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  1. Z

    [1.7.10][LISTED] InfiTech 2 Modpack v3.2.21 [HQM][GregTech balanced hard-mode modpack]

    Losing Enchiridion is a shame, the ore generation guide was really handy. Is there another accurate resource for that for this modpack? Is the ore generation any different from http://ftb.gamepedia.com/GregTech/Mining_and_Processing?
  2. Z

    [1.7.10][LISTED] InfiTech 2 Modpack v3.2.21 [HQM][GregTech balanced hard-mode modpack]

    Anyone else having issues with 2.0.9? Launcher only seems to be downloading half of the mods on a fresh install (everything up to minetweaker), and launching it just goes to unmodded 1.7.10. Is something on my end being wonky maybe? I've done force update and deleted the Infitech2 folder a few...
  3. Z

    [1.7.10] Let it End

    I'm getting this weird error when I quit to the menu and then try to load the same world again. The world does work fine if I quit out of minecraft entirely and come back, but it's still a bit annoying and weird. Any help would be appreciated, this seems like a cool modpack! :D
  4. Z

    [1.6.4] Running Red v1.1.4 [Jam-Packed][Hardcore][Magic][RPG][Good as Crash Landing!]

    Am I the only one that made a flight potion for that quest? Even the weakest one gives enough flight time to make it over there and back, and I don't remember it being too difficult to make.
  5. Z

    [1.6.4] Factions' End [JamPacked] [RPG] [HQM] [Dimensions] [Stuff]

    Yeah the island of beginnings quests are pretty slow, even when I went to the farlanders village and gathered materials to make my own watering can before I got it from the quest reward. The hunger overhaul grow speed makes even that take forever.
  6. Z

    [1.6.4] Factions' End [JamPacked] [RPG] [HQM] [Dimensions] [Stuff]

    Might want to make it so you don't start off in creative mode or have the HQM book in edit mode. And are you supposed to start off with all these hives and wands and such in your inventory? Also there's an ID conflict on 4094, between the Tmechworks Dynamo and something from chisel. Edit: I'm...
  7. Z

    [1.6.4] Running Red v1.1.4 [Jam-Packed][Hardcore][Magic][RPG][Good as Crash Landing!]

    Hmm, I'm still not seeing a recipe for osmium in NEI, but I do see most of the others you fixed.
  8. Z

    [1.6.4] Material Energy^3 [JamPacked] [HQM] [CTM] [Beta]

    Personally think it's pretty awesome already. The theme is awesome with trying to bring this place back online, and I would never have learned how cool Minechem could be otherwise. Exploring and finding secret loot chests is fun too. Only problem I've had so far is dying and spawning on the...
  9. Z

    [1.6.4] Running Red v1.1.4 [Jam-Packed][Hardcore][Magic][RPG][Good as Crash Landing!]

    My guess is you're supposed to get sugar canes via Witchery, although that takes netherwart I'm pretty sure. Ferrous is probably another of the metals like Osmium that he has to fix in the next version. Unless you get some of the metals from Thaumcraft transmutations, I forget which ones you can...
  10. Z

    [1.6.4] Running Red v1.1.4 [Jam-Packed][Hardcore][Magic][RPG][Good as Crash Landing!]

    I'm having the same issue. Iron Sword in a Tier 2 Altar does nothing, and NEI doesn't show any recipe for the Dagger and it's required for a quest.