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    In your next Direwolf20 build, will you bother with IC2?

    The advantage of the induction furnace is that it is just one block. If you must smelt a ton of things with only one block on your machine wall then you could have an enderchest that goes to a room with as many powered furnaces as you feel necessary. With hoppers and TE mechanics (or AE) it is...
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    In your next Direwolf20 build, will you bother with IC2?

    Only 595 unupgraded barrels of diamond blocks. Five 64k drives. Those Egyptians were something else huh?
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    Draining Quarries. Good or Bad?

    Draining a quarry will cause enough fluid updates to slow down a server. However, it goes away quickly.
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    In your next Direwolf20 build, will you bother with IC2?

    Part of the reason I tolerate the existence of GregTech is things like the soul shard/auto-spawner loop for making solid gold houses, Dartcraft for making that even more productive with spoils bags and auto-uncrafting, and EE3 for making it possible to build a solid diamond house. Thinking...
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    In your next Direwolf20 build, will you bother with IC2?

    Nukes need an output buff. If you want the most EU for the least effort then (geo)thermal generators are the logical choice. They're really strong in plain IC2 but strangely Greg doesn't hate them. He made them even stronger; his version returns empty cells so you can fuel up manually without...
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    In your next Direwolf20 build, will you bother with IC2?

    Relatively recent versions of Thermal Expansion have an Energetic Infuser machine, which charges most things that can be charged including powersuits using just MJ. The storage capacity is huge for a MJ machine but nothing compared to a MFSU, so to fully charge a powersuit you will want more...
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    An alternative to uncrafting table?

    Dartcraft has a system for this that means no more clicking items on the ground. Make a force pipe and an item card. Upgrade the item card to a force card with a force nugget in the infuser. Open up the card and you can teach a force card various transmute recipes (including steel chestplate...
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    Grief Prevention for FTB Unleashed?

    Traps. Lots and lots of traps. Traps that throw noobs off a cliff or poison them with nettles, traps that drown players in acid or vaporize them with high-energy pellets, traps involving locomotives, MFFS traps, soul shard traps, poison traps, every conceivable way of doing harm to your fellow...
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    Need a way to produce tons of scrap

    namaisdf has the right idea. Any place you might otherwise put a void pipe or a garbage can, put a tesseract that goes to the recycling center. Waste not want not.
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    OP Items

    Daring your friends to drink liquid ender through a straw without telling them what it does is an OP way to get rid of unwanted friends. High-energy pellet launchers are instant kills for most players, although recently I survived a single hit with full MPS and a stack of TiC heart containers...
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    5 months, 5 worlds, all crash and burn. Cannot ever get to 'End game'

    Normally a spawner shuts itself off after there are X number of mobs within range. For a vanilla spawner this is 6 mobs in a 17x9x17 scanning range. A spawner can be made to run out of control if mobs are moved out of scanning range and collected but not killed. This sometimes happens in...
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    Oh no...

    Oh, they did something like that already. Alternate trapped chests and normal chests.
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    Oh no...

    Part of the reason there are no hostile water mobs is they have to truly move in three dimensions and it is hard to make AIs do that without either giving up CPU cycles or settling for really derpy movement like Ghasts and squid have now. Mo'Creatures sort of makes it work but still a bit derpy...
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    5 months, 5 worlds, all crash and burn. Cannot ever get to 'End game'

    Walls of generators and engines aren't really good (especially 30 generators that all have current loops, that'll hurt) but your server should survive. The real killers are often badly thought out mob farms and overflowing tree farms. The more block updates and entities to keep track of the...
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    5 months, 5 worlds, all crash and burn. Cannot ever get to 'End game'

    1. Have fascist building inspectors. Mostly you want staff that warns players about basic building codes, like help with designing mob farms that can't run out of control, no cable loops, having an energy buffer and recommending PowerConverters over walls of engines. Sometimes you paint some...
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    Automate Redstone Energycell.

    The lazyman's solution that will really get the most out of your setup is more energy cells for a better buffer. The slightly less lazyman's solution is to renewably produce more MJ than you will ever need, e.g. just one 36hp boiler feeding off MFR farms.
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    How do i make gold out of gold swords

    It can be done. There are crystals that produce it (excessively) if placed and crystal capacitors to store the excess (for a while). Once you have it set up you basically have to use up aura once in a while (by, say, creating a ton of warded glass) or remove the crystals to avoid overloading...
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    How do i make gold out of gold swords

    It may have changed but last time I tried the wand turtle was broken and not transmuting things. Thaumcraft is an amazing mod but the transmutations always seemed too tedious to be worth it unless you only needed one or two ingots and you really really didn't want to go digging. It also takes...
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    Oh no...

    Colossally huge ocean biomes actually have a point in vanilla and even for your first few in-game days in FTB. After you punch your first few trees you can sail along the coast and explore faster. Just, we're all so used to jetpacks etc that the idea of taking a boat seems strange. What they...