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    Magic: the Gathering Based Pack

    So I've got the pack made, I've decided to add Elysium and not add Ancient Warfare. Now onto making the quests.
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    Magic: the Gathering Based Pack

    Oh yea, Mystcraft does that "profiling" at the start of a world, I forgot. But yea, I would probably use Mystcraft as a way to allow for the creation of "Planes".
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    Magic: the Gathering Based Pack

    I actually added it as a sort of test. Unlike other packs, it caused insane lag, enough that I had to remove it. But yea, if I can figure out (or a tech savvy person can tell me) how to remove that lag, then yea, I had already considered that. Ancient Warfare is an option as the pack would...
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    How to Use the Hardcore Quest Mod Reputation System

    It's probably absurdly easy, but I can't seem to figure it out. The rest of the mod was easy to get, but I can't seem to figure out how to add a system and tiers.
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    Magic: the Gathering Based Pack

    The thing is Project E kinda fits too, what with it having absurd raw power, and being capable of basically breaking the laws of Minecraft...which kinda causes chaos when you think about it. I had considered Essentialcraft, but I wanted to stick as close to mainstream as I can. Aura Cascade is...
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    Magic: the Gathering Based Pack

    So what do you guys thing of Chromaticraft as a sort of colorless mod, or something that is the culmination of all the colors?
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    Magic: the Gathering Based Pack

    It actually does help. I forgot that bit about Black Mages. It points out that many mods don't follow just a single color, and reminds me that Botania is indeed a tech mod. I can't believe I forgot witchery. Many of the mods you listed are things I have seen. The thing is that many of them seem...
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    Magic: the Gathering Based Pack

    Hmmm yea dragons are a theme, and Draconic Evolution is absurdly powerful late game.
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    Magic: the Gathering Based Pack

    So another question. I'm trying to have five magic mods represent each color. If you don't know Magic: the Gathering (M:tG) has five separate colors which represent various character traits and values, as well as the source of one's power. Blue represents intelligence and technology. A lot of...
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    Magic: the Gathering Based Pack

    Oh yeah, lol. I forgot about tolkiencraft because my potatOS based PC can't handle it.
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    Magic: the Gathering Based Pack

    Not sure if this is the right place, but I'm starting my own attempt at making a mod pack. Over the course of it's creation I will probably post asking for advice. The big question I need answered first, however, is would FTB post a pack that uses intellectual property from third party sources...
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    Mod-of-the-Month: July 2015

    Aren't you basically playing an RTS when you use Ancient Warfare? Many of the popular RTSes have pretty large Tech Trees don't they? That would lend itself to an in depth mod if you use them as a model, wouldn't it? That would make for an interesting story progression if one made a pack centered...
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    Mod-of-the-Month: July 2015

    Ah, sorry then. I must have missed it.
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    Mod-of-the-Month: July 2015

    Too many cooks spoils the pot fits here, it seems. I second the Simple Achievements idea. If HQM wasn't so hard to implement it would be an awesome idea, especially if there's an actual story to go with the modpack (basically what everybody else has said). I know this is probably unfair of me to...