Search results

  • The FTB Forum is now read-only, and is here as an archive. To participate in our community discussions, please join our Discord! https://ftb.team/discord
  1. A

    How long until you get bored on a new world?

    Sounds like you need a new game. I can go for several months on a map; usually servers die or maps get corrupted before I'm satisfied with my work. Then you're starting your AE/MAC phase way too late :D
  2. A

    TE 3 Problem: Charcoal into dynamos or Steam into dynamos

    Bah! Yes I knew that, dunno why I was remembering it as a limit on the boiler blocks' output. Thanks for the refresher. So now my final question is whether adding a Pneumatic Server to a Fluiduct will have the same effect as applying a redstone signal to a Liquiduct... ;)
  3. A

    TE 3 Problem: Charcoal into dynamos or Steam into dynamos

    Liquiducts/Fluiducts aren't (weren't?) the limiting factor in 1.5, it was the boiler blocks. Each face of a boiler block could only supply enough steam to run one ISE. So you would typically connect 9 Liquiducts to one side of an LP36 boiler, merge those together and run all that steam to your...
  4. A

    TE 3 Problem: Charcoal into dynamos or Steam into dynamos

    Slight necro here... I haven't used Steam Boilers since the 1.5 packs -- I know about the solid fuel nerf and the fact that HP boilers now burn 20% more fuel than a pair of LP boilers of the same size. What I don't know or recall is how much steam flow you can pull off of a given boiler block...
  5. A

    MFR Bioreactor Question

    I'm direct feeding steam dynamos this time, but I suppose their fuel use is on par with that nerf. /edit: Do you recall where that preference is adjusted? I'm not going to mess up my layout by going through the trivial (resource-wise) process of doubling my tree farm and chunk loader areas...
  6. A

    MFR Bioreactor Question

    My unfertilized 15x15 Oak farm on Unleashed powered 4 LP36 boilers and an HP36 with room to spare, so the trouble I'm having in TechWorld must stem from tree growth rates in 1.6.4 or something. Eh, looks like I'll be setting up some livestock poop catchers. Thanks for the info.
  7. A

    MFR Bioreactor Question

    Have you tried operating a tree farm under a glass roof? I'm wondering if this is contributing at all... the farm is down about 20 blocks from an unbroken plane of glass covering the entire area. It shouldn't diminish light/growth should it?
  8. A

    MFR Bioreactor Question

    Ehhh... well Oak has always always been just fine, but yeah I guess a taller tree might be in order if something there got nerfed. Couple of things... -- I don't use fertilizer, never have. If my power system requires me to stop and go digging for X item repeatedly, then I will find a different...
  9. A

    MFR - Bioreactor. Values?

    What are you using the turtles for? Harvesting? Supplying the harvested items to the bioreactors? And how are they more efficient than a single max-size MFR Harvester pulling 9 different item types off of crop sticks and shuffling the results into barrels and/or an ME Network?
  10. A

    MFR Bioreactor Question

    I'm currently playing FTB TechWorld 1.1.10 and am kind of shocked at how poorly my MFR tree farm is keeping up with my very modest power needs, as compared to my last significant MFR tree farm used in FTB Unleashed. I don't know what has changed, but I'm just not getting the number of logs I got...
  11. A

    32x Faithful 32x32 Pack

    Why is this not recommended/available for TechWorld through the launcher? I'm using it, manual install, seems just perfect.
  12. A

    MFR tree farm

    It works fine with mixed terrain blocks and simply plants on what dirt is there.
  13. A

    MFR tree farm

    I was having trouble harvesting enough saplings (13x13 oak tree farm) and ended up removing about 60% of the dirt blocks. This prevented the extremely dense wall-o-tree-trunks from forming, which would cause a big reduction in leaves and thus saplings. My sapling drops have improved dramatically.
  14. A

    Unsupported Tech World 2 1.1.x+ Bug Reporting

    Mod Pack: FTBTech World 2 1.1.1 Mod & Version: MPS Whats the bug? The Wiring recipe from TE doesn't work, but other TE recipes do. Can it be repeated? Yes
  15. A

    Best New Modular Powersuit Setup?

    Yeah I see them under JSON shaped as well, but with TechWorld 1.1.10 and Monster 1.0.9 they don't work for me. Are you using a vanilla crafting table? something else maybe?
  16. A

    Best New Modular Powersuit Setup?

    AH! okay thanks for that info! When that most basic recipe failed, I assumed the entire mod was misbehaving. I will just Trashcan a bunch of the materials and cheat in a pile of wiring.
  17. A

    Best New Modular Powersuit Setup?

    Has anyone figured out how to make the Thermal Expansion recipes work for MPS in the FTB 1.6.4 modpacks? They are "enabled" according to the configs, and the recipes show up as options in NEI, but when you try to craft using those recipes no completed item is presented.
  18. A

    Thermal Expansion energy cell and BuildCraft gates

    Looks like the structure pipe isn't even connecting... have you tried changing that face of the energy cell to blue or yellow in your testing?
  19. A

    32x Faithful 32x32 Pack

    Thanks to the people working on this; I used it a while back but not since switching to 1.6.4 modpacks... glad it's still around! I can't abide the vanilla textures, but every other texture pack is too "weird" ... so yeah, thanks!
  20. A

    Weekly News Update #6

    Could we possibly get an update on what is going on with Monster? If there is some technical problem with a specific mod, can the mod in question just be removed and get this baby to "stable"? My temporary Horizons server is languishing :D Thanks!