Search results

  • The FTB Forum is now read-only, and is here as an archive. To participate in our community discussions, please join our Discord! https://ftb.team/discord
  1. P

    Thaumcraft 4.1

    Are the larger packs still waiting on some mods to update Thaumcraft APIs to the new 4.1 API?
  2. P

    Big Reactor Efficiency and Explotions?

    Interestingly, Gregtech makes this easier to achieve, as you can grow diamonds on cropsticks. Really, though, risk is fun. I would love to see a (maybe non-default) config option to allow explosions under the right conditions. Also, between Yellorite, IC², and Rotarycraft, powering this thing...
  3. P

    Big Reactor Efficiency and Explotions?

    No explosions? More importantly, though, why are Diamond Blocks usable as coolant?
  4. P

    Unsupported Monster 1.6.4 Bug Reports

    Something else seems to be wrong with Monster 1.0.10's Advanced Genetics: I keep losing the Climb ability (but no others) and the Infinity ability. I can get it back just fine be re-implanting myself with a centrifuged sample of my blood. The stripping of climbing power seems to be in...
  5. P

    Configuring Gregtech for Noninterference

    No, but if you're playing with only IC2 stuff, you're much better off using the Universal Fluid Cells. They are mostly crafted in the old way, but the only additional requirement for them is a pane of glass, and they do not get consumed when you use them to place fluids in containers the way...
  6. P

    Configuring Gregtech for Noninterference

    I can't find one. Really, though, it's only one additional step you already have the infrastructure for, since you've gotten as far as Lapotron Crystals. Consider it repaying the extra easy Mining Drill (and every other electric tool) that you get just for installing Gregtech and setting it...
  7. P

    Horizons: Advanced Genetics

    @Cheetohz , did you try eating grass from a grass block with right-click when you're hungry?
  8. P

    Unsupported Monster 1.6.4 Bug Reports

    Mod Pack: Monster Version 1.0.10 Mod & Version: Advanced Genetics 1.4 / SpecialMobs 2.6 Pastebin link to crash log: N/A Whats the bug? Advanced Genetics and Special Mobs are incompatible. Special Mobs overrides the classes that Advanced Genetics uses to determine what types of Genes should be...
  9. P

    Horizons: Advanced Genetics

    So I now know the issue. Special Mobs prevents proper scraping of cells. Special Mobs and Advanced Genetics are completely incompatible (well, except for farm animals... I could maybe make my wife produce milk... 0.o)
  10. P

    Horizons: Advanced Genetics

    So I found that I was doing it right. I scraped a couple chickens to death and got a special ability. I then proceded to use my Basic Genes and other machines to make a cool ability for myself. Loving that ability. However, I have slain both an Enderman and Creeper using only the pitiful...
  11. P

    Horizons: Advanced Genetics

    I'm having issues with Advanced Genetics too. I have a chest full of Basic Gene. I haven't seen anything else ever. I also haven't ever seen anything in the microscope when I put centrifuged samples of my blood or mobs blood. Is it just a low chance to get something besides basic, or do I...
  12. P

    Unsupported Monster 1.6.4 Bug Reports

    Mod Pack: Monster Version 1.0.10 Mod & Version: Advanced Genetics v1.4 Pastebin link to crash log: N/A Whats the bug? Advanced Genetics recipes sometimes require Stone Sticks. Unfortunately, the Microscope *only* accepts the Stone Sticks from it's own mod unlike the rest of the recipes, which...
  13. P

    Unsupported Monster 1.6.4 Bug Reports

    Dupe Bug Mod Pack: Monster Version 1.0.10 Mod & Version: Mariculture 1.2.0e Pastebin link to crash log: N/A Whats the bug? For several Mariculture recipes, you must put lava into Mariculture blocks via buckets. After the recipe is complete, you right-click to get the product, but instead of...
  14. P

    A Rotarycraft Thread (Meanders a little)

    Yes, it's true. Please consider solving the problem presented, rather than asking for it to be changed. To help suspend your disbelief, consider that perhaps the dusty slushy muddy pre-completion states would stick in item pipes, clog fluid pipes, and the amount of steel in the extractor gives...
  15. P

    A Rotarycraft Thread (Meanders a little)

    You can keep inventory unification disabled, but crafting unification on. Crafting unification *only* unifies things that go specifically into a GT block with an inventory, like it's machines, metal crafting tables, and automation blocks. You could set a GT buffer flowing into ME storage that...
  16. P

    Configuring Gregtech for Noninterference

    All this is configurable in the TPPITweaks.cfg: There is no GT config for unnerfing paper, cooking resin in a smelter, and grinding lapis with a mortar. TPPITweaks fixes those things to IC2ish normalcy. It also restores a recipe to an older state where you got an iridium nugget and nickel...
  17. P

    Configuring Gregtech for Noninterference

    I suspect the TPPI folks will get to it in a few releases, as soon as a reddit'er gets that high in the tech. I doubt GT disables the woodchips recipe (as I never saw it mentioned in the thread) but it's possible. I was under the impression that was a Thermal Expansion recipe.
  18. P

    Configuring Gregtech for Noninterference

    I just discovered TPPI. It's a private pack on the launcher (talked about on Reddit). It's code is MegaSharkPunch. The reason I bring it up here is that it contains a custom mod called TPPITweaks. This mod adjusts some of the Gregtech things that do not have config options, and thus are not...
  19. P

    A Rotarycraft Thread (Meanders a little)

    Ok, I can dig balance. For reference, my setup would have allowed me to power the whole thing (that's two half-extractors) on less than one AC engine. I only used two to simplify gearing and increase speed. I could have powered Extractor-A on 4xSteam Engines and Extractor-B on 2. I may still...
  20. P

    A Rotarycraft Thread (Meanders a little)

    To clarify my request: Allow machine rotation. Pull only end-products from front side. Pull anything from other sides. Insert anything into any side. Power from bottom. This would allow the basic buildcraft wooden extraction pipes (or similar simple machine) automation, *and* it would...