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    [1.7.10][LISTED] InfiTech 2 Modpack v3.2.21 [HQM][GregTech balanced hard-mode modpack]

    LPG counts as gas GT internally, so it burns in GT (large) gas turbines. But i don't think pneumaticraft and GT LPG are compatible.
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    [1.7.10][LISTED] InfiTech 2 Modpack v3.2.21 [HQM][GregTech balanced hard-mode modpack]

    Deuterium/Tritium fusion needs 40mio EU start energy, the 4 LuV hatches exactly supply 40mio cap, but because of rounding it will be slightly below and not have enough energy to start. So for it to work, you must add a 5th energy hatch. There is no need to attach a cable to it, the EU/t should...
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    [1.7.10][LISTED] InfiTech 2 Modpack v3.2.21 [HQM][GregTech balanced hard-mode modpack]

    Iron = Magnetite(magnetite and gold veins), Yellow/Brown Limonite/Banded Iron(Limonite Veins), Banded Iron/Pyrite(in Copper veins), Pyrite(Slufur Veins). And all these vein types are far from rare... Basicly, searching for veins is: digg every 3x3 chunks stight down(2x1 hole so you do not fall...
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    [1.7.10][LISTED] InfiTech 2 Modpack v3.2.21 [HQM][GregTech balanced hard-mode modpack]

    You can autocraft all tiny and small dusts and Nuggets with only 9 machines. 3x typefilter, 3x superbuffer with stacksize Set on output, 2x packager with dust piling shape and an alloysmelter with ingot mold. Then let all oreprocessing output first try to enter the typefilters.
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    [1.7.10][LISTED] InfiTech 2 Modpack v3.2.21 [HQM][GregTech balanced hard-mode modpack]

    Gasoline to nitrodisel has lower output now. 80% if i remember right. Also, many fuel values and processing costs/speeds changed in GT5.09.21. .22 will also have a new addition.
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    [1.7.10][LISTED] InfiTech 2 Modpack v3.2.21 [HQM][GregTech balanced hard-mode modpack]

    Making Aluminium more complex and expensive is an bad idea, as it is only the MV Material and allready difficult enough. I made Titanium and Tungsten more complex as they were too simple for later tiers. Shifting more EU costs from EBF to Electrolyzing would likely be a good idea. The main...
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    [1.7.10][LISTED] InfiTech 2 Modpack v3.2.21 [HQM][GregTech balanced hard-mode modpack]

    GT should hide the not generated ores by itself since the last update. The ~2800 ores in NEI got down to ~100.
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    [1.7.10][LISTED] InfiTech 2 Modpack v3.2.21 [HQM][GregTech balanced hard-mode modpack]

    I'm playing on Kirara myself. That Pack there is even harder than Infitech. No compressing diamonds in compressor, impcom only. Server started early november, first fusion in january, still no mk3 fusion.
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    [1.7.10][LISTED] InfiTech 2 Modpack v3.2.21 [HQM][GregTech balanced hard-mode modpack]

    No, that is overworld. In Nether is sulfur everywere, so it should be even easier there. As long you survive.
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    [1.7.10][LISTED] InfiTech 2 Modpack v3.2.21 [HQM][GregTech balanced hard-mode modpack]

    Yes. When building my first macerator i usually do not have found a diamond vein yet, so I go mining at heigh 7 for 30-45min. Results in about one Stack sulfur before I have the two diamonds from small ores.
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    [1.7.10][LISTED] InfiTech 2 Modpack v3.2.21 [HQM][GregTech balanced hard-mode modpack]

    I usually made it to more efficient rubber only with small sulfur ores. And the Nether has so much sulfur... Close to no issue finding some there.
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    [1.7.10][LISTED] InfiTech 2 Modpack v3.2.21 [HQM][GregTech balanced hard-mode modpack]

    In the past it was easy to duplicate glowstone in Thaumcraft and then centrifuge it down to Redstone. But my guess is that this recipe got disabled in the IT2 3.2 changes.
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    [1.7.10][LISTED] InfiTech 2 Modpack v3.2.21 [HQM][GregTech balanced hard-mode modpack]

    Just you know: The GT pumps are lagfree. They do no block update after pumping to prevent lava from flowing.
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    [1.7.10][LISTED] InfiTech 2 Modpack v3.2.21 [HQM][GregTech balanced hard-mode modpack]

    Lava OP because of LHE? That one is less efficient than the Bronze age lava boiler. Also, how do you supply ~1 Bucket of lava per sec? Even a IV pump in the nether would need to be replaced after 2-3 hours? Solid fuels op: Yes, i agree. Planned Pollution will be a try to prevend spamming of...
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    [1.7.10][LISTED] InfiTech 2 Modpack v3.2.21 [HQM][GregTech balanced hard-mode modpack]

    Something else i noticed: You calculated one process exactly 1 sec when i see the output there, right? But one process is actually 32 ticks = 1,6sec. So the EU/t and some troughput of other machines is incorrect. And about the input of hydrogen/steam in the cracker. That is in the controller...
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    [1.7.10][LISTED] InfiTech 2 Modpack v3.2.21 [HQM][GregTech balanced hard-mode modpack]

    64L Fuel + 64L Hydrogen = 84L cracked fuel. If to do it for processing into plastics or TNT is might be worth it. Energy wise it might be more efficient to just burn the hydrogen instead. Using Steam(that has not so much energy value), you can lower energy usage form 7680EU -> 5070EU by 64L Fuel...
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    [1.7.10][LISTED] InfiTech 2 Modpack v3.2.21 [HQM][GregTech balanced hard-mode modpack]

    The first off point i found: oil and raw oil are different fluids. I gave the non GT oils 2x the value per volume, since GT oil can be aquired in much bigger amounts. The basic Idea about differences of light/medium/heavy oil was, that heavier -> more complex processing for efficient use, but...
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    [1.7.10][LISTED] InfiTech 2 Modpack v3.2.21 [HQM][GregTech balanced hard-mode modpack]

    Hmm, according to the spreadsheet upgrading the first Destillation Towers energy hatch should rise the troughput a lot. Even trough the efficiency would lower. But a few values there are off from how i planned it. Either my math was off back then or the spreadsheet is.
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    [1.7.10][LISTED] InfiTech 2 Modpack v3.2.21 [HQM][GregTech balanced hard-mode modpack]

    You know that single use acid batteries are simple to automate? They can automaticly pulled out of battery buffers when empty. So cycle the single use batteries trough canner, batbuffer, extractor. Acid in -> energy out. Quite compact.
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    [1.7.10][LISTED] InfiTech 2 Modpack v3.2.21 [HQM][GregTech balanced hard-mode modpack]

    The Coke oven change is because there is now an GT alternative. The charcoal pit.