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    [1.7.10] Engineer's Toolbox - Now with programmable sockets!

    It might look full on the indicator, but what the indicator displays is actually rounded. What's happening is it's bouncing rapidly from being completely full and almost completely full, and any fuel that has been given to the generator from the internal tank is discarded when it turns off. I...
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    [1.7.10] Engineer's Toolbox - Now with programmable sockets!

    Thanks. As far as the gas generator (and probably the gas turbine since they use mostly the same code) wasting fuel, I think I know what's going on there. I sort of rushed out the updates and I ended up programming the generators to fire when there is space for any energy, and then stop when...
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    [1.7.10] Engineer's Toolbox - Now with programmable sockets!

    I haven't used Gregtech since Minecraft 1.4.7, that was the case back then, but it's entirely possible it's changed now. Does the same thing happen if Gregtech isn't installed? What if only my mods and Mekanism are installed? Also, are Dirty Iron Dust, and Impure Iron Dust equivalent in the Ore...
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    [1.7.10] Engineer's Toolbox - Now with programmable sockets!

    No idea. I would guess it's either an ID conflict, or Mekanism is doing some sort of substitution using the ore dictionary.
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    [1.7.10] Engineer's Toolbox - Now with programmable sockets!

    Slickwater and the mixer are actually part of ET now rather than GasCraft. They have been since GasCraft 2.0.0.0 came out as the husher's been planned for some time now.
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    [1.7.10] Engineer's Toolbox - Now with programmable sockets!

    You combine water with either sand, mixed dirt, mixed sand, or ground limestone in the mixer.
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    [1.7.10] Engineer's Toolbox - Now with programmable sockets!

    Engineer's Toolbox 1.1.5.0/GasCraft 2.0.2.0 Update The primary new feature of Engineer's Toolbox 1.1.5.0 is the auto mining system. It's based around an ancient Roman mining technique known as "hushing", although, the idea has been adapted to fit better with the mod. Essentially, it eats chunks...
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    [1.7.10] Engineer's Toolbox - Now with programmable sockets!

    It's just not something that I think fits in with the mod very well. There are unofficial builds of MFR that work in 1.6.2, and some that work in 1.6.4, so you'd be better off checking out those if you want that sort of functionality.
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    [1.7.10] Engineer's Toolbox - Now with programmable sockets!

    It just seems too cheap to me to be added to the mod. It would be fairly easy for someone else to write such a module using the API though.
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    [1.7.10] Engineer's Toolbox - Now with programmable sockets!

    Engineer's Toolbox 1.1.4.4 is now out. It fixes a major bug with the centrifuge.
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    [1.7.10] Engineer's Toolbox - Now with programmable sockets!

    Those mod spotlights won't really help him with this particular problem unfortunately, since machines have changed completely since those were made. I think I'm going to have to record my own tutorial videos at some point. In any case, instead of the item output module you're most likely...
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    [1.7.10] Engineer's Toolbox - Now with programmable sockets!

    I've been meaning to add something that can automate obsidian, but I've been pretty busy lately, so I've only really had time for bugfixes. If you have BuildCraft installed, you could use a floodgate to fill a single block chamber with lava, and then have water cooler module touching it to turn...
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    [1.7.10] Engineer's Toolbox - Now with programmable sockets!

    Just GasCraft at the moment. I can't guarantee it won't be used in Engineer's Toolbox in the future though. I'm glad to hear you haven't found any bugs in 1.1.4.3 though. I'm really trying to get things more stable at the moment before adding new features again.
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    [1.7.10] Engineer's Toolbox - Now with programmable sockets!

    Bauxite <==> "oreAluminium", "oreAluminum" Cassiterite <==> "oreTin" Native Copper <==> "oreCopper" Galena <==> "oreLead" Pentlandite <==> "oreNickel" (Thermal expansion calls this Ferrous ore) Ruby <==> "oreRuby" Sapphire <==> "oreSapphire" Emery <==> "oreEmery" (I don't know of any other mods...
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    [1.7.10] Engineer's Toolbox - Now with programmable sockets!

    I actually don't accept donations.
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    [1.7.10] Engineer's Toolbox - Now with programmable sockets!

    Ah, okay. I found the source of the bug. It will be fixed in the next version. A much simpler setup would be to just place an item input module and hopper on top of the socket with the grinder on it, or alternatively, an item extractor module (without any redstone control configuration so that...
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    [1.7.10] Engineer's Toolbox - Now with programmable sockets!

    If that's happening, it's a bug, but I'm unable to reproduce it. Can you post a screenshot so I know exactly how everything is set up? Also, make sure you're running the latest version of the mod.
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    Modpack with only open source mods?

    I'll consider it. Thanks.
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    [1.7.10] Engineer's Toolbox - Now with programmable sockets!

    There is a such thing as tidal power generation in real life (although there are very few places in the world where it's actually possible). That said, I really meant for it to be dam based hydroelectric power, which requires a river, so that's the way it's going to stay.
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    [1.7.10] Engineer's Toolbox - Now with programmable sockets!

    They only work in river biomes. I've done some stuff to try and make them as compatible as possible with mods that add their own rivers, but they aren't going to work in oceans or anything like that. They're basically designed to do everything possible to encourage actually building dams.