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    Unsupported Monster 1.6.4 Bug Reports

    I'm just curious why people are not updating to 1.0.5 prior to reporting bugs. Seems like the first step in determining if your issue is already known/fixed in an update.
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    Should you "complete" minecraft first?

    I don't think you miss much by skipping vanilla. However, you also don't get as much appreciation for the incredible work done on mods/modpacks when you haven't experienced the base product.
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    Why don't people like IC2 anymore?

    Yes that will give us time to wrench it and have it randomly turn into a machine block at least :D
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    Thermal Expansion 3.0!!! No More Beta! Thanks KL!

    Sorry, but what's a PRC?
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    1.6 Alternative to RC Boilers for 100MJ+ power ?

    I'm currently in the process of digging my underground reactor complex; looks like a fun mod. I love multi-block structures, and I love it that Big Reactors is relatively simple, with only what, 20 blocks/items in the entire mod? Can't wait to see how much power I can get out of various reactor...
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    Sorting & Ore Processing

    You're talking about on-demand cooking of the sand to make glass, and yes that works fine. But if I need glass for another more complex recipe and I don't want to wait for the glass to cook at that time, I would instead set up a way to keep X number of glass in stock at all times. This is where...
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    Monster and Ore Generation.

    Are you looking at a cfg value to get your 5%, or are you basing this off of perceived drop rate in gameplay? I noticed that way too many mob heads dropped in my monster 103 server, but I haven't seen a single one drop with my 105 server.
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    Problem Help choosing creeperhost server

    I would use Spider. We started on Zombie with Unleashed but found it to be a bit weak for even 4 or 5 people playing. We switched to Spider and we are having good performance with a Horizons test server and 2-3 people online.
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    Thermal Expansion 3.0!!! No More Beta! Thanks KL!

    Yeah zilverwolf, that is my concern with this method as well. I like a compact base, and setting up a line of redstone to act as a power meter doesn't really fit. But it sounds like KL is going to remove the penalty for turning off your dynamos, so the point will eventually be moot.
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    Zombies Destroying Light Sources

    We've had some issues -- one of our test servers kept crashing when anyone went to a specific player's base area. I kept seeing something about special mobs in the log, disabled it, and the server stabilized.
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    Problem MCPC+ on Creeperhost Server

    yeah ours had to be named "craftbukkit.jar" i think.
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    Those little things that irk you about Minecraft

    Horses that can go through 2-block high openings but immediately cause damage to the player by putting your head inside a solid wall. Either stop me or dismount me!
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    Zombies Destroying Light Sources

    I'm pretty sure that is SpecialMobs ( i think that's the name ). They will also purposely damage farmland I hear.
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    Thermal Expansion 3.0!!! No More Beta! Thanks KL!

    Hm, maybe it is dropping consumption to a trickle. It's hard to tell with a charcoal farm providing fuel, and and AE system with MAC connected causing a constant light draw.
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    Thermal Expansion 3.0!!! No More Beta! Thanks KL!

    Why control it with a lever or redstone signal? When a steam dynamo has no valid use for the power it is producing, it stops producing. The energy buffer stays in place, and the coal/charcoal stops being burnt until something draws power again. At least that's how it seems to be working in my base.
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    FTB and Forge - Curse Partnership.

    Wow Bubbleo, go get your free programmers somewhere else then k? If you don't appreciate these particular volunteers, I'm sure there is another batch you can whine to elsewhere.
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    FTB and Forge - Curse Partnership.

    I'm all for anything that adds to the chance that the FTB team will stick with making great modpacks for years to come. If that means I have to close a few annoying popups in the forums or in the launcher, so be it.
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    Weekly News Issue #3

    I blame rhn for misleading me! ;)
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    Weekly News Issue #3

    Yeah and I think there was a pretty significant update/fix to Modular Power Suits as well after 1.1.3 -- seems odd that 117 isn't the official version of Unleashed now.
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    Thermal Expansion 3.0!!! No More Beta! Thanks KL!

    Round Robin is only available on output ducts (red arrow on duct connection); it's an option for the duct that is pulling from the external inventory, right? /edit -- input and output here is kind of confusing :D I'm just looking for confirmation that item ducts with the red arrow are the only...