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  1. 5

    [1.7.10] Material Energy^4

    Dark Steel armor can be repaired in a regular anvil. Just place one ingot of Dark Steel at a time. It takes 15 levels of XP to combine them. The powered versions of the armor only decrease the damage taken by a percentage (I think at most 75 or 80%)
  2. 5

    [1.7.10] Material Energy^4

    I never realized how black Octuple cobble looks o.O Also, anyone else find the very very large supply of octuple cobble? Never crafted one, I now have over 400, and all I did was mine for maybe 5 minutes. xD Now I just need to find a fast way to get the Octuple Cookie >>
  3. 5

    [1.7.10] Material Energy^4

    Something about Player Interfaces. I read people mentioning them, but I never tried myself. Apparently, they're a block tied to your inventory, so just plug it into your storage system, then go nuts with opening bags. Or an Autonomous activator set to right-click, with a vacuum hopper feeding...
  4. 5

    [1.7.10] Material Energy^4

    Personally, I went with what another user posted here (might be the same person), I use a bone tool rod, pour Steel on it to make the bolt, and use a slime fletching. As you get modifiers on it, just add more sharpness (and/or mossy/diamond/emerald for auto-refill or larger ammo stack). The...
  5. 5

    [1.7.10] Material Energy^4

    It's required in that you have a few quests to craft some of the items from it. But you don't need to "use" them ever. It's true that it doesn't require water. I'm not sure about light (tests I did with Slimy Saplings hint towards it still needing light. And it won't ignore space requirements...
  6. 5

    [1.7.10] Material Energy^4

    Do they have enough light? (The biome you're in for the observatory doesn't allow monster spawns, but that doesn't mean it's bright enough for plants to grow.) So they have enough room? (I don't remember the minimum height for trees, but make sure you're far enough away from the walls too...
  7. 5

    [1.7.10] Material Energy^4

    Unless that changed with the latest update, because the initial platform (where it asks you to place a button on the diamond block and press it to be ported to the Reflection Pool) can have monsters spawn. I broke the lights in the process of trying to find all the secrets, and when I went back...
  8. 5

    [1.7.10] Material Energy^4

    I just used TNT to blast a hole, then went down with a Scythe to kill them all. Then I wait for about a minute for all the exp orbs to finish getting absorbed, so I can see again, and repeat.
  9. 5

    [1.7.10] Material Energy^4

    They're posted throughout the thread, as new versions come out. You should be able to see the changelog for 1.0.4 about 2-3 pages back.
  10. 5

    [1.7.10] Material Energy^4

    So anyone has general coordinates for the wool in Reds? I went through 20+ TNT blasting most of it away and I haven't even found a hint of it.
  11. 5

    [1.7.10] Material Energy^4

    Same. Been working hard to get the mats so I could make a Resonant Portable Tank. Open a reward bag, "Here's 20 of 'em. Enjoy!"
  12. 5

    [1.7.10] Material Energy^4

    I use Fertile Soil. It goes so fast!
  13. 5

    [1.7.10] Material Energy^4

    Wait, so we got a Magic Mod in a Tech Modpack? Wut?
  14. 5

    [1.7.10] Material Energy^4

    So I'm messing around with ExtraCells and I realized there's no up to date information for it, for AE2. Since Applied Energistics changed a lot, I'm guessing ExtraCells followed, but there's no information that I can find for it and how to use it. I want to teach my system how to craft Lumium...
  15. 5

    [1.7.10] Material Energy^4

    Use the book with the microscope. It takes note of every chemical you got/made so next time you need to make something you made before, go in the book, tell it what you want so it "focuses" on that, then place it in the chemical assembler. Instant recipe.
  16. 5

    [1.7.10] Material Energy^4

    Pour a damaging fluid down. (Cryo, Lava, Pyro, etc.) Do torch runs. Dig down the middle (there's a small room) and block the entrances. Ignore that area and come back to it later with better gear.
  17. 5

    [1.7.10] Material Energy^4

    You're supposed to go to the Observatory from there. Not the Spatial Incubator. When you load a drive, if you go to the bottom of the large room, locate the center (with the AE Energy Cells and stuff). Locate the exact center block and remove whatever's above it. Congratulations, you can now...
  18. 5

    [1.7.10] Material Energy^4

    This was mentioned a few pages back. A couple of us got it to happen to us, sadly. The best solution is move the Reactor elsewhere (I personally moved it above the Spatial Room) At the very least somewhere higher than the lower area of the Spatial Room, so the pump doesn't try to take it.
  19. 5

    [1.7.10] Material Energy^4

    I can tell you that in the SAND spatial area are a few chests littered about. I don't know about he Diamond one as I have yet to personally get it.
  20. 5

    [1.7.10] Material Energy^4

    Don't think it works in a regular crafting table. You'll need to place the tool and book in an anvil, I believe. Or you can place them in a crafting table with an ACTIVE division sigil, in a vertical fashion: Enchanted tool Division Sigil Book Be careful because I think one of those ways...