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    [1.7.10] Space Astronomy [Space] [HQM] [Tech] *DONT POST ISSUES HERE*

    Congrats on Pack of the Month in the FTB June Newsletter. :D
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    FTB Newsletter June 2016

    Thanks guys... I was wondering when this would be posted.
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    Request Sweet Revenge

    Don't bring yourself down to this persons level, as the previous poster said, just let the Admin people of the server handle it.
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    Ask a simple question, get a simple answer

    One of the programs you are thinking about is called Amidst, but as you said it only works with vanilla biomes.
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    [1.12.2]Danny's Sirenuse Modpack for 1.12.2

    Open your FTB Launcher, go to the Third Party Pack tab, click on the pack code and insert code "danny" without the inverted comma's. The pack should now be listed in your Third Party Packs.
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    Tinkers' construct masters, what are you best tips and tricks!

    THIS I totally agree with this comment. If you think something is OP.... just don't use it.. simple as that. But don't winge and carry on about it and force every man and his dog to play your way. Why should we or the Mod Authors change just because you think something is over the top?
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    [1.7.10] Expedition - Exploration, Tech, Magic (v1.1.3 - Updated 25 March 2016)

    As far as I remember during Welsknights last LP episode with this modpack, he said he would be updating it once more then that was it.
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    Regrowth Issue, Can't breed hellish bees.

    Maybe find a fortress with Nether wart growing naturally and place the apiary there.
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    [1.7.10] Ultimate Questpack [WIP][800+ Quests][HQM][OpenWorld]

    As far as I know this pack is no longer supported or being updated by the author.
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    [1.7.10][LISTED] InfiTech 2 Modpack v3.2.21 [HQM][GregTech balanced hard-mode modpack]

    As far as the waypoints cluttering up your screen, you can always hide them until you need them.
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    [1.7.10] The Ferret Business [WIP][BQ + HQM, 500+ Quests][v 0.2.6]

    If you are going to add other Mods to a Modpack, especially one that has a lot of background work done to it, you will probably run into problems. About the best thing to do would be to take out all the Mods that you added and then try it and see if you still get the error/crash. Then add each...
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    [1.7.10] Expedition - Exploration, Tech, Magic (v1.1.3 - Updated 25 March 2016)

    If it is the tower I am thinking of.. there is a block that if you destroy it, it will enable you to break other blocks in the tower, which will probably let you get at your grave.
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    [1.10.2] Simply Magic 2 [Magic][Quest Tutorials][Light]

    As far as I know it is only available on the Curse Launcher, so no code needed.
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    [1.7.10] The Ferret Business [WIP][BQ + HQM, 500+ Quests][v 0.2.6]

    Your Welcome... hope it works for you as it did me.
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    [1.7.10] The Ferret Business [WIP][BQ + HQM, 500+ Quests][v 0.2.6]

    I had that problem using the FTB Launcher, but it downloaded and worked perfectly using the CurseVoice Launcher.
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    [1.7.10] The Ferret Business [WIP][BQ + HQM, 500+ Quests][v 0.2.6]

    Caigan... great news that the surgery went so well and that your recovery seems to be as well. As I said before, just take it easy, don't rush, we will be here waiting when you feel you are up to getting back into the HQM and Modpack groove.
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    [1.7.10]Wired In Modpack

    Thanks :)
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    [1.7.10]Wired In Modpack

    Could you please add a Modlist?