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    [1.6.4]Crash Landing [Hardcore, HQM] version 1.1.x BETA STABLE

    Well, high end? So tech, I suppose, probably so maybe it could correlate with TE and MFR since they are taking about 80% of spotlight.
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    [1.6.4]Crash Landing [Hardcore, HQM] version 1.1.x BETA STABLE

    Did anyone managed to conquer the blazing pyrotheum from destroyed reactors in other cites? I thought it shouldn't be that bad but there's no real pump in the mod... On a side note I kinda wish everything didn't revolve around PneumaticCraft, since it's somewhat mediocre and (imo) boring plus it...
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    Mod Feedback [By Request] RotaryCraft Suggestions

    Where did I ever stated that was what I feel? I never said there's something I feel, only that something is better or worse clearly or not. Taking sentences out of context is not a good way to build argument, mind you. And you would be placing resistors and motors everywhere. Not much...
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    Mod Feedback [By Request] RotaryCraft Suggestions

    Please educate yourself. And this is opinion, because I've yet to hear what exactly it offers and how that contradict my points.
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    Mod Feedback [By Request] RotaryCraft Suggestions

    No strongboxes, no autonomous activator/machinist workbench/ingenious extruder/etc. No real power generation besides solar panels. Capacitor output scales only from size while TE3 gives multiple storages in single block. The trick is while TE3 and ender io look similar they have unique...
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    Mod Feedback [By Request] RotaryCraft Suggestions

    Please tell me a mod, which does everything TE3 does preferably with same quality or better.
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    Mod Feedback [By Request] RotaryCraft Suggestions

    I gave a suggestion and stated reasons why electricraft is hardly of any use. Since Demosthenex made no real points against it besides "It can be used" I wrongly assumed you would have something to say. I don't know what I'm expecting really
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    Mod Feedback [By Request] RotaryCraft Suggestions

    There's nothing involving 'playstyle' as everything I say is 100% objective. If you used the harder way that is your right but please stop zealously defending it without any other arguments than "I used it and it was cool". Anyway I would like to hear what Reika has to say.
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    Mod Feedback [By Request] RotaryCraft Suggestions

    Again, shaft power bus can do it just as easily, even easier since no conversion involved. There's still no point to use ElC for that when you can put many engines and combine their powers via junctions or otherwise. To charge your ElC you will need those engines anyway. It's just everything you...
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    Mod Feedback [By Request] RotaryCraft Suggestions

    Still not justifying using it for me, plus I already mentioned it few times. The problem with rotarycraft machines is that they require insane SPEED, not TORQUE(save for few), so to use batteries effectively you'll also have to use speed gears everywhere. Since there's no real benefit in storing...
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    Mod Feedback [By Request] RotaryCraft Suggestions

    Shaft power bus. Plus I don't really see why would you need more than 2-3 grinders since you can just overclock them to operate at insane speed with gears.
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    Mod Feedback [By Request] RotaryCraft Suggestions

    I don't think you understand what I'm saying at all. What is the purpose of ElC? Since it has no new machines it's just power transfer and storage. What does it have to offer as storage? Ridiculously expensive batteries which just fail in comparison with bedrock coils because they are more...
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    Mod Feedback [By Request] RotaryCraft Suggestions

    Its pointless because it's more complex. Electricraft would make sense if it provided reliable and easy way to supply with power all your small machines but it just does the opposite, you have to manually configure every resistor with dye and keep in mind power conversions, plus motors, plus...
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    Mod Feedback [By Request] RotaryCraft Suggestions

    Electricraft is pointless. I hardly see any use in it beyond fancy cables. It feels like you tried to copy ic2/TE energy transportation without realizing basic things. Main problem is that its not really useful as energy storage, because you can't charge and use batteries in same time unlike...
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    Ask a simple question, get a simple answer

    Yes, I figured out this much and edited my previous post. Every way is somewhat troublesome. Transporting fuel probably the most reliable way but engines almost never fit for certain machines to make them top effective even with gears, so either I can't overclock them to 1 operation/tick or they...
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    Ask a simple question, get a simple answer

    Not sure how simple the question is, but... is there a way to use reactorcraft/electriccraft combo to transmit, collect and redistribute power with single route? In his videos Reika uses RF/universal cables and magnetostatic engines instead but that was prior he nerfed them to be upgradeable...
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    Ask a simple question, get a simple answer

    Well, options in config looked surprisingly counterintuitive to me. In that case not worth it.
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    Ask a simple question, get a simple answer

    Is it possible to turn off Geostrata stones from world generation? I'm only interested in crystals.
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    The Final Word on Steam Boiler Efficiency

    Yeah, well took me a damn while to realize now boilers output old amount of steam only at max temperature.
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    The Final Word on Steam Boiler Efficiency

    Slowpoke here. What is an actual production of steam per tick of boilers in 8.3.0.0 and onward? I suspect it was nerfed but what are actual values?