Search results

  • The FTB Forum is now read-only, and is here as an archive. To participate in our community discussions, please join our Discord! https://ftb.team/discord
  1. Paul17041993

    Would you build this?

    awesome did also mention it when I updated to V25b... NBT variable names are string types, data is not, which is what's confusing me that you have this bug in the first place when names are only meant to be static/constant/readonly anyway... so is FTB in general, point being? though I...
  2. Paul17041993

    Would you build this?

    so ie; you going to fix it in 25h? or at least try to? if there's one thing I know about FMP, it has really crappy tile handling so you _must_ use try-cratch and/or re-scan it each tick or problems arise. also have you actually fixed the empty string bug in the boilers after V25? this one...
  3. Paul17041993

    Would you build this?

    ok a bit of a problem I've come across while building the reactor (legit), these liquid pipes like so will self-destruct, you can see the water where they were, the middle ones are empty for some reason, and all of them were at 1.6MPa before placing the fluiducts, of which the 4 pipes blew up...
  4. Paul17041993

    Would you build this?

    I don't know, probably just being way too realistic... but man I love that sound the bedrock breakers make, nojoke, its soft but effective and exactly what minecraft sounds should be. mind you, 4 of them running at a fast rate will consume all of the available sound channels (30 I think the...
  5. Paul17041993

    Spiffy Dynamic Fluid

    just because of a little boredom and to help get my mind out of an unfortunate IRL event I felt like posting a little about my recent work here... in a nutshell; its a fluid mesh system that uses your GPU to run 100% real-time while being both detailed and lightweight and not using any...
  6. Paul17041993

    Would you build this?

    if you're not factoring surface area, atmospheric properties, material thermal and the constant source of heat, yea, otherwise no, that's essentially the point I'm getting at there. that would imply you can transfer 1000W to air just by simply increasing the pressure of the air or fluid running...
  7. Paul17041993

    Would you build this?

    a bit unrealistic for a gas turbine to act as a cooling device... but doesn't bother me anyway as it just means using at least a bevel gear on them. I see what you mean there, however I'm not aware of it duplicating dust from ingots, it only does 1>2 for items registered with 'ore' at the...
  8. Paul17041993

    rapid prototyping

    rapid prototyping
  9. Paul17041993

    Would you build this?

    tier 5 converter upgrade, not sure of any other recipes. edit; oooo @Reika just noticed a dictionary fault with the bedrock dust and ingots, unless it was on purpose? of course if you already fixed that post-V25b than just ignore this...
  10. Paul17041993

    Would you build this?

    so the jet just forces it to 1400C after the heatup...? o_O fixed that one yet or want me to wait a bit?
  11. Paul17041993

    Would you build this?

    sorry for the multi-posting but I have to ask, how exactly does one get a blast furnace to 1800C? - friction heaters are hard-capped at 1400C, even with two gas turbines in the nether. - heaters just get to 1400C and blow up, even in the nether this barely gets it to 1400C while being...
  12. Paul17041993

    Would you build this?

    well... glad I haven't built one on my server yet...
  13. Paul17041993

    Would you build this?

    my goodness that V25 changelog, you sure love to do it all in one hit... well, winknudgewink frame machinery similar to that of redpower2 was something I was going to make in a mod, with of course the ability to teleport it, alongside various other wizardry like that, whether or not Ill get...
  14. Paul17041993

    Would you build this?

    I never really thought of that, and would work quite well in that sense... oh no of course it doesn't... :rolleyes: now that's just awesome, actually gives me a reason now to make a higher tier and/or multi-block inverter, my current one is capped to (10KRF/2048EU) /t due to the conduit...
  15. Paul17041993

    Would you build this?

    awesome, integer tends to work better on CPU than floating and is also atomic compatible, however is this signed or unsigned? if you're using an unsigned int its quite possible that it could have wrapped around on draining and hence made a dupe bug, possibly could have been the steam grates...
  16. Paul17041993

    Would you build this?

    no, I was sure I tested that it wasn't just built up steam, they were generating only ~100MW each when attached to the reactor, I then disconnected them and shortly after saved-and-quit do do something IRL for a couple hours, then loaded the map again and lo behold, they suddenly spiked up to...
  17. Paul17041993

    Would you build this?

    no, its correct, notice 'usable', ie including the 10,696EU/t fuel system, it was greatly nerfed after 1.5 generally so his matter fabricators weren't needed anymore. problem that occurs here though, your fusion reactor is so powerful that I could have 8 stacks of mass fabricators and still...
  18. Paul17041993

    Would you build this?

    ok so, messing with this setup, I've worked out I can power between 1-2 max size high pressure turbines for every 8th of a maxed out fusion reactor, and each maxed high pressure turbine maxes out 128 dynamos, which each of those maxes out my little power inverters, which is 2048EU/t max each...
  19. Paul17041993

    Would you build this?

    ok well anyway, finally got it all somewhat working, I needed to have all 4 plasma injectors AND had to re-place some toroids, while they were rotated correctly, the plasma injectors weren't detecting them, should definitely add some notes that your multiblock construction needs you to be facing...
  20. Paul17041993

    Would you build this?

    going to bump this time, but I got the plasma injector built again, but still yet to get the toroids functioning... also I can confirm the bug that is mobs will drain all the supplied 'tricity generated while not taking any damage, and I also mean *all* the power, the toroids get nothing. was...