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    Request Suggest mods for creation here

    A few semi-random lighting ideas: Ceiling lamp- a semi-cheap lamp that lights in an addition 5 block column down, for lighting large spaces without disrupting the area with floor-lighting or particles, while not breaking out with a fully powerful, uncontrollable (and at times laggy) floodlight...
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    Recent Events Discussion (RED) Thread

    They pay for it, it's them that should be annoyed. Though seriously, it's a somewhat working way to ensure more dedication and reliability: if you've invested into getting the beta, you're less likely to want to post trolly, halfhearted, or plain stupid bug reports.
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    What's new in modded minecraft today?

    And now for Iridium and carbon plates, or are those too ic2?
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    Request Suggest mods for creation here

    Or, just set world spawn in the nearest natural village to 0,0
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    Recent Events Discussion (RED) Thread

    The robots might add some complexity. [edited for typo- sorry]
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    Request Suggest mods for creation here

    IDK, i think you'd need a much more in-depth procedural generation- a few layout in different aren't fooling anyone, you learn them all in a week and the rest of the experience is samey. If every layout is completely different, it's a unique experience, but it requires much more work to make a...
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    What's new in modded minecraft today?

    When it says +20% fuel consumed, does it mean fuel efficiency (120% fuel/RF), or fuel rate (120% fuel/time)?
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    Request Suggest mods for creation here

    Suggestion: Multipart machine crafting implementation. TLDR: Making machines by placing multi-parts together in a structure and assembling it into a machine by using tools, and items from your inventory. Essentially a single-block multi-block requiring wrenching. if this inspired anything, I'm...
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    What's new in modded minecraft today?

    That depends on the mod- some mods have "vision", a gameplay experience they are designed around, and can't just be forced into any modpack. Configuration is still great, since it allows different gameplay experiences to co-exist, but some mod just aren't made, for a good reason, to be in every...
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    Request Suggest mods for creation here

    I think minecraft is way too heavy into random encounters to effectively use this. (outside of maps, of course, but maps can do anything)
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    Request Suggest mods for creation here

    Isn't that just repeated failing in blood magic?
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    Recent Events Discussion (RED) Thread

    There's a blurry line between magic and technology- It's use of the mechanics of the universe for personal advantage. Sufficiently advanced/analyzed Clarkism stuff. The difference between magical and technological mods is that the latter pretend to use real-world or close-to-real-world...
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    Recent Events Discussion (RED) Thread

    I dislike most vegetarians who regard it as a religion- talking about how vegetarianism is the most spiritually fulfilling, healthiest*, way of life and how non-vegetarians are evil, cruel and/or stupid, and how disgusting meat eating is. (essentially, regarding it as meat=sin, vegetarian...
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    Recent Events Discussion (RED) Thread

    Or make it go berserk, fast, and on fire.
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    Recent Events Discussion (RED) Thread

    I've changed that post quit a bit to say "interact" instead. Previously, there was no interaction at all between node vis and essentia, now they can both power things like the furnace, it may be a begining for more.
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    Recent Events Discussion (RED) Thread

    But, until now, there hasn't been any interaction between essentia and node vis (except for a few very very very limited ways to convert node vis to essentia- crafting something that requires vis in the wand and process it in an arcane distillary). You could have ten jars of ignis and not be...
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    Recent Events Discussion (RED) Thread

    Well, i for one welcome the integration of Node and Essentia vis. I suppose this makes a big change in the way we"ll transfer vis around. Bad new for essentia coils, but i think it's also a much better opportunity to integrate machines and generators with vanilla thaumcraft. It makes sense to...
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    Recent Events Discussion (RED) Thread

    Saying "It's drama" is not an excuse to dismiss other people's feelings.
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    Recent Events Discussion (RED) Thread

    Credit is the main thing modders have from their hard work on mods. It's important for them, don't dismiss that.
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    Recent Events Discussion (RED) Thread

    Some people don't realize how much other people regard their work, so they think they're jerks, egoist, or megalomaniacs. The key here, is that they start arguing on this basis (Hint: if you start your argument around how the other side is a selfish jerk, it's not going to continue with an...