Search results

  • The FTB Forum is now read-only, and is here as an archive. To participate in our community discussions, please join our Discord! https://ftb.team/discord
  1. P

    [1.7.10] TCR Classic Reborn - Tekkit Classic remake/update pack (Over 6000 Downloads!)

    could agricraft be added? all that mod is is essentially an enhancement to IC2 crops, so i think it fits. Also maybe chisel and carpenters blocks, as they are nothing more than cosmetic mods and they are not severely changing the gameplay from tekkit. If you dont agree thats fine
  2. P

    [1.7.10] Phoenix Reborn [Tech/Magic] [Progression] [Ores]

    It only happens when i place the miner, so it is definitely the miner and not agricraft stuff. It also happened with a chopper.
  3. P

    [1.7.10] Phoenix Reborn [Tech/Magic] [Progression] [Ores]

    Does anyone else get severe lag when they place a machine from progressive automation? I need to restart the game every time i move my miner, and i can't even use the kill switch on the console while that happens. I updated the mod myself and it still doesn't work properly.
  4. P

    [1.7.10] Industrial Revolution [Tech] [No RF focus]

    Im guessing that is a thing with tinkers construct, because if TE and/or TF are not in it i dont know how that would be possible.
  5. P

    [1.7.10] Space Astronomy [Space] [HQM] [Tech] *DONT POST ISSUES HERE*

    I couldnt update so i didnt know that, sorry about that. Also i meant just craft a pickaxe of each tier because i did know that you make the 4 main things, its just that most people do not bother with wooden tools other than pickaxes. Sometimes its hard to make sentences sound the way you want...
  6. P

    [1.7.10] Flux Galaxy - A Space-Based MagiTech Modpack

    Im pretty sure steve's carts is in the pack, and there is a cart attachment that i think milks cows. If not i have no idea, i know for a fact that MFR is not in.
  7. P

    [1.7.10] Space Astronomy [Space] [HQM] [Tech] *DONT POST ISSUES HERE*

    Some recommendations- first, change the submit tasks to detect tasks. It is kinda pointless to waste half a stack of coal for a task. Second, just have pickaxe tasks for each tier, not each tool. If you don't want to change these, you don't need to, just some recommendations. I haven't played...
  8. P

    [1.7.10] Industrial Revolution [Tech] [No RF focus]

    I found a village that circumvented a lot of things, i went straight from flint to steel (once i got a smeltery) and can make a fairly large one from the seared bricks in town, and it has a rolling machine too. Maybe nerf that a tiny bit so steel isnt in village chests.
  9. P

    [1.7.10] Space Astronomy [Space] [HQM] [Tech] *DONT POST ISSUES HERE*

    Any pack with galacticraft, mekanism and/or minechem is definetely worth a try for me. And this has all 3 so im going to try it when i get a chance. I wish minechem was in more packs.
  10. P

    [1.7.10] Industrial Revolution [Tech] [No RF focus]

    The one problem I have is that I don't know what any of these mods are like because I only know rotarycraft from monster (barely anything might i add) and I've only heard of the other major tech mods in this pack. It seems perfect for me if i understood it better, I guess i could research these...
  11. P

    [1.7.10] Phoenix Reborn [Tech/Magic] [Progression] [Ores]

    Are mystical flower seeds and mushroom spores (red and brown) not in because of agricraft/botania not at their latest update? The flower seeds are in flux galaxy and simply dont work, i have no idea how that even happens. Also is there something with biome generation that makes only savannas and...
  12. P

    [1.7.10] Flux Galaxy - A Space-Based MagiTech Modpack

    Do the mystical flower seeds even work? i cheated some in a test world and they dont give anything when harvested. Also they do still grow.
  13. P

    [1.7.10] Flux Galaxy - A Space-Based MagiTech Modpack

    Mekanism and Galacticraft are already compatible, you just need about 50 separators to make anything sustainable
  14. P

    [1.6.4] Discovery [ QUESTS | Biomes O'Plenty Open World |DUBSTEP! ] [1.0.5 | 120+MODS]

    There is none for 1.6, unless you have factorization installed.
  15. P

    [1.7.10] Flux Galaxy - A Space-Based MagiTech Modpack

    not the flowers, the agricraft seeds. if you played regrowth, i mean the seeds you put on crops to get petals
  16. P

    [1.7.10] Flux Galaxy - A Space-Based MagiTech Modpack

    Are mystical flower seeds obtainable through mutations or is there another way and NEI just isnt showing it?
  17. P

    [1.7.10] Flux Galaxy - A Space-Based MagiTech Modpack

    that doesnt sound pleasant especially with blood moons and ender zoo
  18. P

    [1.8] Bleeding Edge (Latest and Greatest)

    Mobs have something to do with the lighting bugs. Not sure exactly how or if its a mod instead, but i took out waila and the blazes and pigmen were making the lighting errors. Also the blaze spawner did so too.
  19. P

    [1.6.4] Discovery [ QUESTS | Biomes O'Plenty Open World |DUBSTEP! ] [1.0.5 | 120+MODS]

    I never heard of rotarycraft before last weekend in FTB Monster, it sounds like a cool mod though it has a slow start to it.
  20. P

    [1.8] Bleeding Edge (Latest and Greatest)

    Note to people who are prone to seizures or related things- do not go to the nether. I understand it says "various lighting bugs" under known bugs, but it is more than that in the nether. It is like a constant strobe. Once this bug is fixed ignore this, and i would not go to there anyway because...