn't care which chromosome does the serum alter. Did you test it...
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    [1.5.2] Automating the inoculator? Yes!

    As far as I can tell, there is no other way (at least, inside Minecraft - you can, of course, do screen-grabbing and mouse emulation, but that is 100% off-topic). The main problem is how to determine the end of the processing. For synthesizer - yes, you can look at the damage value and use a...
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    [1.5.2] Automating the inoculator? Yes!

    Are you also tired of having to baby-sit your ExtraBees setup to inoculate all those cool traits on your bees? Well, no more. With just 2 Gate Reader Turtles and a bit of LUA you can get a 99% automatic way of doing this! Let me show you how it's done. Here is the setup: (the Extra Bees...
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    [DW20] Applied Energestics and Forestry machines

    Just tested - the carpenter doesn't "recognize" the recipe encoded in ME pattern. It doesn't even accept items until I set the pattern myself.