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  1. S

    [1.7.10] Marooned

    good to know :D
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    1.7.10 - HQM/Survival - hypovolemia - something bloody!

    Yeah and I am pretty sure that we don't always update the JSON files, just the hqm file
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    1.7.10 - HQM/Survival - hypovolemia - something bloody!

    That is pretty cool. As far as I know HQM 1.7.10 can export to JSON, but it doesn't actually read from JSON, it still uses that stupid quests.hqm file, but I might be wrong here. Think we had an issue at some point where someone uploaded the quest.hqm file and someone else was working on an...
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    1.7.10 - HQM/Survival - hypovolemia - something bloody!

    Yeah quest book issues, always the same problem. Sometimes fixed bugs appear again out of nowhere. :D We also had some issues on the server which worked perfectly in singleplayer. Besides from the bugs, do you guys like the way the quest book is set up? Over the last weeks I have been thinking...
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    1.7.10 - HQM/Survival - hypovolemia - something bloody!

    The best way is to put this on our github, which makes it easier for the team to see. Also, not sure whether you are using the MyM Launcher, which uses version 0.1.9 right now, or the FTB launcher which is on a really really old version. :D Btw as I mentioned before, 0.1.9 was uploaded to FTB...
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    [1.7.10] Marooned

    First of all, don't get me wrong. I love this pack, it is unique and awesome. And most of all, I normally hate Pams Harvestcraft, which is a boring mod that brings almost nothing special to the table, but your pack is the first that makes it actually interesting to explore. Thanks for all the...
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    [1.7.10] Marooned

    Ok, so I was playing on my little jungle world yesterday and after a couple of fails I found myself with 1 life left, so I decided to give up the world and wait for the new release instead. Before that I took the liberty to have a little "creative" look at the SPUD. Some feedback so far to...
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    [1.7.10] Marooned

    I apologize if I looked at the wrong stuff yesterday and telling BS here. I am not ingame right now, so I cant doublecheck. The water tank is a multiblock structure. The blocks you need are water tank sidings. http://railcraft.info/wiki/device:water_tank edit: If it is actually in there...
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    1.7.10 - HQM/Survival - hypovolemia - something bloody!

    Basically IE was added to provide a power source that gives a bit more output than those magical dynamos (blood, hippie etc), but if you have ideas about something that has a little more production (and please don't say Big Reactors), feel free to suggest it.
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    [1.7.10] Marooned

    Speaking of water, I might be wrong here and I didn't completely check it, but when I looked through NEI I think I saw that you can craft the railcraft water tank. And as far as I know it collects water out of thin air.
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    1.7.10 - HQM/Survival - hypovolemia - something bloody!

    Should be the 0.1.9 update
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    [1.7.10] Marooned

    Looking forward to the update. I like the changes regarding berries and Taint Nuttin, because those areas were the ones where I had the worst bottlenecks so far. Especially when you wait for a long time and start running out of food. :D Noticed that my SPUD now opened up. But haven't been brave...
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    1.7.10 - HQM/Survival - hypovolemia - something bloody!

    We were discussing to reduce the number of metals that you need to make those singularities, but haven't come to a conclusion yet. If you think that some of those endgame items are to expensive, we are happy to get some ideas of how to change them. Especially since those massive farms are...
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    [1.7.10] Marooned

    Yes, Saguaro Cactus. Floating cactus, haven't thought of that. But I have enough red sand now. So far I am having fun playing, but occasionally I run into some bottlenecks, especially when I had to wait for specific oreberries. On my Savannah play I had to do the Taint Nuttin quest 6 times...
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    [1.7.10] Marooned

    Yeah I picked up the red sand and used it for the cactus. I just derped, used the two gravel I got from the quest to make clay, but forgot that I need to hand in two dust in the barrel quest. Now I need to find normal sand or gravel somewhere ... edit: digging into a well solved my problem...
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    [1.7.10] Marooned

    Ok if it is intended, then that is ok. I think those infested leaves all have the id 615, so just the sub id would be different, or whatever that thing is called. I started a Jungle map today and noticed two things. First I have red sand spawning occasionally, I guess that happens because your...
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    [1.7.10] Marooned

    I can only make fletchings from infested leaves (ID 615), but I can't make them from the infested ones I got from Spruce Trees (ID 615:1), is that intended?
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    FTB Infinity Skyblock 1.7.10 Help, Venting and Discussion Thread

    Thanks for all those answers. Really helpful.
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    [1.7.10] Marooned

    I am basically talking about the first day where I explore and instead going back to spawn to build a house, I try to stay there to collect more stuff the next day. I try to craft not so much then, because it clutters up my inventory really fast, so I have to go back. Pillaring up works fine if...
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    FTB Infinity Skyblock 1.7.10 Help, Venting and Discussion Thread

    And I insert them by crafting them together or do I need a machine for that?