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    Problem [Skyfactory Challenges] CMM issue

    I kinda figured that was the case. It's not that big of an issue because I don't normally play on that monitor but I thought you'd like to know.
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    Problem [Skyfactory Challenges] CMM issue

    Just launched the pack and the menu doesn't look right. http://imgur.com/a/lpJUj It's probably something to do with my setup but I'm not having this issue with any other packs that use CMM. Edit: Just double checked and it's fine on my TV (1920 x 1080) But it's still like the picture on my...
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    Open awakened draconium

    There should be but none of the fusion crafting recipes are showing for me either. It been like that since I updated the pack from 3.0.4 to 3.0.6.
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    Closed Tiny progressions config not right.

    Summary of the problem Tiny progressions config not right. Pack Version 3.0.4 What is the bug? Someone posted on the subreddit about growth crystals being out of control in 3.0.4. I downloaded it to a new instance when it came out so I compared the two cfg files and the one in 3.0.4 seems like...
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    Closed Can't craft a golden lasso.

    Do you have 8 experience levels on your player?
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    Closed cant load the pack

    Looks to me like you need to allocate more ram. I'm not the best at reading crash reports but it looks like it's only allocating 3gb, you'll need at least 4 to run the pack from what I've heard. When you click play in curse the vanilla launcher should popup. Click edit profile and find the JVM...
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    Closed Modpack uses a lot of ram

    The mod causing the memory leak was Reliquia. Manually updating that mod should fix it.
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    Open Witchwater instead of Fire Water

    This is intended behavior as far as I'm aware. The barrels look in a 3x3 centered on the block underneath them to determine the transformation. I believe more blocks (up to 9) will speed up the transformation as well but I'm not 100% sure on that.
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    Closed Ender IO anciant capacitor not functioning

    Hmm ok, I guess I'll have to hunt down some more nether fortresses later. Also I apparently need to learn to read tooltips. Thanks for the info.
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    Closed Ender IO anciant capacitor not functioning

    Well you can close this one then... It says it's a dud :( Is there one that works in any machine? Because I thought the last one I had (different pack) worked in multiple machines.
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    Closed Ender IO anciant capacitor not functioning

    They have different lore? I thought it said it speeds up the machine but I'll have to check later.
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    Closed Ender IO anciant capacitor not functioning

    I found it in a nether fortress while i was hunting for wither skeleton skulls.
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    Closed coal to conflict

    They have the same function so i don't see an issue other than the MiniCoal mod being slightly redundant. Only slightly because you can still craft mini charcoal.
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    Closed Ender IO anciant capacitor not functioning

    Summary of the problem Ender IO anciant capacitor not functioning Pack Version 3.0.0 What is the bug? The ancient capacitor from Ender IO does not work. Not sure if this is just a bug with this version of Ender IO, something in this pack causing it, or if this is intended behavior but when I...
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    [1.7.10] Regrowth - A WIP HQM pack - Now Listed!

    Yes you have voiced your opinion and the pack creator said that he does not agree with your opinion and will not be implementing your suggestions into the pack, and yet you continue to complain to anyone that replies to you in this thread. Just drop it. If you don't like the way the pack plays...
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    [1.7.10] Regrowth - A WIP HQM pack - Now Listed!

    Right but for this pack (and most packs that I've seen) the mutations are heavily modified and shown in NEI so there is no real reason to complete the journal. Without NEI integration in the packs that I've seen crop mutation would be a real pain in the ass, mostly due to Botania, or Pam's...
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    [1.7.10] Regrowth - A WIP HQM pack - Now Listed!

    Don't worry you weren't the only one. I believed it for a bit too. (Honestly for too long but I've been drinking.) Now I know not to trust anything the internet says for about the next 24-48 hours, and I saw @Jadedcat tweet not to trust anything too.
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    [1.7.10] Regrowth - A WIP HQM pack - Now Listed!

    As far as I've seen there is no real use for having a completed Agricultural Journal. The only potentially useful thing I've seen it show is all of the possible mutations for the seeds that you've scanned and those can all be found in NEI.
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    [1.7.10] Regrowth - A WIP HQM pack - Now Listed!

    It's possible that you need to craft a new one. I've heard you need to craft a new one and open it so it could be either or both. It's not like the Lexica Botania is very expensive, so I would just craft and open a new one.
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    [1.7.10] Regrowth - A WIP HQM pack - Now Listed!

    There are some options in the Witchery config file about which biomes villages are allowed to spawn in. If you find the wasteland biome in that set of options and set the option to false it will disable village spawning again.