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    Magic Farm 2 venting and advice thread

    A diving suit is handy to get started. I would substitute a snorkel for the diving helmet though, you'll be able to breath underwater longer. Harvest any pearls you find, including oysters that don't have pearls. Gather up those oysters and make a little pearl farm near your base for all your...
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    Unsupported Magic Farm 2 Version 1.1.1+ Bug Reporting Thread

    I notice the changelog is not up yet, any chance to get that online?
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    Unsupported Magic Farm 2 Version 1.1.1+ Bug Reporting Thread

    Quoting you two to say that I'm having the same issue after updating from 1.1.8 to 2.1.1. Between 30 minutes to an hour of playtime, the game begins to freeze every 10 to 20 seconds for about 3-4 seconds each time. This was not an issue prior to updating the modpack. I have 4 related crash...
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    Magic Farm 2 venting and advice thread

    This pack is amazing, and just what I needed. It's brought back those tense, paranoid, scared moments from the very first time I played Minecraft- back in the Alpha, when everything "survival" was new to everyone. Exploring caves is highly dangerous now. Wandering at night, deadly. Go exploring...
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    Unsupported Horizons : 1.6.4 Bug Reports {PUBLIC BETA}

    Ok great. I made a second world with that same height limit and got the same results- about 50 ores in 11 million blocks around spawn. You might want to get in contact with @Tristam Izumi, as in his reply to me he said he has a custom Metallurgy 3 ore configuration that sounds like it would do...
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    Unsupported Horizons : 1.6.4 Bug Reports {PUBLIC BETA}

    I guess it didn't click to me that, if there were any settings in CofH, that you would have known about them.. since you would have put them there. Ha.. I put adamantite to generate from y0 to y24 and it looks like some spawned, about 50 ore in the immediate area around spawn (11 million...
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    Unsupported Horizons : 1.6.4 Bug Reports {PUBLIC BETA}

    I actually just tested that config setting, nothing happened. I'm now testing by putting some ore generation to a max of y24, more along the line of what it "should" be. I poked around in the CofH config but see nothing in regards to Metallurgy ores.
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    Unsupported Horizons : 1.6.4 Bug Reports {PUBLIC BETA}

    I asked a similar question about Metallurgy ore spawn rates in the Ask a Simple Question thread concurrently, and this was one of the replies. I do notice that most- if not all- of the Metallurgy config has ores spawning from y0 to y128. It could be just what this guy is saying, that a good...
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    Unsupported Horizons : 1.6.4 Bug Reports {PUBLIC BETA}

    I'll do the same then. I've been digging around with a Tinker's Construct hammer in the overworld and in the Nether for quite a while and my yields are consistent with the MCEdit numbers.
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    Unsupported Horizons : 1.6.4 Bug Reports {PUBLIC BETA}

    I appreciate you taking the time to look at this. The server I play on just updated to 1.0.12 (and quickly to 1.0.13) after having a world generated back in 1.0.2. I immediately noticed a dramatic decline in the number of Metallurgy ores and decided to run some tests. The 1.0.12 generated world...
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    Unsupported Horizons : 1.6.4 Bug Reports {PUBLIC BETA}

    These are my findings of newly generated terrain in 1.0.13. In the overworld, I'm missing Manganese, Astral Silver, Adamantite, and Atlarus to name a few. In the Nether we're missing Sanguinite, Lemurite, and Kalendrite with default configs. Are they so rare that they would not spawn in 126...
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    Unsupported Horizons : 1.6.4 Bug Reports {PUBLIC BETA}

    I understand that that they're rare, and I agree with that. What config file controls that? It seems like the Metallurgy configs are all set to some default settings.
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    Unsupported Horizons : 1.6.4 Bug Reports {PUBLIC BETA}

    Mod Pack: Horizons 1.0.12/13 Mod & Version: Metallurgy 3 v3.3.2.18 Pastebin link to crash log: no crash Whats the bug? Ore generation of certain Metallurgy ores is not happening. Mithril, Adamantite, Atlarus from the fantasy pack in the overworld are not spawning (verified with MCEdit over a 32m...
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    Ask a simple question, get a simple answer

    What controls the ore spawns in Horizons 1.0.13, specifically for Metallurgy ores? I'm looking at the Metallurgy config files and all of them basically say that all ores can spawn anywhere from y0 to y128, but that doesn't seem right. I also ran a world through MCEdit and it is showing...
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    Long time players need new project

    He wouldn't have to dig, he would have to come up with 10x more power than normal as opposed to 10x less power. It's what he's doing, but he'd have to put more focus on his energy infrastructure if he wants to keep the same ore output.
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    Long time players need new project

    You're shutting down every suggestion when you came here for suggestions. Why don't you try turning your laser drills in the other direction and have them require 3000 work instead of 30. Y'know, make it so you're not swimming in resources because you made it easier.
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    Casual Server Small group of players - Come Fast, Winkey Face. That is all.

    Take your server advert elsewhere, perhaps to the proper forum. Or to the Minecraft forums, you'll probably find the age range you're looking for there. http://forum.feed-the-beast.com/forum/#servers.25
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    Looking for Bee Jokes/Puns

    I think we all get that "bee" can replace "be" in the pun.. jeez, even Paul 'n' Nate can come up with better puns.
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    Matter Fabricater Fuel

    Last I checked, those recipes are for the mass fabricator only, the default IC2 recipe. As far as I know, the Matter Fabricator only runs on scrap (possibly scrapboxes?)
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    Best way to replenish dirt in multi farm

    You'll more than be able to keep up with a higher tier slime shard.