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  1. M

    Proposal for FTB's 1.6 Modpacks

    Before we begin, I'd like to note that the purpose of this thread is to save on the headache that the FTB team may inure on their official update to 1.6 of the modpacks. This is but a simple request to prevent a situation where the community may encounter frustration and needless debate that...
  2. M

    Universal Electricity vs IC2 pros & cons

    There is no such thing. Seeing as how you think such a thing exist, only proves that this is an exercise of futility. There is no decline. There is no NEED to keep users, or to get people to play IC2. These mods are not businesses. There is absolutely no need, or reason, for anyone who works...
  3. M

    Universal Electricity vs IC2 pros & cons

    You know what they say about those who assume, right? Complaining does not equate to discussing. So far, the only thing that people have said is that they hate exploding machines, for no other reason than the simple fact that they explode. And it is the one mechanic that people patronize IC2...
  4. M

    Universal Electricity vs IC2 pros & cons

    To you, but not for everyone... I know of your existence, and I do remember your works. Or, at least, fragments of what you contributed once upon a time. Why you developed such high expectations out of someone's college hobby is beyond me, but I digress... Again, your opinion... And who...
  5. M

    Universal Electricity vs IC2 pros & cons

    Dully Noted
  6. M

    Universal Electricity vs IC2 pros & cons

    Never said it was a requirement. I know very damn well that these things do exist, and are placed in buildings for a reason. Sure, had those things been added into the mod, it would actually be more realistic and more practical. Do you know how many amps a circuit breaker can usually carry...
  7. M

    Universal Electricity vs IC2 pros & cons

    You're probably the only logical person in this argument so far. For that, I commend you... Being a person that works with actual electricity for a living, I just find it silly how people who haven't worked in the electrical industry think they know a thing about 'realism' when it comes to...
  8. M

    Universal Electricity vs IC2 pros & cons

    Never did I say that people who didn't use IC2 were "lazy". It's amazing how offended people get when that word is used :rolleyes:. I'm simply voicing my disagreement with those who have a problem with a mechanic that mimics what happens when you overcharge a machine that can't handle a certain...
  9. M

    Universal Electricity vs IC2 pros & cons

    There is no amount of coding that a person can do to overcome the shortfall of a user's intelligence and/or resourcefulness. Expecting a mod to do just so the end user can be lazy and uninformed is quite foolish. You're hating on IC2 for it not allowing you to be lethargic in your gameplay. For...
  10. M

    Universal Electricity vs IC2 pros & cons

    And? Did it ever occur to you that perhaps IC2 devs wanted people to pay attention to instances where they are careless with their wiring set ups? If it just "doesn't work", people wouldn't give the mechanic a second thought. But when you add a sharp, resource consuming penalty to said feature...
  11. M

    Universal Electricity vs IC2 pros & cons

    Of course there are those still on this site who can't be bothered to be inconvenienced by anything when it comes to game mechanics. Let's just punish mod authors for introducing limitations, because limitations "don't add to gameplay"... :rolleyes:
  12. M

    Universal Electricity vs IC2 pros & cons

    It's not unreasonable. The fact that you are getting so startled by said idea validates the necessity of learning about how electrical voltages applies to objects in the real world. IndustrialCraft simply mimics this phenomena, as it serves as a useful discouragement of throwing too much power...
  13. M

    Universal Electricity vs IC2 pros & cons

    I want you to do something for me, please? Take two pieces of copper wire, and put an end of each wire into the cell phone plugin port. Then, hook the other wire ends into the two slot openings of an outlet. I await your results...
  14. M

    Too many Diamonds in Unleashed

    Well, there are configs for a reason, but then again I don't believe in a such thing as 'too much resources'... I will say that default settings of Unleash leaves me with too little Copper/Tin that I would like, and too much Iron and Gold. Course, I solve this issue with Transmutation, but even...
  15. M

    Download link for Industrial Craft 2 v1.6.2?

    Your Google search was ultra confusing. Thankfully, there is a person here who knows exactly where to go: http://ic2api.player.to:8080/job/IC2_experimental/
  16. M

    EU (IC2) Power Creation

    Second this. I usually pump every resource like this right off the bad, even if I don't "plan" on using that resource until much later...
  17. M

    Thermal Expansion Status

    You have a problem with us voicing disdain over an idea?
  18. M

    Thermal Expansion Status

    Yes, we do. There is no reason why this community should strip away someone's creation out from under their hands. Just because people put forth hard work and talent into this community by creating things like mods that add to Minecraft, DOES NOT give users in the community the right to dictate...
  19. M

    First mod for minecraft ever?

    pre-Forge packs had very little expansive content in them due to Block/Sprite restrictions at the time. For example, the first IndustrialCraft server (Industrial Rage) only was able to include IC1 and Buildcraft, mostly because of the amount of slot data that both mods consumed as far as how...
  20. M

    First mod for minecraft ever?

    Easy, the initial release of Technic back in 1.7.3 Minecraft beta, which came a little less than a month after the first open release of MCForge (back when Flowerchild had a hand in it, and Spacetoad was still coding BC at the time)...