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    Open 1.1.0: Ticking screen error when trying to view recipes Emerald AND gate can be used in.

    Version: 1.1.0 What is the bug: I crafted an Emerald AND gate, and was trying to figure out how to convert it to an OR gate, I tried looking up the recipe to see if there was one in NEI, by using the "u" keyboard shortcut to do so. This resulted in a Minecraft ticking screen error, and client...
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    [1.7.10][LISTED] InfiTech 2 Modpack v3.2.21 [HQM][GregTech balanced hard-mode modpack]

    I'm not sure if LogisticsPipes has oredictionary functions that work on routing dusts to the degree of complexity you need it for - it has oredictionary modules but I'm not totally sure how they would work, but there could be one that tells it to ignore either NBT or metadata - there's a wiki...
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    [1.7.10][LISTED] InfiTech 2 Modpack v3.2.21 [HQM][GregTech balanced hard-mode modpack]

    Are you implementing this in the current version of the Infitech modpack? If so, LogisticsPipes is in this modpack, and while it's a bit of work to set it up, you might be able to set it up to have a Logistics Pipe of the appropriate type insert dusts directly into the GregTech packager with a...
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    [1.7.10][LISTED] InfiTech 2 Modpack v3.2.21 [HQM][GregTech balanced hard-mode modpack]

    I seem to recall that Sulfur is avaiiable from scrap box as random loot. Jason, is this intended and working the way you want it to currently? I ask because if I can actually get into the tier after Steam Era, that this would actually be quite useful to set up if I'm running an Ender Quarry...
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    [1.7.10][LISTED] InfiTech 2 Modpack v3.2.21 [HQM][GregTech balanced hard-mode modpack]

    I did not know diamonds were a Level 3 pick. I only find a few diamonds sometimes and I'm pretty sure the last time I tried to make a L3 pick from diamonds using the GregTech method that it couldn't even mine the red or black granite. Unless Jason changed something recently to allow Diamond...
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    [1.7.10][LISTED] InfiTech 2 Modpack v3.2.21 [HQM][GregTech balanced hard-mode modpack]

    Sven, first of all, apologies if clipping out parts of your multi-quoted message caused me to miss anything or screw with the context. Second, the quoted part I left above of your message doesn't apply because there are GT-type ores that will pulverize in the AE2 Grindstone. I think it's more...
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    [1.7.10][LISTED] InfiTech 2 Modpack v3.2.21 [HQM][GregTech balanced hard-mode modpack]

    Just FYI for those who don't know it, there is also paste.feed-the-beast.com which I used recently because I remembered it's existence. :D Some pastes apparently are too large for pastebin.com or if you overuse it's services, it stops working for some reason. The FTB site works for me...
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    [1.7.10][LISTED] InfiTech 2 Modpack v3.2.21 [HQM][GregTech balanced hard-mode modpack]

    Jason, please see attached image file for a problem with the Railcraft plate recipe. It shows up as a crafting recipe you can craft in a crafting table and doesn't have any GregTech tools associated with it, but I do not believe this should be the case. It's name is also wrong, and is...
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    [1.7.10][LISTED] InfiTech 2 Modpack v3.2.21 [HQM][GregTech balanced hard-mode modpack]

    Why is it that red or black granite Iron Ore from GregTech cannot be pulverized for a chance at a second output in a Quartz Grindstone from AE2 but similarly colored ore from Galacticraft Planets can be pulverized in the same machine? From my understanding of Galacticraft, it's going to be a...
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    [1.7.10][LISTED] InfiTech 2 Modpack v3.2.21 [HQM][GregTech balanced hard-mode modpack]

    I have some questions for any of the Infitech players who have played the latest version from the beginning: What is the minimum amount of time in game hours that you'd expect to spend on gathering and refining resources preparing for the Steam Era? What is the minimum amount of needed...
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    [1.7.10][LISTED] InfiTech 2 Modpack v3.2.21 [HQM][GregTech balanced hard-mode modpack]

    http://paste.feed-the-beast.com/view/ea08b9ff Jason, I just got this crash at the end of the above paste when wandering around the ExtraBiomesXL biome with lots of tall forest trees in it. Apparently a volcanic formation from ProjectRed formed, and suddenly Minecraft had issues with updating...
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    [1.7.10][LISTED] InfiTech 2 Modpack v3.2.21 [HQM][GregTech balanced hard-mode modpack]

    Well, I tested a 3x3 patch of Cotton Seeds, and the resulting acquisition of cotton to make string was no faster than on vanilla farmland, using an Extra Utilities Watering Can. In fact, I might have picked a bad location or something, because if anything, it was slower than vanilla farmland...
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    [1.7.10][LISTED] InfiTech 2 Modpack v3.2.21 [HQM][GregTech balanced hard-mode modpack]

    I just found something really useful in this modpack: Ztones Garden Soil. Take 4 dirt, 1 seed, and 4 sand, combine them in a crafting table grid and you get Garden Soil that doesn't need a water source, and is an excellent farmland substitute! :D It doesn't beat the vanilla farmland for...
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    [1.7.10][LISTED] InfiTech 2 Modpack v3.2.21 [HQM][GregTech balanced hard-mode modpack]

    See replies to my post about this same exact issue a few pages back. There should be a few options you can use to make infinite water easier to get. It's intended that GregTech will need either a water tank from Railcraft, requiring slimeballs from slimes or a Pam's Harvestcraft fish trap...
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    [1.7.10][LISTED] InfiTech 2 Modpack v3.2.21 [HQM][GregTech balanced hard-mode modpack]

    I have a question about Thaumcraft Taint biomes: Does this biome spread if within range of loaded chunks? I started a new map, which had a lot of jungle terrain in it, and some great loot in about half a dozen jungle temples, and I eventually found a spot for a base but the only problem is...
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    [1.7.10][LISTED] InfiTech 2 Modpack v3.2.21 [HQM][GregTech balanced hard-mode modpack]

    Question: If NEI is a "dead" mod, why are there versions available for newer Forge versions? Apparently it's being developed for 1.8/1.9 - are you saying that the mod author has abandoned bug fixing on versions lower than the most recent versions? I thought about CraftGuide or even...
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    [1.7.10][LISTED] InfiTech 2 Modpack v3.2.21 [HQM][GregTech balanced hard-mode modpack]

    I wonder how difficult it becomes to encode LogisticsPipes or AE2 with crafting recipes when this bug manifests? :D Jason, is there a publicly viewable source of the IC2 code? I'm not an expert by any means but I honestly just want to know how much complication goes into something as simple...
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    [1.7.10][LISTED] InfiTech 2 Modpack v3.2.21 [HQM][GregTech balanced hard-mode modpack]

    Jason, I get the below error regarding Paulscode when I start up the modpack occasionally. This causes the launcher to abort loading of the modpack and stops it from completing the load cycle. Is there anything you can do about it? http://paste.feed-the-beast.com/view/23f23a36 Cheers ...
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    [1.7.10][LISTED] InfiTech 2 Modpack v3.2.21 [HQM][GregTech balanced hard-mode modpack]

    Doesn't the chat window usually pop up when you hit 't'? It does for me, by default, and that's a vanilla Minecraft setting. Unless you moved chat to some other keybinding I'd speculate and hazard a guess that AE2 doesn't like being asked to open a chat window whilst you're in a ME terminal...
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    [1.7.10][LISTED] InfiTech 2 Modpack v3.2.21 [HQM][GregTech balanced hard-mode modpack]

    I know of the methods to make infinite water sources, but that's not my problem, my problem is that I have to manually fill each bucket every time I want a bucket of water either for a dough recipe or for salt. This really can slow you down a lot. I was hoping Jason would have implemented some...