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  1. Z

    [1.10.2] Age of Engineering

    More IC2 reactor designs that work, 100% stable, zero heat gained and use a single rod type so easy to automate. First one makes 100 eu/t and requires no extra chambers, the other is full sized and makes 420 eu/t.
  2. Z

    [1.10.2] Age of Engineering

    This is an old issue but unfortuanately it still exists. For the current list of known bugs please check the faq channel on the discord server https://discord.gg/QkvUrxM
  3. Z

    [1.10.2] Age of Engineering

    Since you have been playing Minecraft for that long then I am sure you know how to add in a mod that is far superior to the ones the pack creator built it with. My answer still stands even though you decided to ignore it, when Qvist was putting the back together iron backpacks on 1.10 had...
  4. Z

    [1.10.2] Age of Engineering

    It had issues back when the pack was in development, bagginses was put in its place. They dont have the exact same options but can be upgraded to hold more or to auto pickup items. Iron chests was a design choice, he wants you to use diamonds for crates or setup an inventory management system...
  5. Z

    [1.10.2] Age of Engineering

    I don't believe Age of Engineering has made any modifications to the standard power outputs for any of the Immersive Engineering generators so if you find any ways to squeeze out any more power than what I listed it should work for you. But I just setup 8 water wheels and a bunch of...
  6. Z

    [1.10.2] Age of Engineering

    Join the Discord: https://discord.gg/QkvUrxM from the FAQ on the DIscord server: 2. How do I setup a server for the modpack? Option 1: Setup a normal forge server and copy the configs, mods, resources, and scripts from the client download Option 2: Download the server files put together by...
  7. Z

    [1.10.2] Age of Engineering

    IE 1.7.10 only had power relays for HV wire, now it uses that setup for all three types. If you want to input or output energy you need a connector. If you want to pass power along a wire you need a relay. So a real game example: I have 4 thermoelectric generators each with a connector on...
  8. Z

    [1.10.2] Age of Engineering

    Here is the best screenshot I have found for water wheel setup, it shows water placement and dynamo facing. http://mam.alt245.com/wp-content/uploads/88-RF-TIC-Water-Wheel-Immersive-Engineering.png I know that if you look at the dynamo you can't tell as it does not have any energy storage the...
  9. Z

    [1.10.2] Age of Engineering

  10. Z

    FTB Beyond Release

    The unstable pack release for 1.12 just came out last week, so they will need time to sort out what mods they can use, which ones are still getting updated and then the time needed for internal Alpha testing. So for now you will get the answer of later, eventually it will change to soon but...
  11. Z

    FTB Beyond Release

    The 1.9.0 release page lists the mods correctly https://www.feed-the-beast.com/projects/ftb-beyond/files/2434638 the 1.10.0 update has only one new mod: Connected Tectures https://minecraft.curseforge.com/projects/ctm
  12. Z

    [1.10.2] Age of Engineering

    That sums things up well, at this point I recommend you decide on a sorting system you are willing to put up with until AE becomes available. You can still do what vanilla players do and have an organized storage room that you have to manually put things into and retrieve from or you can take a...
  13. Z

    [1.10.2] Age of Engineering

    It was easy to overlook the original reply but he has The One Probe set to display all info without actually crafting the probe, so you only have to type the command /topcfg to make changes to its location, how opaque it is and stuff like that. Also when looking at an item to get more details...
  14. Z

    [1.10.2] Age of Engineering

    I am guessing you are living in the mining world :) sleeping through the night is supposed to help reset Minecraft's internal algorithm for when to have it rain, or at least everytime I played skyblock people always told me not to sleep until I had an endless water source setup from catching...
  15. Z

    [1.10.2] Age of Engineering

    Sorry the lead in to my post was to imply I have no idea where the middle click functionality came from but if you have the mod item scroller enabled you could do what I listed. Give their page a good read through. *edits - could not decide on mod's name and originally thought item scroller...
  16. Z

    [1.10.2] Age of Engineering

    No idea where that comes from but it seems that this would work, put enough items in the grid for a valid recipe and have lots of the necessary materials in your inventory, then: While hovering over a crafting output slot, scroll down to fill one set of ingredient items to the grid To craft...
  17. Z

    [1.10.2] Age of Engineering

    Does anything here get to where you want to be? Special case - Crafting grids (or similar) Starting from version 0.11.0, there is support for crafting grid re-filling and mass crafting of items. While hovering over a crafting output slot, scroll down to fill one set of ingredient items to the...
  18. Z

    [1.10.2] Age of Engineering

    No idea, but shift click should craft a stack, right?
  19. Z

    [1.10.2] Age of Engineering

    I just checked and I am guessing it is Quark that is being used in the DW pack. That will make too many changes if you add it here, or will require you to disable 99% of the mod. So I suggest reading up on these two and choosing the one that will work the best for you. Mouse Tweaks...
  20. Z

    [1.10.2] Age of Engineering

    He didn't want to change vanilla mouse mechanics (plus mods that adjust scroll wheel can behave strangely with inventories that have scroll bars) So its up to you to add on mouse tweaks or inventory scroller on your own. Both are client side only mods so you can add them without impacting...