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    [1.7.10] The Ferret Business [WIP][BQ + HQM, 500+ Quests][v 0.2.6]

    I think you can just use ender pearls for it but i think eyes of ender last longer so easy enough to set up a small auto spawner farm for blazes and endermen to run it for when your away from base.
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    [1.7.10] The Ferret Business [WIP][BQ + HQM, 500+ Quests][v 0.2.6]

    got nothing on my 18 long, 9 wide curse earth farm, brings home the bacon that so good that i'm having to void everything after upgrading the barrels x5.
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    [1.7.10]Hubris V1.6.1- HQM - 270+ Quests [Magic][Dungeons][Dimensions][Exploration] Ex-Listed!

    ya i think the adventures backpack is more of a problem than anything in this modpack, i think its called compact storage which i think would help alot while some of better end chest and backpacks are big there alot more expensive costing almost a stack of iron ingots and iron bars along with 16...
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    [1.7.10] The Ferret Business [WIP][BQ + HQM, 500+ Quests][v 0.2.6]

    I'm just saying while i think the modpack is perfect i think the storage mods that are in this pack seem to have been overused in packs so i'm just suggesting maybe try something new? I think ever mod has a chance to shine but never gets to because of the overused mods that are convenient...
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    [1.7.10]Hubris V1.6.1- HQM - 270+ Quests [Magic][Dungeons][Dimensions][Exploration] Ex-Listed!

    true sometimes a good a AM2 offense spell is best but thaumcraft takes care of the vis cost and the vis storage later with staffs and all that. Nether Quartz is actually easy to get when mining nether ores you gotta look at all ores and knock out the ones smoking that means there getting ready...
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    [1.7.10] The Ferret Business [WIP][BQ + HQM, 500+ Quests][v 0.2.6]

    Caigan while i love the bags and that you make for storage maybe instead of them wimp bags and since we end up with so much resources maybe looking into compact storage for the builder to make your own colored bags/chest which you can control the size of? Was watching a episode of MF3 with it...
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    [1.7.10]Hubris V1.6.1- HQM - 270+ Quests [Magic][Dungeons][Dimensions][Exploration] Ex-Listed!

    i wonder if its possible to add a chest mod that might remove the iron chest and that? compact storage where u can make your own size chest with materials and along being able to make big bags the same way.
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    [1.7.10]Hubris V1.6.1- HQM - 270+ Quests [Magic][Dungeons][Dimensions][Exploration] Ex-Listed!

    truely while i like the projectile > dig spell i like the beam version alot more, less usage of mana. my problem with towers is that the holes in the floors just loving dropping mobs on top of my head xD. Other than that infernals alway been my bane in this kind of modpack specially when they...
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    [1.7.10]Hubris V1.6.1- HQM - 270+ Quests [Magic][Dungeons][Dimensions][Exploration] Ex-Listed!

    sometimes i think infernal mobs are to much in this pack because with areas like nether fortress with all the spawners the chances of a infernal are almost every 2nd or 3rd one to spawn which makes it hard to actually get dungeons raided.
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    [1.7.10]Hubris V1.6.1- HQM - 270+ Quests [Magic][Dungeons][Dimensions][Exploration] Ex-Listed!

    hmm if i had to take a guess with all the water requirements for the spell i would go with the only water flower in Ars2 which is the wakebloom.
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    [1.7.10]Hubris V1.6.1- HQM - 270+ Quests [Magic][Dungeons][Dimensions][Exploration] Ex-Listed!

    ok i'm suppose to get the cactus block right from cactus seeds and not the dye?
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    [1.7.10]Hubris V1.6.1- HQM - 270+ Quests [Magic][Dungeons][Dimensions][Exploration] Ex-Listed!

    oh i'm not having a problem with wood, ever time i go out from the base i always bring back maybe half or a full stack of wood just for safety but now that i got fence around my pure node area i just put some trees down there to grow. Got myself a Alchemy Catalyst not to long ago for one reason...
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    [1.7.10]Hubris V1.6.1- HQM - 270+ Quests [Magic][Dungeons][Dimensions][Exploration] Ex-Listed!

    ok than its my configs i'll change that right away, i just couldn't believe the amount of wood i had to use to get my small farm for footlong sandwiches going lol but that growth spell helps alot.
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    [1.7.10]Hubris V1.6.1- HQM - 270+ Quests [Magic][Dungeons][Dimensions][Exploration] Ex-Listed!

    Ok quick question is the config suppose to give 1 crop for 4 sticks or is my config off again? weeds were enabled for me for some reason so i don't know if this is another glitch/bug or something thats suppose to be there.
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    [1.7.10]Hubris V1.6.1- HQM - 270+ Quests [Magic][Dungeons][Dimensions][Exploration] Ex-Listed!

    hmm ok i don't really care that its broken until its fixed i'll just delete the emerald amount and just spawn in the egg which should be fine since i have the market made and i don't wanna have to make a big farm to get myself wool when i can just get a couple of sheep xD.
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    [1.7.10]Hubris V1.6.1- HQM - 270+ Quests [Magic][Dungeons][Dimensions][Exploration] Ex-Listed!

    Any idea if this market requires a special place or something to use? i have the 6 emeralds for a sheep but it wont let me buy a spawn egg for it and really would love to have some wool on hand and not using all my string.
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    [1.7.10]Hubris V1.6.1- HQM - 270+ Quests [Magic][Dungeons][Dimensions][Exploration] Ex-Listed!

    well i don't think you can free all the land unless you like mass a crap ton of blooms and use them along with silverwood tree node to in large mass area. I would settle for maybe a 500-2000 blocks in all directions centered around your base as a solution.
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    [1.7.10]Hubris V1.6.1- HQM - 270+ Quests [Magic][Dungeons][Dimensions][Exploration] Ex-Listed!

    mage robes if you aren't careful will break like normal armour the only thing different is they provide better mana regen and can repair themselves overtime for some mana.
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    [1.7.10]Hubris V1.6.1- HQM - 270+ Quests [Magic][Dungeons][Dimensions][Exploration] Ex-Listed!

    Not sure but wouldn't soul bound enchant on the book work to help with theif infernals? or is that only when you die with it in your hand?
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    [1.7.10]Hubris V1.6.1- HQM - 270+ Quests [Magic][Dungeons][Dimensions][Exploration] Ex-Listed!

    I can only thing i think is that you don't got enough of the aspects that go into that research or you might be missing an an aspect for the research itself myself was confused on that when i was missing the slime aspect for a research topic.