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  1. V

    Resonance Unleashed - [Closed - merged into Resonant Rise]

    4 Iridium, 4 Advanced Alloy and 1 Diamond Dust in a Rolling Machine.
  2. V

    Resonance Unleashed - [Closed - merged into Resonant Rise]

    The Dynamic Config, under Harder Recipes.
  3. V

    Resonance Unleashed - [Closed - merged into Resonant Rise]

    I am currently beta-testing the Resonant Rise modpack. Based on recent events it appears unlikely that the modpack will be available via the FTB launcher unless something changes in the future. It's more likely to be on the Technic Platform or both at this stage. E: Scratch that, my info is...
  4. V

    Resonance Unleashed - [Closed - merged into Resonant Rise]

    All of your interpretations are correct. BoP and EBXL are not designed to be installed at the same time - in fact they both have their own versions of certain biomes. The guy who does BoP used to work on EBXL so that would be why, but they're both very different. I do not take requests because...
  5. V

    Resonance Unleashed - [Closed - merged into Resonant Rise]

    Don't forget that 1.6.X is on the horizon soon. FTB's foray into 1.5.X has actually been pretty conservative this time, which will become obvious when the 1.6.X packs show up. Anyway: DivineRPG and Ampz support will need to be totally redesigned, I've not done this yet because it's difficult...
  6. V

    Resonance Unleashed - [Closed - merged into Resonant Rise]

    The fact that Ampz support is for 1.4.7 should clue you in that it won't work. ;) The reason it's not been updated is because I have yet to resolve the clashes introduced by new mods in 1.5.2. I have something in mind to address this problem but it's not yet ready.
  7. V

    Resonance Unleashed - [Closed - merged into Resonant Rise]

    The number of times I forget to fix my own test pack and run into this very problem is staggering. I recommend using Advanced Solar Panels over Compact Solars by the way, the config pack is designed with ASP in mind.
  8. V

    Resonance Unleashed - [Closed - merged into Resonant Rise]

    Well, it's been a while again. Here's a sorely needed update. First off, a very major change: the config pack now includes support for ExtraBiomesXL as an optional support patch, and supports Biomes o' Plenty by default instead. Players with existing worlds will need to use the EBXL patch to...
  9. V

    Resonance Unleashed - [Closed - merged into Resonant Rise]

    Try it yourself and you'll see why it's such a pain to work with. At any rate, I'm not changing them.
  10. V

    Resonance Unleashed - [Closed - merged into Resonant Rise]

    The defaults clashed with TF, so I moved them well out of the way of Mystcraft's meddling, or so I thought. Can't do much against hardcoded numbers.
  11. V

    Resonance Unleashed - [Closed - merged into Resonant Rise]

    The impression I've got from the guy who reported the bug and looked into it is that you're a bit screwed regardless because the D-RPG folks had the lack of foresight and good sense to make some of their dimension setup hardcoded, so there's a good chance some of the IDs in the config don't...
  12. V

    Resonance Unleashed - [Closed - merged into Resonant Rise]

    I don't feel it's worth changing it for everyone already using the pack. It's not like you can't change it yourself if you really want. However as per my settings you would need to move Mystcraft dimensions to 9050 and beyond. This may further illuminate you on why I'm reluctant to fiddle with...
  13. V

    Resonance Unleashed - [Closed - merged into Resonant Rise]

    Surely that just answered your own question? ;)
  14. V

    Resonance Unleashed - [Closed - merged into Resonant Rise]

    OK. It cannot be fixed in a way that isn't dumb and annoying with config files.
  15. V

    Resonance Unleashed - [Closed - merged into Resonant Rise]

    Either way I'm not changing it because it'll break worlds.
  16. V

    Resonance Unleashed - [Closed - merged into Resonant Rise]

    I have been alerted to a flaw in DivineRPG and Mystcraft interaction that prevents you from properly progressing in DivineRPG. This cannot be fixed with config files. To avoid this problem, make sure all the alternate dimensions in DivineRPG are generated before creating Mystcraft worlds...
  17. V

    Resonance Unleashed - [Closed - merged into Resonant Rise]

    They do, but the old packs didn't and I'm trying to maintain compatibility in theory even if doing it in practice is actually very difficult. This means that Compact Solars and Advanced Solars are deliberately set up to use the same ID, so you can pick the one you prefer. There's no reason to...
  18. V

    I'd had it for a loooong time and was sick of it. It also brought back bad memories that I won't...

    I'd had it for a loooong time and was sick of it. It also brought back bad memories that I won't go into - I'd just not had time to replace it until recently.
  19. V

    Not actually well-known according to the forum game.

    Not actually well-known according to the forum game.
  20. V

    My Resonant Rise Let's Play (Resonant Rise Modpack)

    I'm keeping Forestry backdated because Thaumic Bees is having trouble updating to 2.2.6.X, it seems. I got hooked up with the forbidden 0.8.4 modlist and configs last night and got my pack updated today. If Metallurgy's been stripped then I guess I'm good to go. :)