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    [1.7.10][LISTED] InfiTech 2 Modpack v3.2.21 [HQM][GregTech balanced hard-mode modpack]

    MK1 fusion is successful. I now have stacks of Europium. I also now realize that I need to go back and build a thorium reactor to make it to the next step. Finally time to get over my fear of IC2 nukes :)
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    [1.7.10][LISTED] InfiTech 2 Modpack v3.2.21 [HQM][GregTech balanced hard-mode modpack]

    I first tried it with iron nuggets, and it worked. No big deal because 9 iron nuggets in crafting recipe make an iron ingot. I got curious and tried a steel ingot in compacting drawer, since you must smelt a steel ingot to get 9 nuggets. The compacting drawer let me withdraw steel nuggets. I...
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    [1.7.10][LISTED] InfiTech 2 Modpack v3.2.21 [HQM][GregTech balanced hard-mode modpack]

    Storage drawers are very cool, but wondering if you intended to leave compacting drawers craftable? Some of the ingots (steel for example) where you need to smelt the ingot to get nuggets will let you do this instantly with the compacting drawer.
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    [1.7.10][LISTED] InfiTech 2 Modpack v3.2.21 [HQM][GregTech balanced hard-mode modpack]

    So I built my MK1 fusion reactor. Get unfinished structure. Realized that I built fusion coils instead of just using superconducting coils. Well, at least I guess I"m halfway there on the MK2 fusion... Off to go make more Helium cells I go!
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    [1.7.10][LISTED] InfiTech 2 Modpack v3.2.21 [HQM][GregTech balanced hard-mode modpack]

    Out of curiosity, with ExU drums not stacking anymore, if we have drums stacked in a container what will happen to them after 3.1.8? They just won't re-stack if we unstack them?
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    [1.7.10][LISTED] InfiTech 2 Modpack v3.2.21 [HQM][GregTech balanced hard-mode modpack]

    64k cell is enough in my experience.
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    [1.7.10][LISTED] InfiTech 2 Modpack v3.2.21 [HQM][GregTech balanced hard-mode modpack]

    @twisto51 I more or less stopped using trash cans now in favor of AE2 matter condensers. They accept trash faster than anything I have ever tried without having some of the odd behaviors of ExU trash cans. Plus, if you want to you can get byproduct out of them in the form of matter balls...
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    [1.7.10][LISTED] InfiTech 2 Modpack v3.2.21 [HQM][GregTech balanced hard-mode modpack]

    Ok, but not like an IC2 nuke where it can/will leave a chunk sized hole if you screw up? Just a GT sized hole. Currently, I'm mostly only really interested in Fusion for the making of Europium. Silly OP bees sort of make it so I don't need it for the plasma/EUs atm.
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    [1.7.10][LISTED] InfiTech 2 Modpack v3.2.21 [HQM][GregTech balanced hard-mode modpack]

    I'm to the point now where I can build Mk1 fusion. I have all the materials for the reactor itself. But as for collecting things to actually run in the fusion reactor I'm way behind it would appear :) Before I build this thing, if I build it wrong will it blow up?
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    [1.7.10][LISTED] InfiTech 2 Modpack v3.2.21 [HQM][GregTech balanced hard-mode modpack]

    I can't speak to the logistics pipes network. I don't have a massive controller, but I have almost everything on my primary network, especially hundreds of crafting interfaces. I do this through use of P2P tunnels. Almost everything on my network with the exception of my storage drives and...
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    [1.7.10][LISTED] InfiTech 2 Modpack v3.2.21 [HQM][GregTech balanced hard-mode modpack]

    Subnetworks are good for storage, but anything with auto-crafting should be on your primary ME network for this specific reason.
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    [1.7.10][LISTED] InfiTech 2 Modpack v3.2.21 [HQM][GregTech balanced hard-mode modpack]

    After each server reboot my Advanced Alchemical Furnace stops heating. There's a very large energized node next to it. The multiblock is formed, just no heat. If I break the multiblock and reform it, it immediately starts working again. It's not over a chunk border :) Anythoughts or github...
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    [1.7.10][LISTED] InfiTech 2 Modpack v3.2.21 [HQM][GregTech balanced hard-mode modpack]

    I use a Siren's Call from Automagy to get my cursed earth mobs to willingly walk over the edge into my kill pit where I have ExU conveyor belts feeding into diamond spikes (all enchanted with max sharpness and looting btw) instead of the attractor. However, I'm thinking of changing it up a bit...
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    [1.7.10][LISTED] InfiTech 2 Modpack v3.2.21 [HQM][GregTech balanced hard-mode modpack]

    Especially if it's missing an IV transformer..
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    [1.7.10][LISTED] InfiTech 2 Modpack v3.2.21 [HQM][GregTech balanced hard-mode modpack]

    If only you'd immersed all those GT machines in standing water, they'd have been protected from the blast :P
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    [1.7.10][LISTED] InfiTech 2 Modpack v3.2.21 [HQM][GregTech balanced hard-mode modpack]

    Oof. My first rule of AE2 is that all storage goes in a room by itself and that that room is warded/blastproof. I don't ward it to guard against theft. I ward it to guard against my own mistakes and the joy that is GregTech. Also, pics of destruction for bonus points.
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    [1.7.10][LISTED] InfiTech 2 Modpack v3.2.21 [HQM][GregTech balanced hard-mode modpack]

    In all my years of playing Minecraft in various forms I've never come across a server that was worth playing that wasn't white-listed. It costs money to host a decent modded MC server, and a lot of time maintaining, updating, patching, and resolving issues for the players. It seems very...
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    [1.7.10][LISTED] InfiTech 2 Modpack v3.2.21 [HQM][GregTech balanced hard-mode modpack]

    Same for me. When I first start out on a new server it's like a drug for me. I must play or I get withdrawal. Now that I'm 3-4 months in and have accomplished many goals I still enjoy playing, but I don't have the absolute drive to play like I do at the start. I just keep making new goals...
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    [1.7.10][LISTED] InfiTech 2 Modpack v3.2.21 [HQM][GregTech balanced hard-mode modpack]

    Oh, speaking of Outerlands, does the mob spawn rate scale with number of users on the server? Maybe I'm doing something wrong, but I was getting absolutely swarmed to the point where gravisuit armor wasn't even able to protect me. A new crab thing would spawn approximately every 10 seconds...