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    What's new in modded minecraft today?

    I made a small program that downloads the mods from a manifest.json file found in downloadable Curse modpacks. Though not new, it has not been posted here. I have a mod which moves Orespawn entity IDs out of the way (since they are not actually used for much) so they don't take up the precious...
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    Open 1.0.3: Can't Look up item's for steve's factory

    The bug was in RFTools. The problem should be fixed next update.
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    1.7 Magical crops has lost its' edge :(

    In a custom modpack that includes Magical Crops, Xeno's reliquary, ProjectE and EnderIO I can get a red matter in about 10 seconds from a 9x9 farm of wither skeleton skull crops, 9x9 lilypads of fertility under the farm, ender IO farmer + conduits as well as a condenser. Nope, not underpowered...
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    What's new in modded minecraft today?

    I have 2 new mods. Additional Resources Adds loose resources to the game without needing the user to install a texture pack. It is mainly designed for mods that have user-defined content that needs to be loaded as a resource. This content can then be distributed by mod-pack makers as part of...
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    How to build a mod from its source

    So following the EE3 instructions don't work at making a build of EE3?
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    Really stupid things that people have said about Modded MC(Off topicness makes moderators tired)

    Apparently some young adults around where I stayed got the order of Toast your bread Spread your toast with spreads/condiments Confused. Anyway.... It can get a little bit confusing when you have multiple mods that change the same class files (and so need to be applied in a specific order...
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    Tabula Rasa/Custom Items discussion (was Longshot Request - hopefuly very simple)

    You may have forgotten https://help.github.com/articles/generating-ssh-keys
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    Rain - STAHP!!!

    There is hope if you are using 1.7.
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    Recent Events Discussion (RED) Thread

    Hopefully it also teaches you about the brake as well.
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    Mod Updating to 1.8 Progress Spreadsheet

    That's exactly what I am doing.
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    Mod Updating to 1.8 Progress Spreadsheet

    Do you want me to add you as a contributor (so you can commit directly)?
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    Mod Updating to 1.8 Progress Spreadsheet

    How is this page? XML just got beautiful. (Look at the source to see the reduction in typing)
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    Mod Updating to 1.8 Progress Spreadsheet

    Why not have something like this page I made up. Then you can actually do pull requests. (fork it if you want, or I can add you as a collaborator, or if it is a dumb idea, I'll get rid of it.)
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    Mod Updating to 1.8 Progress Spreadsheet

    You definitely are getting in early. What is the condition for a mod to be listed? Why have you listed the mods that you have?
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    Really stupid things that people have said about Modded MC(Off topicness makes moderators tired)

    Well a BC quarry now uses robots, so there are his peasants.
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    [1.6.4] Power Inverters Mod (early alpha)

    It seems like I now have 2 power systems to fix up in powerconverters. (theother one being BC/MJ).
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    [1.6.4] Power Inverters Mod (early alpha)

    How is powerconverters lossy (in a way that is not configurable)? (I'm sort-of interested)