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    [1.7.10][Not HQM!] Colony [Tech][No Set World][Automation Focus][Spaaace]

    What is the minechem replacement? I would like to learn it if i have never heard of it and i am 99% sure it is not EE3 or Project E. Also, why is carpenters blocks being removed?
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    [1.7.10][Not HQM!] Colony [Tech][No Set World][Automation Focus][Spaaace]

    Would minechem stuff mean in world things, in chest things or both? It does mess with a certain thomas the morbidly efficient diamond generator regardless, so i guess we will need to fix that when the time comes
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    [1.7.10][Not HQM!] Colony [Tech][No Set World][Automation Focus][Spaaace]

    There might be a mod with an oredict converter in it somewhere, idk if it would work with fluids but you know. The only mods i know with such things are MFR (which does items only i think), Mariculture, and Mekanism. No sense adding a mod just for that.
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    [1.7.10][Not HQM!] Colony [Tech][No Set World][Automation Focus][Spaaace]

    Until it is officially fixed, can the recipe be changed back to the default one? The server struggles every time i use a rocket.
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    [1.7.10][Not HQM!] Colony [Tech][No Set World][Automation Focus][Spaaace]

    Just tested it in SP, it does not work at all with either iron or steel, the transmitter or receiver.
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    [1.7.10][Not HQM!] Colony [Tech][No Set World][Automation Focus][Spaaace]

    The recipe does not exist in singleplayer, nor does it work if i try to craft it with any recipe i remember
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    [1.7.10][Not HQM!] Colony [Tech][No Set World][Automation Focus][Spaaace]

    was the recipe for matter transmitters and receivers removed? i cant get the recipe from nei
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    [1.7.10][Not HQM!] Colony [Tech][No Set World][Automation Focus][Spaaace]

    It worked! Could you spawn in a flux infused helmet, leggings and a flux jetplate for me? the rest of what i had wasn't too hard to make, other than my polytools but the recipe was changed anyway. I really dont want to make a lot of enderium again for that armor and every other tier.
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    [1.7.10][Not HQM!] Colony [Tech][No Set World][Automation Focus][Spaaace]

    If you dont mind, could you just remove it but not delete it and put it back in if it doesnt work? NVM ninja just said the same thing basically
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    [1.7.10][Not HQM!] Colony [Tech][No Set World][Automation Focus][Spaaace]

    Well I solved the one thing on my own, but unfortunately the internet thing still is weird. There must be some type of block to the connection that i am not finding. I did remove both so it might have been one of those.
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    [1.7.10][Not HQM!] Colony [Tech][No Set World][Automation Focus][Spaaace]

    Both numbers are close to 25 (22 and 28), and i set it to Chicago because i believe Harvest said the server is run from there. Yes I am using fastcraft and optifine. I have not set up multiple directories but i think i can figure out how by myself.
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    [1.7.10][Not HQM!] Colony [Tech][No Set World][Automation Focus][Spaaace]

    How do i tell what version of forge the pack is using? That might be my problem i have no idea. And what do you mean by test it? it gave me numbers but i have no idea what they have to do with the connection because neither is 0. I can connect to other servers easily, and i have unplugged and...
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    [1.7.10][Not HQM!] Colony [Tech][No Set World][Automation Focus][Spaaace]

    OK, that was just some problem on my part. I move everything to the vanilla launcher and run it from there, and i did it on the FTB launcher and it works. The server problem still exists, though. I don't like the actual FTB launcher on 1.7 packs because it runs so slowly i can't play. Basically...
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    [1.7.10][Not HQM!] Colony [Tech][No Set World][Automation Focus][Spaaace]

    OK now i crash on singleplayer too, and every time i try to join the server it crashes every time too.
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    [1.7.10][Not HQM!] Colony [Tech][No Set World][Automation Focus][Spaaace]

    The only conclusion i can come to is that something happened sunday night when my power temporarily went out. I disconnected and reconnected my router, so i guess i will need to take a more advanced approach.
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    [1.7.10][Not HQM!] Colony [Tech][No Set World][Automation Focus][Spaaace]

    So i discovered something, apparently sometimes i crash when trying to log in if it doesnt automatically reject me. Does the server chat say whether i come online or not? i mean if it says 'pikminman13 joined the game' immediately followed by 'pikminman13 left the game'.
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    [1.7.10][Not HQM!] Colony [Tech][No Set World][Automation Focus][Spaaace]

    I have a capacitor hammer that i made before the update, granted i cant do anything with it because i cant get on the server due to problems that i have no idea how to fix. If it doesnt work by tomorrow i might troubleshoot
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    [1.7.10][Not HQM!] Colony [Tech][No Set World][Automation Focus][Spaaace]

    I just get a message saying "Internal Exception: java.io.IOException: an existing connection was forcibly closed by the remote host." Any ideas why it might not allow me to connect?
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    [1.7.10][Not HQM!] Colony [Tech][No Set World][Automation Focus][Spaaace]

    OK it does exist, havent tested it myself but this looks pretty legit from what i looked up
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    [1.7.10][Not HQM!] Colony [Tech][No Set World][Automation Focus][Spaaace]

    One thing i have been wondering for a while now, is there any way to easily traverse space? I mean the zero gravity on space stations, and without meteoric iron i can't make spin thrusters to deal with it just yet. Jetpacks don't help much. also building in space is a bit of a pain, but the...